/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSGTEXT_GLYPHGEOMETRY #define OSGTEXT_GLYPHGEOMETRY 1 #include namespace osgText { class BevelProfile { public: typedef std::vector Vertices; BevelProfile(); void flatBevel(float width=0.25f); void roundedBevel(float width=0.5f, unsigned int numSteps=10); void roundedBevel2(float width=0.5f, unsigned int numSteps=10); void print(std::ostream& fout); Vertices& getVertices() { return _vertices; } protected: Vertices _vertices; }; extern osg::Geometry* computeGlyphGeometry(osgText::Glyph3D* glyph, float bevelThickness, float shellThickness); extern osg::Geometry* computeTextGeometry(osg::Geometry* glyphGeometry, BevelProfile& profile, float width); extern osg::Geometry* computeShellGeometry(osg::Geometry* glyphGeometry, BevelProfile& profile, float width); } #endif