/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSG_MULTIDRAWMESHTASKSINDIRECT #define OSG_MULTIDRAWMESHTASKSINDIRECT 1 #include namespace osg { /** MultiDrawMeshTasksIndirect is an osg::Drawable subclass which encapsulates glMultiDrawMeshTasksIndirectNV.*/ class OSG_EXPORT MultiDrawMeshTasksIndirect : public Drawable { public: MultiDrawMeshTasksIndirect(); MultiDrawMeshTasksIndirect(GLintptr offset, GLsizei drawCount, GLsizei stride); /** Copy constructor using CopyOp to manage deep vs shallow copy.*/ MultiDrawMeshTasksIndirect(const MultiDrawMeshTasksIndirect& drawimage,const CopyOp& copyop=CopyOp::SHALLOW_COPY); META_Node(osg, MultiDrawMeshTasksIndirect); void setOffset(GLintptr offset) { _offset = offset; } GLintptr getOffset() const { return _offset; } void setDrawCount(GLsizei count) { _drawCount = count; } GLsizei getDrawCount() const { return _drawCount; } void setStride(GLsizei stride) { _stride = stride; } GLsizei getStride() const { return _stride; } virtual void drawImplementation(RenderInfo& renderInfo) const; protected: MultiDrawMeshTasksIndirect& operator = (const MultiDrawMeshTasksIndirect&) { return *this;} virtual ~MultiDrawMeshTasksIndirect(); GLintptr _offset; GLsizei _drawCount; GLsizei _stride; }; } #endif