class SG_EXPORT osg::Billboard

Billboard - a Geode which orientates its child osg::Drawable's to face the eye point.

Inheritance:


Public Methods

[more] Billboard()
[more] Billboard(const Billboard&, const CopyOp& copyop=CopyOp::SHALLOW_COPY)
Copy constructor using CopyOp to manage deep vs shallow copy
[more] META_Node(osg, Billboard)
[more]void setMode(const Mode mode)
Set the billboard rotation mode.
[more]inline const Mode getMode() const
Get the billboard rotation mode.
[more]void setAxis(const Vec3& axis)
Set the axis about which all the billboard's drawable rotate.
[more]inline const Vec3& getAxis() const
Get the axis about which all the billboard's drawable rotate.
[more]void setNormal(const Vec3& normal)
Set the normal which defines the billboard's drawable front face, when unrotated.
[more]inline const Vec3& getNormal() const
Get the normal of billboard's drawable front face.
[more]inline void setPos(int i, const Vec3& pos)
Set the position of specified drawable.
[more]inline const Vec3& getPos(int i) const
Get the position of specified drawable.
[more]inline PositionList& getPositionList()
Get the PositionList from the billboard
[more]inline const PositionList& getPositionList() const
Get a const PositionList from the billboard
[more]virtual const bool addDrawable( Drawable* gset )
Add Drawable to Billboard with default position(0,0,0); If gset not NULL and is not contained in Billboard then increment its reference count, and dirty the bounding box to cause it to recompute on next getBound() and return true for success.
[more]virtual const bool addDrawable(Drawable* gset, const Vec3& pos)
Add Drawable to Geode at position pos.
[more]virtual const bool removeDrawable( Drawable* gset )
Remove Drawable and associated position from Billboard.
[more]inline const bool getMatrix(Matrix& modelview, const Vec3& eye_local, const Vec3& pos_local) const
[more]virtual const bool computeMatrix(Matrix& modelview, const Vec3& eye_local, const Vec3& pos_local) const

Public Members

[more]enum Mode
[more]typedef std::vector<Vec3> PositionList
PositionList represents a list of pivot points for each drawable

Protected Fields

[more]Mode _mode
[more]Vec3 _axis
[more]Vec3 _normal
[more]PositionList _positionList
[more]int _cachedMode
[more]Vec3 _side

Protected Methods

[more]virtual ~Billboard()
[more]virtual const bool computeBound() const
[more]void updateCache()

Protected Members

[more]enum AxisAligned


Inherited from Geode:

Public Methods

ovirtual const bool replaceDrawable( Drawable* origDraw, Drawable* newDraw )
oinline const unsigned int getNumDrawables() const
oinline Drawable* getDrawable( const unsigned int i )
oinline const Drawable* getDrawable( const unsigned int i ) const
oinline const bool containsDrawable(const Drawable* gset) const
oinline DrawableList::iterator findDrawable(const Drawable* gset)
oinline DrawableList::const_iterator findDrawable(const Drawable* gset) const
ovoid compileDrawables(State& state)

Protected Fields

oDrawableList _drawables


Documentation

Billboard - a Geode which orientates its child osg::Drawable's to face the eye point. Typical uses are for trees, or particle explosions.
oenum Mode

o POINT_ROT_EYE

o POINT_ROT_WORLD

o AXIAL_ROT

o Billboard()

o Billboard(const Billboard&, const CopyOp& copyop=CopyOp::SHALLOW_COPY)
Copy constructor using CopyOp to manage deep vs shallow copy

o META_Node(osg, Billboard)

ovoid setMode(const Mode mode)
Set the billboard rotation mode.

oinline const Mode getMode() const
Get the billboard rotation mode.

ovoid setAxis(const Vec3& axis)
Set the axis about which all the billboard's drawable rotate. Only utlized when mode==AXIAL_ROT

oinline const Vec3& getAxis() const
Get the axis about which all the billboard's drawable rotate.

ovoid setNormal(const Vec3& normal)
Set the normal which defines the billboard's drawable front face, when unrotated.

oinline const Vec3& getNormal() const
Get the normal of billboard's drawable front face.

oinline void setPos(int i, const Vec3& pos)
Set the position of specified drawable.

oinline const Vec3& getPos(int i) const
Get the position of specified drawable.

otypedef std::vector<Vec3> PositionList
PositionList represents a list of pivot points for each drawable

oinline PositionList& getPositionList()
Get the PositionList from the billboard

oinline const PositionList& getPositionList() const
Get a const PositionList from the billboard

ovirtual const bool addDrawable( Drawable* gset )
Add Drawable to Billboard with default position(0,0,0); If gset not NULL and is not contained in Billboard then increment its reference count, and dirty the bounding box to cause it to recompute on next getBound() and return true for success. Otherwise return false.

ovirtual const bool addDrawable(Drawable* gset, const Vec3& pos)
Add Drawable to Geode at position pos. If gset not NULL and is not contained in Billboard then increment its reference count, and dirty the bounding box to cause it to recompute on next getBound() and return true for success. Otherwise return false.

ovirtual const bool removeDrawable( Drawable* gset )
Remove Drawable and associated position from Billboard. If gset is contained in Billboard then remove it from the geoset list and decrement its reference count, and dirty the bounding box to cause it to recompute on next getBound() and return true for success. If gset is not found then return false and do not the reference count of gset is left unchanged.

oinline const bool getMatrix(Matrix& modelview, const Vec3& eye_local, const Vec3& pos_local) const

ovirtual const bool computeMatrix(Matrix& modelview, const Vec3& eye_local, const Vec3& pos_local) const

ovirtual ~Billboard()

ovirtual const bool computeBound() const

oenum AxisAligned

o AXIAL_ROT_X_AXIS

o AXIAL_ROT_Y_AXIS

o AXIAL_ROT_Z_AXIS

o CACHE_DIRTY

oMode _mode

oVec3 _axis

oVec3 _normal

oPositionList _positionList

oint _cachedMode

oVec3 _side

ovoid updateCache()


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