Sequence - Switch node which allows iterators between children.
Sequence - Switch node which allows iterators between children.Note: has not been implemented yet!
Note: has not been implemented yet!
virtual Object* clone() const virtual bool isSameKindAs(Object* obj) virtual const char* className() const virtual void accept(NodeVisitor& nv) virtual ~Sequence()
virtual bool isSameKindAs(Object* obj) virtual const char* className() const virtual void accept(NodeVisitor& nv) virtual ~Sequence()
virtual const char* className() const virtual void accept(NodeVisitor& nv) virtual ~Sequence()
virtual void accept(NodeVisitor& nv) virtual ~Sequence()
virtual ~Sequence()
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