//C++ header - Open Scene Graph - Copyright (C) 1998-2001 Robert Osfield //Distributed under the terms of the GNU Library General Public License (LGPL) //as published by the Free Software Foundation. #ifndef OSG_ALPHAFUNC #define OSG_ALPHAFUNC 1 #include #include namespace osg { /** Encapsulate OpenGL glAlphaFunc. */ class SG_EXPORT AlphaFunc : public StateAttribute { public : AlphaFunc(); /** Copy constructor using CopyOp to manage deep vs shallow copy.*/ AlphaFunc(const AlphaFunc& af,const CopyOp& copyop=CopyOp::SHALLOW_COPY): StateAttribute(af,copyop), _comparisonFunc(af._comparisonFunc), _referenceValue(af._referenceValue) {} META_StateAttribute(osg, AlphaFunc,ALPHAFUNC); /** return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.*/ virtual int compare(const StateAttribute& sa) const { // check the types are equal and then create the rhs variable // used by the COMPARE_StateAttribute_Paramter macro's below. COMPARE_StateAttribute_Types(AlphaFunc,sa) // compare each paramter in turn against the rhs. COMPARE_StateAttribute_Parameter(_comparisonFunc) COMPARE_StateAttribute_Parameter(_referenceValue) return 0; // passed all the above comparison macro's, must be equal. } virtual void setStateSetModes(StateSet& ds,const GLModeValue value) const { ds.setMode(GL_ALPHA_TEST,value); } enum ComparisonFunction { NEVER = GL_NEVER, LESS = GL_LESS, EQUAL = GL_EQUAL, LEQUAL = GL_LEQUAL, GREATER = GL_GREATER, NOTEQUAL = GL_NOTEQUAL, GEQUAL = GL_GEQUAL, ALWAYS = GL_ALWAYS }; inline void setFunction(const ComparisonFunction func,const float ref) { _comparisonFunc = func; _referenceValue = ref; } inline const ComparisonFunction getFunction() const { return _comparisonFunc; } inline const float getReferenceValue() const { return _referenceValue; } virtual void apply(State& state) const; protected: virtual ~AlphaFunc(); ComparisonFunction _comparisonFunc; float _referenceValue; }; } #endif