//C++ header - Open Scene Graph - Copyright (C) 1998-2001 Robert Osfield //Distributed under the terms of the GNU Library General Public License (LGPL) //as published by the Free Software Foundation. #ifndef OSG_POLYGONMODE #define OSG_POLYGONMODE 1 #include #include namespace osg { /** Class to for setting OpenGL's polygon culling mode. */ class SG_EXPORT PolygonMode : public StateAttribute { public : PolygonMode(); /** Copy constructor using Cloner to manage deep vs shallow copy.*/ PolygonMode(const PolygonMode& pm,const Cloner& cloner=ShallowCopy()): StateAttribute(pm,cloner), _frontAndBack(pm._frontAndBack), _modeFront(pm._modeFront), _modeBack(pm._modeBack) {} META_StateAttribute(PolygonMode, POLYGONMODE); /** return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.*/ virtual int compare(const StateAttribute& sa) const { // check the types are equal and then create the rhs variable // used by the COMPARE_StateAttribute_Paramter macro's below. COMPARE_StateAttribute_Types(PolygonMode,sa) // compare each paramter in turn against the rhs. COMPARE_StateAttribute_Parameter(_frontAndBack) COMPARE_StateAttribute_Parameter(_modeFront) COMPARE_StateAttribute_Parameter(_modeBack) return 0; // passed all the above comparison macro's, must be equal. } enum Face { FRONT, BACK, FRONT_AND_BACK }; enum Mode { POINT = GL_POINT, LINE = GL_LINE, FILL = GL_FILL }; void setMode(const Face face,const Mode mode); const Mode getMode(const Face face) const; inline const bool getFrontAndBack() const { return _frontAndBack; } virtual void apply(State& state) const; protected: virtual ~PolygonMode(); bool _frontAndBack; Mode _modeFront; Mode _modeBack; }; }; #endif