/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSG_ENDIAN #define OSG_ENDIAN 1 #include namespace osg { enum Endian { BigEndian, LittleEndian }; inline Endian getCpuByteOrder() { union { char big_endian_1[2]; short is_it_really_1; } u; u.big_endian_1[0] = 0; u.big_endian_1[1] = 1; if (u.is_it_really_1 == 1) return BigEndian; else return LittleEndian; } inline void swapBytes( char* in, unsigned int size ) { char* start = in; char* end = start+size-1; while (start void swapBytes(T& t) { swapBytes(reinterpret_cast(&t), sizeof(T)); } } #endif