/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSGDB_FIELDREADER #define OSGDB_FIELDREADER 1 #include #include namespace osgDB { class Field; class OSGDB_EXPORT FieldReader { public: FieldReader(); FieldReader(const FieldReader& ic); virtual ~FieldReader(); virtual FieldReader& operator = (const FieldReader& ic); void attach(std::istream* input); void detach(); virtual bool eof() const; bool readField(Field& fieldPtr); void ignoreField(); /** no of unmatched `{' encountered so far in file*/ int getNoNestedBrackets() const; private: bool _readField(Field* fieldPtr); void _init(); void _free(); void _copy(const FieldReader& ic); std::istream* _fin; bool _eof; bool findStartOfNextField(); int _noNestedBrackets; bool _delimiterEatLookUp[256]; bool _delimiterKeepLookUp[256]; }; } #endif // __SG_FIELD_READER_H