Inheritance:
Public Methods
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virtual void load(const TextureCubeMap& texture, State& state) const = 0
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virtual void subload(const TextureCubeMap& texture, State& state) const = 0
Public Methods
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inline Referenced& operator = (Referenced&)
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static void setDeleteHandler(DeleteHandler* handler)
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static DeleteHandler* getDeleteHandler()
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inline void ref() const
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inline void unref_nodelete() const
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inline int referenceCount() const
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inline void unref() const
Protected Fields
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mutable int _refCount
Documentation
- virtual void load(const TextureCubeMap& texture, State& state) const = 0
- virtual void subload(const TextureCubeMap& texture, State& state) const = 0
- This class has no child classes.
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