o#define OSG_ALPHAFUNC
o#define OSG_ANIMATIONPATH
o#define OSG_APPLICATIONUSAGE
o#define OSG_ARGUMENTPARSER
o#define OSG_ARRAY
o#define OSG_AUTOTRANSFORM
o#define OSG_BILLBOARD
o#define OSG_BLENDCOLOR
o#define OSG_BLENDFUNC
o#define GL_CONSTANT_COLOR
o#define GL_ONE_MINUS_CONSTANT_COLOR
o#define GL_CONSTANT_ALPHA
o#define GL_ONE_MINUS_CONSTANT_ALPHA
o#define GL_BLEND_COLOR
o#define OSG_BOUNDINGBOX
o#define OSG_BOUNDINGSPHERE
o#define OSG_BOUNDSCHECKING
o#define OSG_BUFFERED_VALUE
o#define OSG_CLEARNODE
o#define OSG_CLIPNODE
o#define OSG_CLIPPLANE
o#define OSG_CLUSTERCULLINGCALLBACK
o#define OSG_COLLECTOCCLUDERSVISITOR
o#define OSG_COLORMASK
o#define OSG_COLORMATRIX
o#define OSG_CONVEXPLANAROCCLUDER
o#define OSG_CONVEXPLANARPOLYGON
o#define OSG_COORDINATESYSTEMNODE
o#define OSG_COPYOP
o#define OSG_CULLFACE
o#define OSG_CullingSet
o#define OSG_CULLSETTINGS
o#define OSG_CULLSTACK
o#define OSG_DEPTH
o#define OSG_DisplaySettings
o#define OSG_DRAWABLE
o#define OSG_DRAWPIXELS
o#define OSG_ENDIAN
o#define OSG_EXPORT
o#define SG_EXPORT(dllexport)
o#define SG_EXPORT(dllimport)
o#define SG_EXPORT
o#define __STL_MEMBER_TEMPLATES
o#define NULL
o#define NULL((void *)
o#define OSG_FAST_BACK_STACK
o#define OSG_FOG
o#define GL_FOG_COORDINATE
o#define GL_FRAGMENT_DEPTH
o#define OSG_FRAGMENTPROGRAM
o#define GL_FRAGMENT_PROGRAM_ARB
o#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB
o#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB
o#define GL_PROGRAM_TEX_INDIRECTIONS_ARB
o#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB
o#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB
o#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB
o#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB
o#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB
o#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB
o#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB
o#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB
o#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB
o#define GL_MAX_TEXTURE_COORDS_ARB
o#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB
o#define OSG_FRAMESTAMP
ousing std::tm
o#define OSG_FRONTFACE
o#define OSG_GEODE
o#define OSG_GEOMETRY
o#define OSG_GL
o#define APIENTRY
oifdefined(__CYGWIN__) (__MINGW32__)(dllimport)
odefine _WCHAR_T_DEFINED endif ifndef __gl_h_inline endif void glLoadMatrix(const float* mat)
oinline void glLoadMatrix(const double* mat)
oinline void glMultMatrix(const float* mat)
oinline void glMultMatrix(const double* mat)
o#define WIN32_LEAN_AND_MEAN
o#define NOMINMAX
o#define OSG_GLU
o#define OSG_GROUP
o#define OSG_IMAGE
o#define OSG_IMAGESTREAM
o#define OSG_IMPOSTOR
o#define OSG_ImpostorSprite
o#define OSG_LIGHT
o#define OSG_LIGHTMODEL
o#define OSG_LIGHTSOURCE
o#define OSG_LINESEGMENT
o#define OSG_LINESTIPPLE
o#define OSG_LineWidth
o#define OSG_LOD
o#define OSG_MATERIAL
o#define __OSG_MATH
odefined(sun)(__APPLE__)(float)(float)(float)(float)(float)(float)(float)(float)(float)(sun)(float)(sun)(__hpux__) (APPLE_PRE_10_2)(float)
o#define OSG_USE_DOUBLE_MATRICES
o#define OSG_MATRIXD
o#define OSG_MATRIXF
o#define OSG_MATRIXTRANSFORM
o#define OSG_MULTISAMPLE
o#define GL_MULTISAMPLE_ARB
o#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB
o#define GL_SAMPLE_ALPHA_TO_ONE_ARB
o#define GL_SAMPLE_COVERAGE_ARB
o#define GL_SAMPLE_BUFFERS_ARB
o#define GL_SAMPLES_ARB
o#define GL_SAMPLE_COVERAGE_VALUE_ARB
o#define GL_SAMPLE_COVERAGE_INVERT_ARB
o#define GL_MULTISAMPLE_BIT_ARB
o#define GL_MULTISAMPLE_FILTER_HINT_NV
o#define OSG_NODE
o#define OSG_NODECALLBACK
o#define OSG_NODEVISITOR
o#define OSG_NOTIFY
o#define OSG_OBJECT
o#define OSG_OCCLUDERNODE
o#define OSG_PagedLOD
o#define OSG_PLANE
o#define OSG_POINT
o#define OSG_POINT_SPRITE
o#define GL_POINT_SPRITE_ARB
o#define GL_COORD_REPLACE_ARB
o#define OSG_POLYGONMODE
o#define OSG_POLYGONOFFSET
o#define OSG_POLYGONSTIPPLE
o#define OSG_POLYTOPE
o#define OSG_POSITIONATTITIDETRANSFORM
o#define OSG_PRIMTIVESET
o#define OSG_PROJECTION
o#define OSG_QUAT
o#define OSG_REFERENCED
o#define OSG_REF_PTR
o#define OSG_SEQUENCE
o#define OSG_SHADEMODEL
o#define OSG_SHADOWVOLUMEOCCLUDER
o#define OSG_SHAPE
o#define OSG_SHAPEDRAWABLE
o#define OSG_STATE
o#define OSG_STATEATTRIBUTE
o#define OSG_STATESET
o#define OSG_STENCIL
o#define OSG_SWITCH
o#define OSG_TEXENV
o#define OSG_TEXENVCOMBINE
o#define GL_COMBINE_ARB
o#define GL_COMBINE_RGB_ARB
o#define GL_COMBINE_ALPHA_ARB
o#define GL_SOURCE0_RGB_ARB
o#define GL_SOURCE1_RGB_ARB
o#define GL_SOURCE2_RGB_ARB
o#define GL_SOURCE0_ALPHA_ARB
o#define GL_SOURCE1_ALPHA_ARB
o#define GL_SOURCE2_ALPHA_ARB
o#define GL_OPERAND0_RGB_ARB
o#define GL_OPERAND1_RGB_ARB
o#define GL_OPERAND2_RGB_ARB
o#define GL_OPERAND0_ALPHA_ARB
o#define GL_OPERAND1_ALPHA_ARB
o#define GL_OPERAND2_ALPHA_ARB
o#define GL_RGB_SCALE_ARB
o#define GL_ADD_SIGNED_ARB
o#define GL_INTERPOLATE_ARB
o#define GL_SUBTRACT_ARB
o#define GL_CONSTANT_ARB
o#define GL_PRIMARY_COLOR_ARB
o#define GL_PREVIOUS_ARB
o#define GL_DOT3_RGB_ARB
o#define GL_DOT3_RGBA_ARB
o#define GL_TEXTURE0
o#define OSG_TEXGEN
o#define OSG_TexGenNode
o#define OSG_TEXMAT
o#define OSG_TEXTURE
o#define GL_TEXTURE_MAX_ANISOTROPY_EXT
o#define GL_COMPRESSED_ALPHA_ARB
o#define GL_COMPRESSED_LUMINANCE_ARB
o#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB
o#define GL_COMPRESSED_INTENSITY_ARB
o#define GL_COMPRESSED_RGB_ARB
o#define GL_COMPRESSED_RGBA_ARB
o#define GL_TEXTURE_COMPRESSION_HINT_ARB
o#define GL_TEXTURE_COMPRESSED_ARB
o#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB
o#define GL_COMPRESSED_TEXTURE_FORMATS_ARB
o#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB
o#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT
o#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
o#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
o#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
o#define GL_HILO_NV
o#define GL_DSDT_NV
o#define GL_DSDT_MAG_NV
o#define GL_DSDT_MAG_VIB_NV
o#define GL_HILO16_NV
o#define GL_SIGNED_HILO_NV
o#define GL_SIGNED_HILO16_NV
o#define GL_SIGNED_RGBA_NV
o#define GL_SIGNED_RGBA8_NV
o#define GL_SIGNED_RGB_NV
o#define GL_SIGNED_RGB8_NV
o#define GL_SIGNED_LUMINANCE_NV
o#define GL_SIGNED_LUMINANCE8_NV
o#define GL_SIGNED_LUMINANCE_ALPHA_NV
o#define GL_SIGNED_LUMINANCE8_ALPHA8_NV
o#define GL_SIGNED_ALPHA_NV
o#define GL_SIGNED_ALPHA8_NV
o#define GL_SIGNED_INTENSITY_NV
o#define GL_SIGNED_INTENSITY8_NV
o#define GL_DSDT8_NV
o#define GL_DSDT8_MAG8_NV
o#define GL_DSDT8_MAG8_INTENSITY8_NV
o#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV
o#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV
o#define GL_MIRRORED_REPEAT_IBM
o#define GL_CLAMP_TO_EDGE
o#define GL_CLAMP_TO_BORDER_ARB
o#define GL_GENERATE_MIPMAP_SGIS
o#define GL_GENERATE_MIPMAP_HINT_SGIS
o#define GL_TEXTURE_3D
o#define GL_DEPTH_TEXTURE_MODE_ARB
o#define GL_TEXTURE_COMPARE_MODE_ARB
o#define GL_TEXTURE_COMPARE_FUNC_ARB
o#define GL_COMPARE_R_TO_TEXTURE_ARB
o#define TEXTURE_COMPARE_FAIL_VALUE_ARB
o#define GL_MAX_TEXTURE_UNITS
o#define GL_TEXTURE_DEPTH
o#define OSG_TEXTURE1D
o#define OSG_TEXTURE2D
o#define OSG_TEXTURE3D
o#define OSG_TEXTURECUBEMAP
o#define GL_TEXTURE_CUBE_MAP
o#define OSG_TEXTURERECTANGLE
o#define GL_TEXTURE_RECTANGLE_NV
o#define GL_TEXTURE_RECTANGLE
o#define OSG_TIMER
opragma optimize("", off)
opragmaoptimize("", on) (x)(".byte 0x0f, 0x31" : "=A" (x))
odefineCLK(x)((x)=0) (x)(".byte 0x0f, 0x31" : "=A" (x))
o#define OSG_TRANSFORM
o#define GL_RESCALE_NORMAL
o#define OSG_TRIANGLEFUNCTOR
o#define OSG_TRIANGLINDEXEFUNCTOR
o#define OSG_UBYTE4
o#define OSG_UNITTESTFRAMEWORK
o#define OSG_VEC2
o#define OSG_VEC2D
o#define OSG_VEC2F
o#define OSG_VEC3
o#define OSG_VEC3D
o#define OSG_VEC3F
o#define OSG_VEC4
o#define OSG_VEC4D
o#define OSG_VEC4F
o#define OSG_VERSION_
o#define OSG_VERTEXPROGRAM
o#define GL_VERTEX_PROGRAM_ARB
o#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB
o#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB
o#define GL_COLOR_SUM_ARB
o#define GL_PROGRAM_FORMAT_ASCII_ARB
o#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB
o#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB
o#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB
o#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB
o#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB
o#define GL_CURRENT_VERTEX_ATTRIB_ARB
o#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB
o#define GL_PROGRAM_LENGTH_ARB
o#define GL_PROGRAM_FORMAT_ARB
o#define GL_PROGRAM_BINDING_ARB
o#define GL_PROGRAM_INSTRUCTIONS_ARB
o#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB
o#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB
o#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB
o#define GL_PROGRAM_TEMPORARIES_ARB
o#define GL_MAX_PROGRAM_TEMPORARIES_ARB
o#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB
o#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB
o#define GL_PROGRAM_PARAMETERS_ARB
o#define GL_MAX_PROGRAM_PARAMETERS_ARB
o#define GL_PROGRAM_NATIVE_PARAMETERS_ARB
o#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB
o#define GL_PROGRAM_ATTRIBS_ARB
o#define GL_MAX_PROGRAM_ATTRIBS_ARB
o#define GL_PROGRAM_NATIVE_ATTRIBS_ARB
o#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB
o#define GL_PROGRAM_ADDRESS_REGISTERS_ARB
o#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB
o#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB
o#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB
o#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB
o#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB
o#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB
o#define GL_PROGRAM_STRING_ARB
o#define GL_PROGRAM_ERROR_POSITION_ARB
o#define GL_CURRENT_MATRIX_ARB
o#define GL_TRANSPOSE_CURRENT_MATRIX_ARB
o#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB
o#define GL_MAX_VERTEX_ATTRIBS_ARB
o#define GL_MAX_PROGRAM_MATRICES_ARB
o#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB
o#define GL_PROGRAM_ERROR_STRING_ARB
o#define GL_MATRIX0_ARB
o#define GL_MATRIX1_ARB
o#define GL_MATRIX2_ARB
o#define GL_MATRIX3_ARB
o#define GL_MATRIX4_ARB
o#define GL_MATRIX5_ARB
o#define GL_MATRIX6_ARB
o#define GL_MATRIX7_ARB
o#define GL_MATRIX8_ARB
o#define GL_MATRIX9_ARB
o#define GL_MATRIX10_ARB
o#define GL_MATRIX11_ARB
o#define GL_MATRIX12_ARB
o#define GL_MATRIX13_ARB
o#define GL_MATRIX14_ARB
o#define GL_MATRIX15_ARB
o#define GL_MATRIX16_ARB
o#define GL_MATRIX17_ARB
o#define GL_MATRIX18_ARB
o#define GL_MATRIX19_ARB
o#define GL_MATRIX20_ARB
o#define GL_MATRIX21_ARB
o#define GL_MATRIX22_ARB
o#define GL_MATRIX23_ARB
o#define GL_MATRIX24_ARB
o#define GL_MATRIX25_ARB
o#define GL_MATRIX26_ARB
o#define GL_MATRIX27_ARB
o#define GL_MATRIX28_ARB
o#define GL_MATRIX29_ARB
o#define GL_MATRIX30_ARB
o#define GL_MATRIX31_ARB
o#define OSG_VIEWPORT

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