/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2005 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSG_BOUNDSCHECKING #define OSG_BOUNDSCHECKING 1 #include namespace osg { /** If value is greater than or equal to minValue do nothing - legal value, * Otherwise set value to minValue, and warn that valueName was clamped. * Note this is effectively A=max(A,B). */ template inline void clampGEQUAL(T& value,const T minValue,const char* valueName) { if (value inline void clampLEQUAL(T& value,const T maxValue,const char* valueName) { if (value>maxValue) { notify(WARN) << "Warning: "< inline void clampBetweenRange(T& value,const T minValue,const T maxValue,const char* valueName) { if (valuemaxValue) { notify(WARN) << "Warning: "< inline void clampArrayElementGEQUAL(A& value,unsigned int i,const T minValue,const char* valueName) { if (value[i] inline void clampArrayElementLEQUAL(A& value,unsigned int i,const T maxValue,const char* valueName) { if (value[i]>maxValue) { notify(WARN) << "Warning: "< inline void clampArrayElementBetweenRange(A& value,unsigned int i,const T minValue,const T maxValue,const char* valueName) { if (value[i]maxValue) { notify(WARN) << "Warning: "< inline void clampArrayElementsGEQUAL(A& value,unsigned int first,unsigned int last,const T minValue,const char* valueName) { for(unsigned int i=first;i<=last;++i) clampArrayElementGEQUAL(value,i,minValue,valueName); } /** For each element of value[] in the range (first,last), if the element is * less than or equal to maxValue do nothing - legal value, Otherwise clamp * the element to maxValue, and warn that valueName[i] was clamped. */ template inline void clampArrayElementsLEQUAL(A& value,unsigned int first,unsigned int last,const T maxValue,const char* valueName) { for(unsigned int i=first;i<=last;++i) clampArrayElementLEQUAL(value,i,maxValue,valueName); } /** For each element of value[] in the range (first,last), if the element is * between or equal to minValue and maxValue do nothing - legal value, * Otherwise clamp the element to the range and warn that valueName[i] was * clamped. Equivalent to calling * clampArrayElementsGEQUAL( value, first, last, minValue, valueName); * clampArrayElementsLEQUAL( value, first, last, maxValue, valueName); */ template inline void clampArrayElementsBetweenRange(A& value,unsigned int first,unsigned int last,const T minValue,const T maxValue,const char* valueName) { for(unsigned int i=first;i<=last;++i) clampArrayElementBetweenRange(value,i,minValue,maxValue,valueName); } /** For each element of the three-element array value[], if the element is * greater than or equal to minValue do nothing - legal value, Otherwise * clamp the element to minValue, and warn that valueName[i] was clamped. */ template inline void clampArray3GEQUAL(A& value,const T minValue,const char* valueName) { clampArrayElementsGEQUAL(value,0u,2u,minValue,valueName); } /** For each element of the three-element array value[], if the element is * less than or equal to maxValue do nothing - legal value, Otherwise clamp * the element to maxValue, and warn that valueName[i] was clamped. */ template inline void clampArray3LEQUAL(A& value,const T maxValue,const char* valueName) { clampArrayElementsLEQUAL(value,0u,2u,maxValue,valueName); } /** For each element of the three-element array value[], if the element is * between or equal to minValue and maxValue do nothing - legal value, * Otherwise clamp the element to the range and warn that valueName[i] was * clamped. Equivalent to calling * clampArray3GEQUAL( value, minValue, valueName); * clampArray3LEQUAL( value, maxValue, valueName); */ template inline void clampArray3BetweenRange(A& value,const T minValue,const T maxValue,const char* valueName) { clampArrayElementsBetweenRange(value,0u,2u,minValue,maxValue,valueName); } /** For each element of the four-element array value[], if the element is * greater than or equal to minValue do nothing - legal value, Otherwise * clamp the element to minValue, and warn that valueName[i] was clamped. */ template inline void clampArray4GEQUAL(A& value,const T minValue,const char* valueName) { clampArrayElementsGEQUAL(value,0u,3u,minValue,valueName); } /** For each element of the four-element array value[], if the element is * less than or equal to maxValue do nothing - legal value, Otherwise clamp * the element to maxValue, and warn that valueName[i] was clamped. */ template inline void clampArray4LEQUAL(A& value,const T maxValue,const char* valueName) { clampArrayElementsLEQUAL(value,0u,3u,maxValue,valueName); } /** For each element of the four-element array value[], if the element is * between or equal to minValue and maxValue do nothing - legal value, * Otherwise clamp the element to the range and warn that valueName[i] was * clamped. Equivalent to calling * clampArray4GEQUAL( value, minValue, valueName); * clampArray4LEQUAL( value, maxValue, valueName); */ template inline void clampArray4BetweenRange(A& value,const T minValue,const T maxValue,const char* valueName) { clampArrayElementsBetweenRange(value,0u,3u,minValue,maxValue,valueName); } } #endif