// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif TYPE_NAME_ALIAS(std::pair< osg::ref_ptr< const osg::StateAttribute > COMMA osg::ref_ptr< osg::RefMatrix > >, osgUtil::PositionalStateContainer::AttrMatrixPair); TYPE_NAME_ALIAS(std::vector< osgUtil::PositionalStateContainer::AttrMatrixPair >, osgUtil::PositionalStateContainer::AttrMatrixList); TYPE_NAME_ALIAS(std::map< unsigned int COMMA osgUtil::PositionalStateContainer::AttrMatrixList >, osgUtil::PositionalStateContainer::TexUnitAttrMatrixListMap); BEGIN_OBJECT_REFLECTOR(osgUtil::PositionalStateContainer) I_BaseType(osg::Object); I_Constructor0(); I_Method0(osg::Object *, cloneType); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, x); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj); I_Method0(const char *, libraryName); I_Method0(const char *, className); I_Method0(void, reset); I_Method2(void, addPositionedAttribute, IN, osg::RefMatrix *, matrix, IN, const osg::StateAttribute *, attr); I_Method3(void, addPositionedTextureAttribute, IN, unsigned int, textureUnit, IN, osg::RefMatrix *, matrix, IN, const osg::StateAttribute *, attr); I_MethodWithDefaults3(void, draw, IN, osg::State &, state, , IN, osgUtil::RenderLeaf *&, previous, , IN, const osg::Matrix *, postMultMatrix, 0); END_REFLECTOR BEGIN_VALUE_REFLECTOR(osg::ref_ptr< osg::RefMatrix >) I_Constructor0(); I_Constructor1(IN, osg::RefMatrix *, ptr); I_Constructor1(IN, const osg::ref_ptr< osg::RefMatrix > &, rp); I_Method0(osg::RefMatrix *, get); I_Method0(bool, valid); I_Method0(osg::RefMatrix *, release); I_Method1(void, swap, IN, osg::ref_ptr< osg::RefMatrix > &, rp); I_Constructor0(); I_Constructor1(IN, osg::RefMatrix *, ptr); I_Constructor1(IN, const osg::ref_ptr< osg::RefMatrix > &, rp); I_Method0(osg::RefMatrix *, get); I_Method0(bool, valid); I_Method0(osg::RefMatrix *, release); I_Method1(void, swap, IN, osg::ref_ptr< osg::RefMatrix > &, rp); I_ReadOnlyProperty(osg::RefMatrix *, ); END_REFLECTOR STD_MAP_REFLECTOR(std::map< unsigned int COMMA osgUtil::PositionalStateContainer::AttrMatrixList >); STD_PAIR_REFLECTOR(std::pair< osg::ref_ptr< const osg::StateAttribute > COMMA osg::ref_ptr< osg::RefMatrix > >); STD_VECTOR_REFLECTOR(std::vector< osgUtil::PositionalStateContainer::AttrMatrixPair >);