/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2009 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSGVIEWER_GRAPHICSHANDLEWIN32 #define OSGVIEWER_GRAPHICSHANDLEWIN32 1 #include "Win32GWUtils" #include namespace osgViewer { /** Class to encapsulate platform-specific OpenGL context handle variables. * Derived osg::GraphicsContext classes can inherit from this class to * share OpenGL resources.*/ #if defined(OSG_USE_EGL) class OSGVIEWER_EXPORT GraphicsHandleWin32 { public: GraphicsHandleWin32() : _hwnd(0), _hdc(0) {} /** Set native window.*/ inline void setHWND(HWND hwnd) { _hwnd = hwnd; } /** Get native window.*/ inline HWND getHWND() const { return _hwnd; } /** Set device context.*/ inline void setHDC(HDC hdc) { _hdc = hdc; } /** Get device context.*/ inline HDC getHDC() const { return _hdc; } /** Set native EGL graphics context.*/ inline void setEGLContext(const EGL::ContextInfo& eglContextInfo) { _eglContextInfo = eglContextInfo; } /** Get native EGL graphics context.*/ inline const EGL::ContextInfo& getEGLContext() const { return _eglContextInfo; } protected: HWND _hwnd; HDC _hdc; EGL::ContextInfo _eglContextInfo; }; #else class OSGVIEWER_EXPORT GraphicsHandleWin32 { public: GraphicsHandleWin32() : _hwnd(0), _hdc(0), _hglrc(0) {} /** Set native window.*/ inline void setHWND(HWND hwnd) { _hwnd = hwnd; } /** Get native window.*/ inline HWND getHWND() const { return _hwnd; } /** Set device context.*/ inline void setHDC(HDC hdc) { _hdc = hdc; } /** Get device context.*/ inline HDC getHDC() const { return _hdc; } /** Set native OpenGL graphics context.*/ inline void setWGLContext(HGLRC hglrc) { _hglrc = hglrc; } /** Get native OpenGL graphics context.*/ inline HGLRC getWGLContext() const { return _hglrc; } protected: HWND _hwnd; HDC _hdc; HGLRC _hglrc; }; #endif } #endif