o#define OSG_ALPHAFUNC
o#define OSG_ANIMATIONPATH
o#define OSG_BILLBOARD
o#define OSG_BOUNDINGBOX
o#define OSG_BOUNDINGSPHERE
o#define OSG_BOUNDSCHECKING
o#define OSG_CAMERA
o#define OSG_CLIPNODE
o#define OSG_CLIPPLANE
o#define OSG_COLORMASK
o#define OSG_COLORMATRIX
o#define OSG_CONVEXPLANEROCCLUDER
o#define OSG_CONVEXPLANERPOLYGON
o#define OSG_COPYOP
o#define OSG_CULLFACE
o#define OSG_CullingSet
o#define OSG_DEPTH
o#define OSG_DisplaySettings
o#define OSG_DRAWABLE
o#define OSG_DRAWPIXELS
o#define OSG_EARTHSKY
o#define OSG_EXPORT
o#define SG_EXPORT(dllexport)
o#define SG_EXPORT(dllimport)
o#define SG_EXPORT
o#define NULL
o#define NULL((void *)
o#define OSG_FAST_BACK_STACK
o#define OSG_FOG
o#define OSG_FRAMESTAMP
ousing std::tm
o#define OSG_FRONTFACE
o#define OSG_GEODE
o#define OSG_GEOSET
o#define OSG_GL
o#define WIN32_LEAN_AND_MEAN
o#define GLUT_APIENTRY_DEFINED
o#define APIENTRY
o#define CALLBACK
o#define GLUT_WINGDIAPI_DEFINED
o#define WINGDIAPI(dllimport)
o#define _WCHAR_T_DEFINED
o#define OSG_GLEXTENSIONS
o#define OSG_GLU
o#define OSG_GROUP
o#define OSG_IMAGE
o#define OSG_IMPOSTOR
o#define OSG_ImpostorSprite
o#define OSG_LIGHT
o#define OSG_LIGHTMODEL
o#define OSG_LIGHTSOURCE
o#define OSG_LINESEGMENT
o#define OSG_LINESTIPPLE
o#define OSG_LineWidth
o#define OSG_LOD
o#define OSG_MATERIAL
o#define __OSG_MATH
oifndef acosf defineacosf(float)(float)(float)(float)(float)(float)(float)(float) (float)(float)
o#define _H_MMGR
oSG_EXPORT extern const unsigned int m_alloc_unknown
oSG_EXPORT extern const unsigned int m_alloc_new
oSG_EXPORT extern const unsigned int m_alloc_new_array
oSG_EXPORT extern const unsigned int m_alloc_malloc
oSG_EXPORT extern const unsigned int m_alloc_calloc
oSG_EXPORT extern const unsigned int m_alloc_realloc
oSG_EXPORT extern const unsigned int m_alloc_delete
oSG_EXPORT extern const unsigned int m_alloc_delete_array
oSG_EXPORT extern const unsigned int m_alloc_free
oSG_EXPORT extern void m_setOwner(const char* file, const unsigned int line)
oSG_EXPORT extern bool& m_breakOnRealloc(void* reportedAddress)
oSG_EXPORT extern bool& m_breakOnDealloc(void* reportedAddress)
oSG_EXPORT extern void m_breakOnAllocation(unsigned int count)
oSG_EXPORT extern void* m_allocator(const char* sourceFile, const unsigned int sourceLine, const unsigned int allocationType, const size_t reportedSize)
oSG_EXPORT extern void* m_reallocator(const char* sourceFile, const unsigned int sourceLine, const unsigned int reallocationType, const size_t reportedSize, void* reportedAddress)
oSG_EXPORT extern void m_deallocator(const char* sourceFile, const unsigned int sourceLine, const unsigned int deallocationType, const void* reportedAddress)
obool m_validateAddress(const void* reportedAddress)
obool m_validateAllocUnit(const sAllocUnit* allocUnit)
obool m_validateAllAllocUnits()
oSG_EXPORT extern unsigned int m_calcUnused(const sAllocUnit* allocUnit)
oSG_EXPORT extern unsigned int m_calcAllUnused()
oSG_EXPORT extern void m_dumpAllocUnit(const sAllocUnit* allocUnit, const char* prefix = "")
oSG_EXPORT extern void m_dumpMemoryReport(const char* filename = "memreport.log", const bool overwrite = true)
oSG_EXPORT extern sMStats m_getMemoryStatistics()
odefine osgNew(m_setOwner (__FILE__, __LINE__), false)
o#define OSG_NODEVISITOR
o#define OSG_NOTIFY
o#define OSG_OBJECT
o#define OSG_OCCLUDERNODE
o#define OSG_PLANE
o#define OSG_POINT
o#define OSG_POLYGONMODE
o#define OSG_POLYGONOFFSET
o#define OSG_POLYTOPE
o#define OSG_POSITIONATTITIDETRANSFORM
o#define OSG_PROJECTION
o#define OSG_QUAT
o#define OSG_REFERENCED
o#define OSG_REF_PTR
o#define OSG_SHADEMODEL
o#define OSG_SHADOWOCCLUDERVOLUME
o#define OSG_STATE
o#define OSG_STATEATTRIBUTE
o#define OSG_STATESET
o#define OSGUTIL_STATISTICS
o#define OSG_STENCIL
o#define OSG_SWITCH
o#define OSG_TEXENV
o#define OSG_TEXGEN
o#define OSG_TEXMAT
o#define OSG_TEXTURE
o#define GL_TEXTURE_MAX_ANISOTROPY_EXT
o#define GL_COMPRESSED_ALPHA_ARB
o#define GL_COMPRESSED_LUMINANCE_ARB
o#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB
o#define GL_COMPRESSED_INTENSITY_ARB
o#define GL_COMPRESSED_RGB_ARB
o#define GL_COMPRESSED_RGBA_ARB
o#define GL_TEXTURE_COMPRESSION_HINT_ARB
o#define GL_TEXTURE_IMAGE_SIZE_ARB
o#define GL_TEXTURE_COMPRESSED_ARB
o#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB
o#define GL_COMPRESSED_TEXTURE_FORMATS_ARB
o#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT
o#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
o#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
o#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
o#define GL_MIRRORED_REPEAT_IBM
o#define GL_CLAMP_TO_EDGE
o#define GL_CLAMP_TO_BORDER_ARB
o#define GL_GENERATE_MIPMAP_SGIS
o#define GL_GENERATE_MIPMAP_HINT_SGIS
o#define GL_TEXTURE_3D
o#define OSG_TEXTURECUBEMAP
o#define GL_TEXTURE_CUBE_MAP
o#define OSG_TIMER
opragma optimize("", off)
opragmaoptimize("", on) (x)(".byte 0x0f, 0x31" : "=A" (x))
odefineCLK (x)(".byte 0x0f, 0x31" : "=A" (x))
o#define OSG_TRANSFORM
o#define OSG_TRANSPARENCY
o#define OSG_TYPES
o#define OSG_VEC2
o#define OSG_VEC3
o#define OSG_VEC4
o#define OSG_VERSION
o#define OSG_VIEWPORT

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