/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef __OSG_MATH #define __OSG_MATH #include // for OSX users : // comment in if you want backwards compatibility with 10.1.x versions // otherwise you'll have problems with missing floorf and __isnan*() // #define APPLE_PRE_10_2 #if defined(_MSC_VER) && (_MSC_VER >= 1300) #include #endif #if (defined(WIN32) && !(defined(_MSC_VER) && (_MSC_VER >= 1300)) && !defined(__MINGW32__) ) || \ defined (sun) || \ defined (__APPLE__) #include // PJA MAC OSX // This appears to be the simplest way to get these defined under MACOSX // where they arent in math.h #ifndef acosf #define acosf (float)acos #endif #ifndef asinf #define asinf (float)asin #endif #ifndef cosf #define cosf (float)cos #endif #ifndef sinf #define sinf (float)sin #endif #ifndef logf #define logf (float)log #endif #ifndef powf #define powf (float)pow #endif #ifndef sqrtf #define sqrtf (float)sqrt #endif #ifndef fabsf #define fabsf (float)fabs #endif #ifndef atan2f #define atan2f (float)atan2 #endif #endif #if (defined(WIN32) && !(defined(_MSC_VER) && (_MSC_VER >= 1300)) && !defined(__MINGW32__) ) || \ defined (sun) #ifndef isnanf #define isnanf (float)isnan #endif #endif #if (defined(WIN32) && !(defined(_MSC_VER) && (_MSC_VER >= 1300)) && !defined(__MINGW32__) ) || \ defined (sun) || \ defined (__hpux__) || \ defined (APPLE_PRE_10_2) #ifndef floorf #define floorf (float)floor #endif #endif namespace osg { // define the stand trig values #ifdef PI #undef PI #undef PI_2 #undef PI_4 #endif const double PI = 3.14159265358979323846; const double PI_2 = 1.57079632679489661923; const double PI_4 = 0.78539816339744830962; /** return the minimum of two values, equivilant to std::min. * std::min not used because of STL implementation under IRIX contains no std::min.*/ template inline T absolute(T v) { return v<(T)0?-v:v; } /** return true if float lhs and rhs are equivalent, meaning that the difference between then is less than an epsilon value which default to 1e-6.*/ inline float equivalent(float lhs,float rhs,float epsilon=1e-6) { float delta = rhs-lhs; return delta<0.0f?delta>=-epsilon:delta<=epsilon; } /** return true if double lhs and rhs are equivalent, meaning that the difference between then is less than an epsilon value which default to 1e-6.*/ inline double equivalent(double lhs,double rhs,double epsilon=1e-6) { double delta = rhs-lhs; return delta<0.0?delta>=-epsilon:delta<=epsilon; } /** return the minimum of two values, equivilant to std::min. * std::min not used because of STL implementation under IRIX contains no std::min.*/ template inline T minimum(T lhs,T rhs) { return lhs inline T maximum(T lhs,T rhs) { return lhs>rhs?lhs:rhs; } template inline T clampTo(T v,T minimum,T maximum) { return vmaximum?maximum:v; } template inline T clampAbove(T v,T minimum) { return v inline T clampBelow(T v,T maximum) { return v>maximum?maximum:v; } template inline T sign(T v) { return v<(T)0?(T)-1:(T)1; } template inline T square(T v) { return v*v; } template inline T signedSquare(T v) { return v<(T)0?-v*v:v*v;; } inline float inDegrees(float angle) { return angle*(float)PI/180.0f; } inline double inDegrees(double angle) { return angle*PI/180.0; } template inline T inRadians(T angle) { return angle; } inline float DegreesToRadians(float angle) { return angle*(float)PI/180.0f; } inline double DegreesToRadians(double angle) { return angle*PI/180.0; } inline float RadiansToDegrees(float angle) { return angle*180.0f/(float)PI; } inline double RadiansToDegrees(double angle) { return angle*180.0/PI; } #if defined(WIN32) && !defined(__CYGWIN__) && !defined(__MWERKS__) inline bool isNaN(float v) { return _isnan(v)!=0; } inline bool isNaN(double v) { return _isnan(v)!=0; } #else # if defined(__APPLE__) && !defined (APPLE_PRE_10_2) inline bool isNaN(float v) { return __isnanf(v); } inline bool isNaN(double v) { return __isnand(v); } #else inline bool isNaN(float v) { return isnan(v); } inline bool isNaN(double v) { return isnan(v); } #endif #endif /** compute the volume of tetrahedron */ template inline float computeVolume(const T& a,const T& b,const T& c,const T& d) { return fabsf(((b-c)^(a-b))*(d-b)); } /** compute the volume of prism */ template inline float computeVolume(const T& f1,const T& f2,const T& f3, const T& b1,const T& b2,const T& b3) { return computeVolume(f1,f2,f3,b1)+ computeVolume(b1,b2,b3,f2)+ computeVolume(b1,b3,f2,f3); } } #endif // __OSG_MATH