RenderBin base class
Inheritance:
Public Classes
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enum SortMode
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struct SortCallback: public osg::Referenced
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struct DrawCallback: public osg::Referenced
Public Methods
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static RenderBin* createRenderBin(const std::string& binName)
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static RenderBin* getRenderBinPrototype(const std::string& binName)
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static void addRenderBinPrototype(const std::string& binName, RenderBin* proto)
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static void removeRenderBinPrototype(RenderBin* proto)
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RenderBin(SortMode mode=SORT_BY_STATE)
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RenderBin(const RenderBin& rhs, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY)
- Copy constructor using CopyOp to manage deep vs shallow copy
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virtual osg::Object* cloneType() const
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virtual osg::Object* clone(const osg::CopyOp& copyop) const
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virtual bool isSameKindAs(const osg::Object* obj) const
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virtual const char* libraryName() const
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virtual const char* className() const
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virtual void reset()
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RenderBin* getParent()
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const RenderBin* getParent() const
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RenderStage* getStage()
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const RenderStage* getStage() const
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RenderGraphList& getRenderGraphList()
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const RenderGraphList& getRenderGraphList() const
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RenderBinList& getRenderBinList()
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const RenderBinList& getRenderBinList() const
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RenderLeafList& getRenderLeafList()
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const RenderLeafList& getRenderLeafList() const
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RenderBin* find_or_insert(int binNum, const std::string& binName)
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void addRenderGraph(RenderGraph* rg)
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void sort()
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virtual void sortImplementation()
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void setSortMode(SortMode mode)
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SortMode getSortMode() const
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virtual void sortByState()
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virtual void sortFrontToBack()
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virtual void sortBackToFront()
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void setSortCallback(SortCallback* sortCallback)
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SortCallback* getSortCallback()
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const SortCallback* getSortCallback() const
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virtual void draw(osg::State& state, RenderLeaf*& previous)
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virtual void drawImplementation(osg::State& state, RenderLeaf*& previous)
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void setDrawCallback(DrawCallback* drawCallback)
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DrawCallback* getDrawCallback()
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const DrawCallback* getDrawCallback() const
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bool getStats(Statistics* primStats)
- extract stats for current draw list.
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void getPrims(Statistics* primStats)
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bool getPrims(Statistics* primStats, int nbin)
Public
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typedef std::vector<RenderLeaf*> RenderLeafList
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typedef std::vector<RenderGraph*> RenderGraphList
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typedef std::map< int, osg::ref_ptr<RenderBin> > RenderBinList
Protected Fields
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int _binNum
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RenderBin* _parent
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RenderStage* _stage
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RenderBinList _bins
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RenderGraphList _renderGraphList
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RenderLeafList _renderLeafList
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SortMode _sortMode
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osg::ref_ptr<SortCallback> _sortCallback
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osg::ref_ptr<DrawCallback> _drawCallback
Protected Methods
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virtual ~RenderBin()
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void copyLeavesFromRenderGraphListToRenderLeafList()
Documentation
RenderBin base class
- typedef std::vector<RenderLeaf*> RenderLeafList
- typedef std::vector<RenderGraph*> RenderGraphList
- typedef std::map< int, osg::ref_ptr<RenderBin> > RenderBinList
- static RenderBin* createRenderBin(const std::string& binName)
- static RenderBin* getRenderBinPrototype(const std::string& binName)
- static void addRenderBinPrototype(const std::string& binName, RenderBin* proto)
- static void removeRenderBinPrototype(RenderBin* proto)
- enum SortMode
- SORT_BY_STATE
- SORT_FRONT_TO_BACK
- SORT_BACK_TO_FRONT
- RenderBin(SortMode mode=SORT_BY_STATE)
- RenderBin(const RenderBin& rhs, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY)
- Copy constructor using CopyOp to manage deep vs shallow copy
- virtual osg::Object* cloneType() const
- virtual osg::Object* clone(const osg::CopyOp& copyop) const
- virtual bool isSameKindAs(const osg::Object* obj) const
- virtual const char* libraryName() const
- virtual const char* className() const
- virtual void reset()
- RenderBin* getParent()
- const RenderBin* getParent() const
- RenderStage* getStage()
- const RenderStage* getStage() const
- RenderGraphList& getRenderGraphList()
- const RenderGraphList& getRenderGraphList() const
- RenderBinList& getRenderBinList()
- const RenderBinList& getRenderBinList() const
- RenderLeafList& getRenderLeafList()
- const RenderLeafList& getRenderLeafList() const
- RenderBin* find_or_insert(int binNum, const std::string& binName)
- void addRenderGraph(RenderGraph* rg)
- void sort()
- virtual void sortImplementation()
- void setSortMode(SortMode mode)
- SortMode getSortMode() const
- virtual void sortByState()
- virtual void sortFrontToBack()
- virtual void sortBackToFront()
- struct SortCallback: public osg::Referenced
- virtual void sortImplementation(RenderBin*)
- void setSortCallback(SortCallback* sortCallback)
- SortCallback* getSortCallback()
- const SortCallback* getSortCallback() const
- virtual void draw(osg::State& state, RenderLeaf*& previous)
- virtual void drawImplementation(osg::State& state, RenderLeaf*& previous)
- struct DrawCallback: public osg::Referenced
- virtual void drawImplementation(RenderBin* bin, osg::State& state, RenderLeaf*& previous)
- void setDrawCallback(DrawCallback* drawCallback)
- DrawCallback* getDrawCallback()
- const DrawCallback* getDrawCallback() const
- bool getStats(Statistics* primStats)
- extract stats for current draw list.
- void getPrims(Statistics* primStats)
- bool getPrims(Statistics* primStats, int nbin)
- virtual ~RenderBin()
- void copyLeavesFromRenderGraphListToRenderLeafList()
- int _binNum
- RenderBin* _parent
- RenderStage* _stage
- RenderBinList _bins
- RenderGraphList _renderGraphList
- RenderLeafList _renderLeafList
- SortMode _sortMode
- osg::ref_ptr<SortCallback> _sortCallback
- osg::ref_ptr<DrawCallback> _drawCallback
- Direct child classes:
- RenderStage
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