/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2005 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #include #include #include #include #include #include #include #include #include #include #include bool osg::isGLExtensionSupported(unsigned int contextID, const char *extension) { typedef std::set ExtensionSet; static osg::buffered_object s_extensionSetList; static osg::buffered_object s_rendererList; static osg::buffered_value s_initializedList; ExtensionSet& extensionSet = s_extensionSetList[contextID]; std::string& rendererString = s_rendererList[contextID]; // if not already set up, initialize all the per graphic context values. if (!s_initializedList[contextID]) { s_initializedList[contextID] = 1; // set up the renderer const GLubyte* renderer = glGetString(GL_RENDERER); rendererString = renderer ? (const char*)renderer : ""; // get the extension list from OpenGL. const char* extensions = (const char*)glGetString(GL_EXTENSIONS); if (extensions==NULL) return false; // insert the ' ' delimiated extensions words into the extensionSet. const char *startOfWord = extensions; const char *endOfWord; while ((endOfWord = strchr(startOfWord,' '))!=NULL) { extensionSet.insert(std::string(startOfWord,endOfWord)); startOfWord = endOfWord+1; } if (*startOfWord!=0) extensionSet.insert(std::string(startOfWord)); osg::notify(INFO)<<"OpenGL extensions supported by installed OpenGL drivers are:"< ExtensionSet; static osg::buffered_object s_extensionSetList; static osg::buffered_object s_rendererList; static osg::buffered_value s_initializedList; ExtensionSet& extensionSet = s_extensionSetList[contextID]; std::string& rendererString = s_rendererList[contextID]; // if not already set up, initialize all the per graphic context values. if (!s_initializedList[contextID]) { s_initializedList[contextID] = 1; // set up the renderer const GLubyte* renderer = glGetString(GL_RENDERER); rendererString = renderer ? (const char*)renderer : ""; // get the extension list from OpenGL. const char* extensions = (const char*)gluGetString(GLU_EXTENSIONS); if (extensions==NULL) return false; // insert the ' ' delimiated extensions words into the extensionSet. const char *startOfWord = extensions; const char *endOfWord; while ((endOfWord = strchr(startOfWord,' '))!=NULL) { extensionSet.insert(std::string(startOfWord,endOfWord)); startOfWord = endOfWord+1; } if (*startOfWord!=0) extensionSet.insert(std::string(startOfWord)); osg::notify(INFO)<<"OpenGL extensions supported by installed OpenGL drivers are:"< #elif defined(__APPLE__) #include #else #include #endif void* osg::getGLExtensionFuncPtr(const char *funcName) { #if defined(WIN32) return (void*)wglGetProcAddress(funcName); #elif defined(__APPLE__) std::string temp( "_" ); temp += funcName; // Mac OS X prepends an underscore on function names if ( NSIsSymbolNameDefined( temp.c_str() ) ) { NSSymbol symbol = NSLookupAndBindSymbol( temp.c_str() ); return NSAddressOfSymbol( symbol ); } else return NULL; #elif defined (__sun) static void *handle = dlopen((const char *)0L, RTLD_LAZY); return dlsym(handle, funcName); #elif defined (__sgi) static void *handle = dlopen((const char *)0L, RTLD_LAZY); return dlsym(handle, funcName); #elif defined (__FreeBSD__) return dlsym( RTLD_DEFAULT, funcName ); #elif defined (__linux__) typedef void (*__GLXextFuncPtr)(void); typedef __GLXextFuncPtr (*GetProcAddressARBProc)(const char*); static GetProcAddressARBProc s_glXGetProcAddressARB = (GetProcAddressARBProc)dlsym(0, "glXGetProcAddressARB"); if (s_glXGetProcAddressARB) { return (void*) (s_glXGetProcAddressARB)(funcName); } else { return dlsym(0, funcName); } #else // all other unixes return dlsym(0, funcName); #endif }