/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ // -*- Mode: c++ -*- #ifndef OSG_POLYGONSTIPPLE #define OSG_POLYGONSTIPPLE 1 #include namespace osg { class OSG_EXPORT PolygonStipple : public StateAttribute { public : PolygonStipple(); /** Copy constructor using CopyOp to manage deep vs shallow copy.*/ PolygonStipple(const PolygonStipple& lw,const CopyOp& copyop=CopyOp::SHALLOW_COPY); META_StateAttribute(osg, PolygonStipple, POLYGONSTIPPLE); /** return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.*/ virtual int compare(const StateAttribute& sa) const; virtual bool getModeUsage(StateAttribute::ModeUsage& usage) const { usage.usesMode(GL_POLYGON_STIPPLE); return true; } /** set the mask up, copying 128 bytes (32x32 bitfield) from mask into the local _mask.*/ void setMask(const GLubyte* mask); /** get a pointer to the mask.*/ inline const GLubyte* getMask() const {return _mask;} virtual void apply(State& state) const; protected : virtual ~PolygonStipple(); GLubyte _mask[128]; }; } #endif