/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2011 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #include #include using namespace osgDB; void InputIterator::checkStream() const { if (_in->rdstate()&_in->failbit) { OSG_NOTICE<<"InputIterator::checkStream() : _in->rdstate() "<<_in->rdstate()<<", "<<_in->failbit<tellg() = "<<_in->tellg()<0 ) { readCharArray( s, size); if (_byteSwap && componentSizeInBytes>1) { char* ptr = s; for(unsigned int i=0; ithrowException(msg); else OSG_WARN << msg << std::endl; }