/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSGUI_WIDGET #define OSGUI_WIDGET #include #include #include #include #include namespace osgUI { class OSGUI_EXPORT Widget : public osg::Group { public: Widget(); Widget(const Widget& widget, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY); META_Node(osgUI, Widget); virtual void traverse(osg::NodeVisitor& nv); virtual void traverseImplementation(osg::NodeVisitor& nv); virtual bool handle(osgGA::EventVisitor* ev, osgGA::Event* event); virtual bool handleImplementation(osgGA::EventVisitor* ev, osgGA::Event* event); virtual bool computePositionInLocalCoordinates(osgGA::EventVisitor* ev, osgGA::GUIEventAdapter* event, osg::Vec3& localPosition) const; virtual void dirty(); virtual void createGraphics(); virtual void createGraphicsImplementation(); virtual void setExtents(const osg::BoundingBoxf& bb); const osg::BoundingBoxf& getExtents() const { return _extents; } void setStyle(Style* style) { _style = style; } Style* getStyle() { return _style.get(); } const Style* getStyle() const { return _style.get(); } void setAlignmentSettings(AlignmentSettings* alignmentSettings) { _alignmentSettings = alignmentSettings; } AlignmentSettings* getAlignmentSettings() { return _alignmentSettings.get(); } const AlignmentSettings* getAlignmentSettings() const { return _alignmentSettings.get(); } void setFrameSettings(FrameSettings* textSettings) { _frameSettings = textSettings; } FrameSettings* getFrameSettings() { return _frameSettings.get(); } const FrameSettings* getFrameSettings() const { return _frameSettings.get(); } void setTextSettings(TextSettings* textSettings) { _textSettings = textSettings; } TextSettings* getTextSettings() { return _textSettings.get(); } const TextSettings* getTextSettings() const { return _textSettings.get(); } enum FocusBehaviour { CLICK_TO_FOCUS, FOCUS_FOLLOWS_POINTER, EVENT_DRIVEN_FOCUS_DISABLED }; void setFocusBehaviour(FocusBehaviour behaviour) { _focusBehaviour = behaviour; } FocusBehaviour getFocusBehaviour() const { return _focusBehaviour; } /** update the focus according to events.*/ virtual void updateFocus(osg::NodeVisitor& nv); /** set whether the widget has focus or not.*/ virtual void setHasEventFocus(bool focus); /** get whether the widget has focus or not.*/ virtual bool getHasEventFocus() const; virtual osg::BoundingSphere computeBound() const; /** update any focus related graphics+state to the focused state.*/ virtual void enter(); virtual void enterImplementation(); /** update any focus related graphics+state to the unfocused state.*/ virtual void leave(); virtual void leaveImplementation(); protected: virtual ~Widget() {} FocusBehaviour _focusBehaviour; bool _hasEventFocus; bool _graphicsInitialized; osg::BoundingBoxf _extents; osg::ref_ptr