/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #include #include using namespace osgViewer; typedef std::vector< osg::observer_ptr > SceneCache; static OpenThreads::Mutex s_sceneCacheMutex; static SceneCache s_sceneCache; Scene::Scene(): osg::Referenced(true) { setDatabasePager(osgDB::DatabasePager::create()); setImagePager(new osgDB::ImagePager); OpenThreads::ScopedLock lock(s_sceneCacheMutex); s_sceneCache.push_back(this); } Scene::~Scene() { OpenThreads::ScopedLock lock(s_sceneCacheMutex); for(SceneCache::iterator itr = s_sceneCache.begin(); itr != s_sceneCache.end(); ++itr) { Scene* scene = itr->get(); if (scene==this) { s_sceneCache.erase(itr); break; } } } void Scene::setSceneData(osg::Node* node) { _sceneData = node; if (_databasePager.valid()) { // register any PagedLOD that need to be tracked in the scene graph if (node) _databasePager->registerPagedLODs(node); } } osg::Node* Scene::getSceneData() { return _sceneData.get(); } const osg::Node* Scene::getSceneData() const { return _sceneData.get(); } void Scene::setDatabasePager(osgDB::DatabasePager* dp) { _databasePager = dp; } void Scene::setImagePager(osgDB::ImagePager* ip) { _imagePager = ip; } Scene* Scene::getScene(osg::Node* node) { OpenThreads::ScopedLock lock(s_sceneCacheMutex); for(SceneCache::iterator itr = s_sceneCache.begin(); itr != s_sceneCache.end(); ++itr) { Scene* scene = itr->get(); if (scene && scene->getSceneData()==node) return scene; } return 0; } Scene* Scene::getOrCreateScene(osg::Node* node) { if (!node) return 0; osgViewer::Scene* scene = getScene(node); if (!scene) { scene = new Scene; scene->setSceneData(node); } return scene; }