Billboard - a Geode which orientates its child osg::Drawable's to face the eye point.
Inheritance:
Public Classes
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enum Mode
Public Methods
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Billboard()
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Billboard(const Billboard&, const CopyOp& copyop=CopyOp::SHALLOW_COPY)
- Copy constructor using CopyOp to manage deep vs shallow copy
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META_Node(osg, Billboard)
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void setMode(Mode mode)
- Set the billboard rotation mode.
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inline Mode getMode() const
- Get the billboard rotation mode.
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void setAxis(const Vec3& axis)
- Set the axis about which all the billboard's drawable rotate.
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inline const Vec3& getAxis() const
- Get the axis about which all the billboard's drawable rotate.
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void setNormal(const Vec3& normal)
- Set the normal which defines the billboard's drawable front face, when unrotated.
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inline const Vec3& getNormal() const
- Get the normal of billboard's drawable front face.
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inline void setPos(unsigned int i, const Vec3& pos)
- Set the position of specified drawable.
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inline const Vec3& getPos(unsigned int i) const
- Get the position of specified drawable.
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inline void setPosition(unsigned int i, const Vec3& pos)
- Set the position of specified drawable.
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inline const Vec3& getPosition(unsigned int i) const
- Get the position of specified drawable.
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inline PositionList& getPositionList()
- Get the PositionList from the billboard
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inline const PositionList& getPositionList() const
- Get a const PositionList from the billboard
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virtual bool addDrawable( Drawable* gset )
- Add Drawable to Billboard with default position(0,0,0); If gset not NULL and is not contained in Billboard then increment its reference count, and dirty the bounding box to cause it to recompute on next getBound() and return true for success.
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virtual bool addDrawable(Drawable* gset, const Vec3& pos)
- Add Drawable to Geode at position pos.
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virtual bool removeDrawable( Drawable* gset )
- Remove Drawable and associated position from Billboard.
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bool computeMatrix(Matrix& modelview, const Vec3& eye_local, const Vec3& pos_local) const
Public
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typedef std::vector<Vec3> PositionList
- PositionList represents a list of pivot points for each drawable
Protected Classes
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enum AxisAligned
Protected Fields
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Mode _mode
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Vec3 _axis
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Vec3 _normal
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PositionList _positionList
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int _cachedMode
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Vec3 _side
Protected Methods
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virtual ~Billboard()
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virtual bool computeBound() const
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void updateCache()
Inherited from Geode:
Public Methods
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virtual bool replaceDrawable( Drawable* origDraw, Drawable* newDraw )
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virtual bool setDrawable( unsigned int i, Drawable* drawable )
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inline unsigned int getNumDrawables() const
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inline Drawable* getDrawable( unsigned int i )
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inline const Drawable* getDrawable( unsigned int i ) const
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inline bool containsDrawable(const Drawable* gset) const
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inline unsigned int getDrawableIndex( const Drawable* node ) const
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void compileDrawables(State& state)
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inline const BoundingBox& getBoundingBox() const
Public
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typedef std::vector< ref_ptr<Drawable> > DrawableList
Protected Fields
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mutable osg::BoundingBox _bbox
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DrawableList _drawables
Inherited from Node:
Public Methods
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virtual Object* cloneType() const
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virtual Object* clone(const CopyOp& copyop) const
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virtual bool isSameKindAs(const Object* obj) const
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virtual const char* libraryName() const
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virtual const char* className() const
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virtual Group* asGroup()
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virtual const Group* asGroup() const
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virtual Transform* asTransform()
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virtual const Transform* asTransform() const
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virtual void accept(NodeVisitor& nv)
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virtual void ascend(NodeVisitor& nv)
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virtual void traverse(NodeVisitor& )
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inline void setName( const std::string& name )
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inline void setName( const char* name )
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inline const std::string& getName() const
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inline const ParentList& getParents() const
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inline ParentList getParents()
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inline Group* getParent(unsigned int i)
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inline const Group* getParent(unsigned int i) const
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inline unsigned int getNumParents() const
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void setUpdateCallback(NodeCallback* nc)
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inline NodeCallback* getUpdateCallback()
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inline const NodeCallback* getUpdateCallback() const
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inline unsigned int getNumChildrenRequiringUpdateTraversal() const
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void setCullCallback(NodeCallback* nc)
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inline NodeCallback* getCullCallback()
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inline const NodeCallback* getCullCallback() const
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void setCullingActive(bool active)
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inline bool getCullingActive() const
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inline unsigned int getNumChildrenWithCullingDisabled() const
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inline bool isCullingActive() const
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inline unsigned int getNumChildrenWithOccluderNodes() const
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bool containsOccluderNodes() const
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inline void setNodeMask(NodeMask nm)
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inline NodeMask getNodeMask() const
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inline const DescriptionList& getDescriptions() const
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inline DescriptionList& getDescriptions()
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inline const std::string& getDescription(unsigned int i) const
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inline std::string& getDescription(unsigned int i)
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inline unsigned int getNumDescriptions() const
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void addDescription(const std::string& desc)
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inline void setStateSet(osg::StateSet* dstate)
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osg::StateSet* getOrCreateStateSet()
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inline osg::StateSet* getStateSet()
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inline const osg::StateSet* getStateSet() const
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inline const BoundingSphere& getBound() const
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void dirtyBound()
Public
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typedef std::vector<Group*> ParentList
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typedef unsigned int NodeMask
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typedef std::vector<std::string> DescriptionList
Protected Fields
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mutable BoundingSphere _bsphere
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mutable bool _bsphere_computed
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std::string _name
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ParentList _parents
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ref_ptr<NodeCallback> _updateCallback
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unsigned int _numChildrenRequiringUpdateTraversal
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ref_ptr<NodeCallback> _cullCallback
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bool _cullingActive
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unsigned int _numChildrenWithCullingDisabled
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unsigned int _numChildrenWithOccluderNodes
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NodeMask _nodeMask
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DescriptionList _descriptions
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ref_ptr<StateSet> _stateset
Protected Methods
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void addParent(osg::Group* node)
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void removeParent(osg::Group* node)
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void setNumChildrenRequiringUpdateTraversal(unsigned int num)
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void setNumChildrenWithCullingDisabled(unsigned int num)
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void setNumChildrenWithOccluderNodes(unsigned int num)
Inherited from Object:
Public Classes
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enum DataVariance
Public Methods
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inline void setDataVariance(DataVariance dv)
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inline DataVariance getDataVariance() const
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inline void setUserData(Referenced* obj)
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inline Referenced* getUserData()
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inline const Referenced* getUserData() const
Protected Fields
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DataVariance _dataVariance
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ref_ptr<Referenced> _userData
Public Methods
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inline Referenced& operator = (const Referenced&)
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static void setDeleteHandler(DeleteHandler* handler)
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static DeleteHandler* getDeleteHandler()
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inline void ref() const
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inline void unref_nodelete() const
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inline int referenceCount() const
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inline void unref() const
Protected Fields
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mutable OpenThreads::Mutex _refMutex
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mutable int _refCount
Documentation
Billboard - a Geode which orientates its child osg::Drawable's to face
the eye point. Typical uses are for trees, or particle explosions.
- enum Mode
- POINT_ROT_EYE
- POINT_ROT_WORLD
- AXIAL_ROT
- Billboard()
- Billboard(const Billboard&, const CopyOp& copyop=CopyOp::SHALLOW_COPY)
- Copy constructor using CopyOp to manage deep vs shallow copy
- META_Node(osg, Billboard)
- void setMode(Mode mode)
- Set the billboard rotation mode.
- inline Mode getMode() const
- Get the billboard rotation mode.
- void setAxis(const Vec3& axis)
- Set the axis about which all the billboard's drawable rotate. Only utlized when mode==AXIAL_ROT
- inline const Vec3& getAxis() const
- Get the axis about which all the billboard's drawable rotate.
- void setNormal(const Vec3& normal)
- Set the normal which defines the billboard's drawable front face, when unrotated.
- inline const Vec3& getNormal() const
- Get the normal of billboard's drawable front face.
- inline void setPos(unsigned int i, const Vec3& pos)
- Set the position of specified drawable.
- inline const Vec3& getPos(unsigned int i) const
- Get the position of specified drawable.
- inline void setPosition(unsigned int i, const Vec3& pos)
- Set the position of specified drawable.
- inline const Vec3& getPosition(unsigned int i) const
- Get the position of specified drawable.
- typedef std::vector<Vec3> PositionList
- PositionList represents a list of pivot points for each drawable
- inline PositionList& getPositionList()
- Get the PositionList from the billboard
- inline const PositionList& getPositionList() const
- Get a const PositionList from the billboard
- virtual bool addDrawable( Drawable* gset )
- Add Drawable to Billboard with default position(0,0,0);
If gset not NULL and is not contained in Billboard then increment its
reference count, and dirty the bounding box to cause it to recompute on
next getBound() and return true for success. Otherwise return false.
- virtual bool addDrawable(Drawable* gset, const Vec3& pos)
- Add Drawable to Geode at position pos.
If gset not NULL and is not contained in Billboard then increment its
reference count, and dirty the bounding box to cause it to recompute on
next getBound() and return true for success. Otherwise return false.
- virtual bool removeDrawable( Drawable* gset )
- Remove Drawable and associated position from Billboard.
If gset is contained in Billboard then remove it from the geoset
list and decrement its reference count, and dirty the
bounding box to cause it to recompute on next getBound() and
return true for success. If gset is not found then return false
and do not the reference count of gset is left unchanged.
- bool computeMatrix(Matrix& modelview, const Vec3& eye_local, const Vec3& pos_local) const
- virtual ~Billboard()
- virtual bool computeBound() const
- enum AxisAligned
- AXIAL_ROT_X_AXIS
- AXIAL_ROT_Y_AXIS
- AXIAL_ROT_Z_AXIS
- CACHE_DIRTY
- Mode _mode
- Vec3 _axis
- Vec3 _normal
- PositionList _positionList
- int _cachedMode
- Vec3 _side
- void updateCache()
- This class has no child classes.
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