Node for defining the position of ClipPlanes in the scene
Inheritance:
Public Methods
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ClipNode()
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ClipNode(const ClipNode& es, const CopyOp& copyop=CopyOp::SHALLOW_COPY)
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META_Node(osg, ClipNode)
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void createClipBox(const BoundingBox& bb, unsigned int clipPlaneNumberBase=0)
- Create a 6 clip planes to create a clip box
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bool addClipPlane(ClipPlane* clipplane)
- Add a ClipPlane to a ClipNode.
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bool removeClipPlane(ClipPlane* clipplane)
- Remove ClipPlane from a ClipNode.
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bool removeClipPlane(unsigned int pos)
- Remove ClipPlane, at specified index, from a ClipNode.
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inline unsigned int getNumClipPlanes() const
- return the number of ClipPlanes
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inline ClipPlane* getClipPlane(unsigned int pos)
- Get ClipPlane at specificed index position
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inline const ClipPlane* getClipPlane(unsigned int pos) const
- Get const ClipPlane at specificed index position
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inline ClipPlaneList& getClipPlaneList()
- Get the ClipPlaneList
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inline const ClipPlaneList& getClipPlaneList() const
- Get the const ClipPlaneList
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void setStateSetModes(StateSet&, StateAttribute::GLModeValue) const
- Set the GLModes on StateSet associated with the ClipPlanes
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void setLocalStateSetModes(StateAttribute::GLModeValue=StateAttribute::ON)
- Set up the local StateSet
Public
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typedef std::vector<ref_ptr<ClipPlane> > ClipPlaneList
Protected Fields
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StateAttribute::GLModeValue _value
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ClipPlaneList _planes
Protected Methods
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virtual ~ClipNode()
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virtual bool computeBound() const
Inherited from Group:
Public Methods
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virtual Group* asGroup()
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virtual const Group* asGroup() const
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virtual void traverse(NodeVisitor& nv)
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virtual bool addChild( Node* child )
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virtual bool insertChild( unsigned int index, Node* child )
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virtual bool removeChild( Node* child )
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virtual bool removeChild(unsigned int pos, unsigned int numChildrenToRemove=1)
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virtual bool replaceChild( Node* origChild, Node* newChild )
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inline unsigned int getNumChildren() const
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virtual bool setChild( unsigned int i, Node* node )
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inline Node* getChild( unsigned int i )
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inline const Node* getChild( unsigned int i ) const
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inline bool containsNode( const Node* node ) const
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inline unsigned int getChildIndex( const Node* node ) const
Protected Fields
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NodeList _children
Protected Methods
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virtual void childRemoved(unsigned int , unsigned int )
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virtual void childInserted(unsigned int )
Inherited from Node:
Public Methods
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virtual Object* cloneType() const
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virtual Object* clone(const CopyOp& copyop) const
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virtual bool isSameKindAs(const Object* obj) const
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virtual const char* libraryName() const
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virtual const char* className() const
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virtual Transform* asTransform()
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virtual const Transform* asTransform() const
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virtual void accept(NodeVisitor& nv)
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virtual void ascend(NodeVisitor& nv)
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inline void setName( const std::string& name )
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inline void setName( const char* name )
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inline const std::string& getName() const
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inline const ParentList& getParents() const
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inline ParentList getParents()
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inline Group* getParent(unsigned int i)
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inline const Group* getParent(unsigned int i) const
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inline unsigned int getNumParents() const
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void setUpdateCallback(NodeCallback* nc)
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inline NodeCallback* getUpdateCallback()
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inline const NodeCallback* getUpdateCallback() const
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inline unsigned int getNumChildrenRequiringUpdateTraversal() const
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void setCullCallback(NodeCallback* nc)
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inline NodeCallback* getCullCallback()
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inline const NodeCallback* getCullCallback() const
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void setCullingActive(bool active)
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inline bool getCullingActive() const
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inline unsigned int getNumChildrenWithCullingDisabled() const
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inline bool isCullingActive() const
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inline unsigned int getNumChildrenWithOccluderNodes() const
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bool containsOccluderNodes() const
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inline void setNodeMask(NodeMask nm)
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inline NodeMask getNodeMask() const
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inline const DescriptionList& getDescriptions() const
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inline DescriptionList& getDescriptions()
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inline const std::string& getDescription(unsigned int i) const
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inline std::string& getDescription(unsigned int i)
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inline unsigned int getNumDescriptions() const
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void addDescription(const std::string& desc)
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inline void setStateSet(osg::StateSet* dstate)
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osg::StateSet* getOrCreateStateSet()
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inline osg::StateSet* getStateSet()
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inline const osg::StateSet* getStateSet() const
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inline const BoundingSphere& getBound() const
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void dirtyBound()
Public
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typedef std::vector<Group*> ParentList
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typedef unsigned int NodeMask
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typedef std::vector<std::string> DescriptionList
Protected Fields
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mutable BoundingSphere _bsphere
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mutable bool _bsphere_computed
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std::string _name
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ParentList _parents
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ref_ptr<NodeCallback> _updateCallback
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unsigned int _numChildrenRequiringUpdateTraversal
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ref_ptr<NodeCallback> _cullCallback
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bool _cullingActive
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unsigned int _numChildrenWithCullingDisabled
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unsigned int _numChildrenWithOccluderNodes
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NodeMask _nodeMask
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DescriptionList _descriptions
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ref_ptr<StateSet> _stateset
Protected Methods
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void addParent(osg::Group* node)
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void removeParent(osg::Group* node)
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void setNumChildrenRequiringUpdateTraversal(unsigned int num)
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void setNumChildrenWithCullingDisabled(unsigned int num)
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void setNumChildrenWithOccluderNodes(unsigned int num)
Inherited from Object:
Public Classes
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enum DataVariance
Public Methods
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inline void setDataVariance(DataVariance dv)
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inline DataVariance getDataVariance() const
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inline void setUserData(Referenced* obj)
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inline Referenced* getUserData()
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inline const Referenced* getUserData() const
Protected Fields
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DataVariance _dataVariance
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ref_ptr<Referenced> _userData
Public Methods
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inline Referenced& operator = (const Referenced&)
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static void setDeleteHandler(DeleteHandler* handler)
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static DeleteHandler* getDeleteHandler()
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inline void ref() const
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inline void unref_nodelete() const
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inline int referenceCount() const
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inline void unref() const
Protected Fields
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mutable OpenThreads::Mutex _refMutex
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mutable int _refCount
Documentation
Node for defining the position of ClipPlanes in the scene
- typedef std::vector<ref_ptr<ClipPlane> > ClipPlaneList
- ClipNode()
- ClipNode(const ClipNode& es, const CopyOp& copyop=CopyOp::SHALLOW_COPY)
- META_Node(osg, ClipNode)
- void createClipBox(const BoundingBox& bb, unsigned int clipPlaneNumberBase=0)
- Create a 6 clip planes to create a clip box
- bool addClipPlane(ClipPlane* clipplane)
- Add a ClipPlane to a ClipNode. Return true if plane is added,
return false if plane already exists in ClipNode, or clipplane is false.
- bool removeClipPlane(ClipPlane* clipplane)
- Remove ClipPlane from a ClipNode. Return true if plane is removed,
return false if plane does not exists in ClipNode.
- bool removeClipPlane(unsigned int pos)
- Remove ClipPlane, at specified index, from a ClipNode. Return true if plane is removed,
return false if plane does not exists in ClipNode.
- inline unsigned int getNumClipPlanes() const
- return the number of ClipPlanes
- inline ClipPlane* getClipPlane(unsigned int pos)
- Get ClipPlane at specificed index position
- inline const ClipPlane* getClipPlane(unsigned int pos) const
- Get const ClipPlane at specificed index position
- inline ClipPlaneList& getClipPlaneList()
- Get the ClipPlaneList
- inline const ClipPlaneList& getClipPlaneList() const
- Get the const ClipPlaneList
- void setStateSetModes(StateSet&, StateAttribute::GLModeValue) const
- Set the GLModes on StateSet associated with the ClipPlanes
- void setLocalStateSetModes(StateAttribute::GLModeValue=StateAttribute::ON)
- Set up the local StateSet
- virtual ~ClipNode()
- virtual bool computeBound() const
- StateAttribute::GLModeValue _value
- ClipPlaneList _planes
- This class has no child classes.
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