#ifndef HEATMAP_H #define HEATMAP_H #include #include #include #include class Heatmap : public osg::Geode { public: Heatmap(float width, float depth, float maxheight, unsigned int K, unsigned int N, float maximum, float transparency); ~Heatmap(); void setData(float *buffer, float maxheight, float maximum, float transparency); protected: unsigned int m_K; unsigned int m_N; float *m_data; osg::ref_ptr m_img2; osg::ref_ptr m_tex2; osg::ref_ptr colorimg; osg::ref_ptr colortex; osg::Uniform *maximumUniform; osg::Uniform *maxheightUniform; osg::Uniform *transparencyUniform; }; #endif // #ifndef HEATMAP_H