####################################################### # this are setting used in SETUP_EXAMPLE macro ####################################################### SET(TARGET_DEFAULT_PREFIX "example_") SET(TARGET_DEFAULT_LABEL_PREFIX "Examples") SET(TARGET_COMMON_LIBRARIES OpenThreads osg osgDB osgUtil osgGA osgViewer osgText ) IF(ANDROID) # ADD_SUBDIRECTORY(osgandroidsimple) ELSE(ANDROID) IF(DYNAMIC_OPENSCENEGRAPH) ADD_SUBDIRECTORY(osgsimpleMDI) ADD_SUBDIRECTORY(osg2cpp) ADD_SUBDIRECTORY(osganalysis) ADD_SUBDIRECTORY(osganimate) ADD_SUBDIRECTORY(osgatomiccounter) ADD_SUBDIRECTORY(osgautocapture) ADD_SUBDIRECTORY(osgautotransform) ADD_SUBDIRECTORY(osgbillboard) ADD_SUBDIRECTORY(osgblenddrawbuffers) ADD_SUBDIRECTORY(osgblendequation) ADD_SUBDIRECTORY(osgcallback) ADD_SUBDIRECTORY(osgcamera) ADD_SUBDIRECTORY(osgcatch) ADD_SUBDIRECTORY(osgclip) ADD_SUBDIRECTORY(osgcompositeviewer) ADD_SUBDIRECTORY(osgcopy) ADD_SUBDIRECTORY(osgcubemap) ADD_SUBDIRECTORY(osgdeferred) ADD_SUBDIRECTORY(osgcluster) ADD_SUBDIRECTORY(osgcustompager) ADD_SUBDIRECTORY(osgdatabaserevisions) ADD_SUBDIRECTORY(osgdepthpartition) ADD_SUBDIRECTORY(osgdepthpeeling) ADD_SUBDIRECTORY(osgdrawinstanced) ADD_SUBDIRECTORY(osgdistortion) ADD_SUBDIRECTORY(osgfadetext) ADD_SUBDIRECTORY(osgfont) ADD_SUBDIRECTORY(osgforest) ADD_SUBDIRECTORY(osgfxbrowser) ADD_SUBDIRECTORY(osgoutline) ADD_SUBDIRECTORY(osggameoflife) ADD_SUBDIRECTORY(osggeometry) ADD_SUBDIRECTORY(osggeometryshaders) ADD_SUBDIRECTORY(osghangglide) ADD_SUBDIRECTORY(osghud) ADD_SUBDIRECTORY(osgimagesequence) ADD_SUBDIRECTORY(osgintersection) ADD_SUBDIRECTORY(osgkdtree) ADD_SUBDIRECTORY(osgkeyboard) ADD_SUBDIRECTORY(osgkeyboardmouse) ADD_SUBDIRECTORY(osgkeystone) ADD_SUBDIRECTORY(osglauncher) ADD_SUBDIRECTORY(osglight) ADD_SUBDIRECTORY(osglightpoint) ADD_SUBDIRECTORY(osglogicop) ADD_SUBDIRECTORY(osglogo) ADD_SUBDIRECTORY(osggpucull) ADD_SUBDIRECTORY(osggpx) ADD_SUBDIRECTORY(osggraphicscost) ADD_SUBDIRECTORY(osgmanipulator) ADD_SUBDIRECTORY(osgimpostor) ADD_SUBDIRECTORY(osgmovie) ADD_SUBDIRECTORY(osgmultiplemovies) ADD_SUBDIRECTORY(osgmultiplerendertargets) ADD_SUBDIRECTORY(osgmultitexture) ADD_SUBDIRECTORY(osgmultitexturecontrol) ADD_SUBDIRECTORY(osgmultitouch) ADD_SUBDIRECTORY(osgmultiviewOVR) ADD_SUBDIRECTORY(osgobjectcache) ADD_SUBDIRECTORY(osgoccluder) ADD_SUBDIRECTORY(osgocclusionquery) ADD_SUBDIRECTORY(osgoit) ADD_SUBDIRECTORY(osgoscdevice) ADD_SUBDIRECTORY(osgpackeddepthstencil) ADD_SUBDIRECTORY(osgpagedlod) ADD_SUBDIRECTORY(osgparametric) ADD_SUBDIRECTORY(osgparticle) ADD_SUBDIRECTORY(osgparticleeffects) ADD_SUBDIRECTORY(osgparticleshader) ADD_SUBDIRECTORY(osgpick) ADD_SUBDIRECTORY(osgplanets) ADD_SUBDIRECTORY(osgpoints) ADD_SUBDIRECTORY(osgpointsprite) ADD_SUBDIRECTORY(osgposter) ADD_SUBDIRECTORY(osgprecipitation) ADD_SUBDIRECTORY(osgprerender) ADD_SUBDIRECTORY(osgprerendercubemap) ADD_SUBDIRECTORY(osgreflect) ADD_SUBDIRECTORY(osgrobot) ADD_SUBDIRECTORY(osgSSBO) ADD_SUBDIRECTORY(osgsampler) ADD_SUBDIRECTORY(osgscalarbar) ADD_SUBDIRECTORY(osgscribe) ADD_SUBDIRECTORY(osgsequence) ADD_SUBDIRECTORY(osgshaders) ADD_SUBDIRECTORY(osgshaderpipeline) ADD_SUBDIRECTORY(osgshadercomposition) ADD_SUBDIRECTORY(osgshadergen) ADD_SUBDIRECTORY(osgshadermultiviewport) ADD_SUBDIRECTORY(osgshaderterrain) # ADD_SUBDIRECTORY(osgshadercompositor) ADD_SUBDIRECTORY(osgshadow) ADD_SUBDIRECTORY(osgshape) ADD_SUBDIRECTORY(osgsharedarray) ADD_SUBDIRECTORY(osgsimpleshaders) ADD_SUBDIRECTORY(osgsimplifier) ADD_SUBDIRECTORY(osgsimulation) ADD_SUBDIRECTORY(osgsidebyside) ADD_SUBDIRECTORY(osgslice) ADD_SUBDIRECTORY(osgspacewarp) ADD_SUBDIRECTORY(osgspheresegment) ADD_SUBDIRECTORY(osgspotlight) ADD_SUBDIRECTORY(osgstereoimage) ADD_SUBDIRECTORY(osgstereomatch) ADD_SUBDIRECTORY(osgterrain) ADD_SUBDIRECTORY(osgthreadedterrain) ADD_SUBDIRECTORY(osgtransferfunction) ADD_SUBDIRECTORY(osgtext) ADD_SUBDIRECTORY(osgtext3D) ADD_SUBDIRECTORY(osgtexture1D) ADD_SUBDIRECTORY(osgtexture2D) ADD_SUBDIRECTORY(osgtexture2DArray) ADD_SUBDIRECTORY(osgtexture3D) ADD_SUBDIRECTORY(osgtexturerectangle) ADD_SUBDIRECTORY(osgtexturecompression) ADD_SUBDIRECTORY(osgthirdpersonview) ADD_SUBDIRECTORY(osgtransformfeedback) ADD_SUBDIRECTORY(osguniformbuffer) ADD_SUBDIRECTORY(osguserstats) ADD_SUBDIRECTORY(osgvertexprogram) ADD_SUBDIRECTORY(osgvertexattributes) ADD_SUBDIRECTORY(osgvolume) ADD_SUBDIRECTORY(osgwindows) ADD_SUBDIRECTORY(osgvirtualprogram) ADD_SUBDIRECTORY(osganimationhardware) ADD_SUBDIRECTORY(osganimationtimeline) ADD_SUBDIRECTORY(osganimationnode) ADD_SUBDIRECTORY(osganimationmakepath) ADD_SUBDIRECTORY(osganimationmorph) ADD_SUBDIRECTORY(osganimationskinning) ADD_SUBDIRECTORY(osganimationsolid) ADD_SUBDIRECTORY(osganimationviewer) ADD_SUBDIRECTORY(osganimationeasemotion) ADD_SUBDIRECTORY(osgwidgetaddremove) ADD_SUBDIRECTORY(osgwidgetbox) ADD_SUBDIRECTORY(osgwidgetcanvas) ADD_SUBDIRECTORY(osgwidgetframe) ADD_SUBDIRECTORY(osgwidgetinput) ADD_SUBDIRECTORY(osgwidgetlabel) ADD_SUBDIRECTORY(osgwidgetmessagebox) ADD_SUBDIRECTORY(osgwidgetmenu) ADD_SUBDIRECTORY(osgwidgetnotebook) ADD_SUBDIRECTORY(osgwidgetperformance) ADD_SUBDIRECTORY(osgwidgetscrolled) ADD_SUBDIRECTORY(osgwidgetshader) ADD_SUBDIRECTORY(osgwidgetstyled) ADD_SUBDIRECTORY(osgwidgettable) ADD_SUBDIRECTORY(osgwidgetwindow) ADD_SUBDIRECTORY(osguserdata) # GL3/GL4 example ADD_SUBDIRECTORY(osgsimplegl3) ADD_SUBDIRECTORY(osgbindlesstext) IF(OSG_CPP_EXCEPTIONS_AVAILABLE) ADD_SUBDIRECTORY(osgunittests) ADD_SUBDIRECTORY(osgmemorytest) ENDIF() IF(NOT OSG_GL3_AVAILABLE) ADD_SUBDIRECTORY(osgfpdepth) ENDIF() IF(NOT OSG_GLES1_AVAILABLE AND NOT OSG_GLES2_AVAILABLE AND NOT OSG_GL3_AVAILABLE) ADD_SUBDIRECTORY(osgscreencapture) ADD_SUBDIRECTORY(osgmotionblur) ADD_SUBDIRECTORY(osgteapot) ENDIF() ADD_SUBDIRECTORY(osgphotoalbum) ADD_SUBDIRECTORY(osgtessellate) ADD_SUBDIRECTORY(osgtessellationshaders) ADD_SUBDIRECTORY(osgcomputeshaders) ADD_SUBDIRECTORY(osgmeshshader) ADD_SUBDIRECTORY(osgpdf) IF (SDL_FOUND) ADD_SUBDIRECTORY(osgviewerSDL) ENDIF(SDL_FOUND) IF (GTKGL_FOUND) ADD_SUBDIRECTORY(osgviewerGTK) ENDIF(GTKGL_FOUND) IF (FOX_FOUND) ADD_SUBDIRECTORY(osgviewerFOX) ENDIF(FOX_FOUND) IF (wxWidgets_FOUND AND CMAKE_BUILD_TYPE) IF (${CMAKE_BUILD_TYPE} STREQUAL "Release") ADD_SUBDIRECTORY(osgviewerWX) ENDIF() ENDIF() IF (FLTK_FOUND AND FLTK_GL_LIBRARY) ADD_SUBDIRECTORY(osgviewerFLTK) ENDIF() IF (WIN32) OPTION(BUILD_MFC_EXAMPLE "Enable the build of the MFC Example" OFF) IF (BUILD_MFC_EXAMPLE) ADD_SUBDIRECTORY(osgviewerMFC) ENDIF(BUILD_MFC_EXAMPLE) ENDIF(WIN32) IF (APPLE) ADD_SUBDIRECTORY(osgviewerCocoa) ENDIF(APPLE) IF(DIRECTINPUT_FOUND) ADD_SUBDIRECTORY(osgdirectinput) ENDIF(DIRECTINPUT_FOUND) IF (LIBVNCSERVER_FOUND) ADD_SUBDIRECTORY(osgvnc) ENDIF(LIBVNCSERVER_FOUND) #to add subject to find socket#ADD_SUBDIRECTORY(osgcluster) ELSE(DYNAMIC_OPENSCENEGRAPH) #needed on win32 or the linker get confused by _declspec declarations ADD_DEFINITIONS(-DOSG_LIBRARY_STATIC) IF(OSG_BUILD_PLATFORM_IPHONE) ADD_SUBDIRECTORY(osgviewerIPhone) ELSE() ADD_SUBDIRECTORY(osgstaticviewer) ENDIF() ENDIF(DYNAMIC_OPENSCENEGRAPH) ENDIF(ANDROID)