/* OpenSceneGraph example, osgvolume. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include typedef std::vector< osg::ref_ptr > ImageList; enum ShadingModel { Standard, Light, Isosurface, MaximumIntensityProjection }; struct PassThroughTransformFunction { unsigned char operator() (unsigned char c) const { return c; } }; struct ProcessRow { virtual ~ProcessRow() {} virtual void operator() (unsigned int num, GLenum source_pixelFormat, unsigned char* source, GLenum dest_pixelFormat, unsigned char* dest) const { switch(source_pixelFormat) { case(GL_LUMINANCE): case(GL_ALPHA): switch(dest_pixelFormat) { case(GL_LUMINANCE): case(GL_ALPHA): A_to_A(num, source, dest); break; case(GL_LUMINANCE_ALPHA): A_to_LA(num, source, dest); break; case(GL_RGB): A_to_RGB(num, source, dest); break; case(GL_RGBA): A_to_RGBA(num, source, dest); break; } break; case(GL_LUMINANCE_ALPHA): switch(dest_pixelFormat) { case(GL_LUMINANCE): case(GL_ALPHA): LA_to_A(num, source, dest); break; case(GL_LUMINANCE_ALPHA): LA_to_LA(num, source, dest); break; case(GL_RGB): LA_to_RGB(num, source, dest); break; case(GL_RGBA): LA_to_RGBA(num, source, dest); break; } break; case(GL_RGB): switch(dest_pixelFormat) { case(GL_LUMINANCE): case(GL_ALPHA): RGB_to_A(num, source, dest); break; case(GL_LUMINANCE_ALPHA): RGB_to_LA(num, source, dest); break; case(GL_RGB): RGB_to_RGB(num, source, dest); break; case(GL_RGBA): RGB_to_RGBA(num, source, dest); break; } break; case(GL_RGBA): switch(dest_pixelFormat) { case(GL_LUMINANCE): case(GL_ALPHA): RGBA_to_A(num, source, dest); break; case(GL_LUMINANCE_ALPHA): RGBA_to_LA(num, source, dest); break; case(GL_RGB): RGBA_to_RGB(num, source, dest); break; case(GL_RGBA): RGBA_to_RGBA(num, source, dest); break; } break; } } /////////////////////////////////////////////////////////////////////////////// // alpha sources.. virtual void A_to_A(unsigned int num, unsigned char* source, unsigned char* dest) const { for(unsigned int i=0;iget(); GLenum pixelFormat = image->getPixelFormat(); if (pixelFormat==GL_ALPHA || pixelFormat==GL_INTENSITY || pixelFormat==GL_LUMINANCE || pixelFormat==GL_LUMINANCE_ALPHA || pixelFormat==GL_RGB || pixelFormat==GL_RGBA) { max_s = osg::maximum(image->s(), max_s); max_t = osg::maximum(image->t(), max_t); max_components = osg::maximum(osg::Image::computeNumComponents(pixelFormat), max_components); total_r += image->r(); } else { osg::notify(osg::NOTICE)<<"Image "<getFileName()<<" has unsuitable pixel format"<< std::hex<< pixelFormat << std::dec << std::endl; } } if (numComponentsDesired!=0) max_components = numComponentsDesired; GLenum desiredPixelFormat = 0; switch(max_components) { case(1): osg::notify(osg::NOTICE)<<"desiredPixelFormat = GL_LUMINANCE" << std::endl; desiredPixelFormat = GL_LUMINANCE; break; case(2): osg::notify(osg::NOTICE)<<"desiredPixelFormat = GL_LUMINANCE_ALPHA" << std::endl; desiredPixelFormat = GL_LUMINANCE_ALPHA; break; case(3): osg::notify(osg::NOTICE)<<"desiredPixelFormat = GL_RGB" << std::endl; desiredPixelFormat = GL_RGB; break; case(4): osg::notify(osg::NOTICE)<<"desiredPixelFormat = GL_RGBA" << std::endl; desiredPixelFormat = GL_RGBA; break; } if (desiredPixelFormat==0) return 0; // compute nearest powers of two for each axis. int s_nearestPowerOfTwo = 1; int t_nearestPowerOfTwo = 1; int r_nearestPowerOfTwo = 1; if (resizeToPowerOfTwo) { while(s_nearestPowerOfTwo image = new osg::Image; image->allocateImage(sizeS, sizeT, sizeR, pixelFormat, dataType); bool endianSwap = (osg::getCpuByteOrder()==osg::BigEndian) ? (endian!="big") : (endian=="big"); unsigned int r_offset = (sizeZdata(0,t,r+r_offset); for(int s=0;s new_image = new osg::Image; new_image->allocateImage(sizeS, sizeT, sizeR, pixelFormat, GL_UNSIGNED_BYTE); RecordRowOperator readOp(sizeS); WriteRowOperator writeOp; for(int r=0;rdata(0,t,r), readOp); // pass readOp's _colour array contents over to writeOp (note this is just a pointer swap). writeOp._colours.swap(readOp._colours); osg::modifyRow(sizeS, pixelFormat, GL_UNSIGNED_BYTE, new_image->data(0,t,r), writeOp); // return readOp's _colour array contents back to its rightful owner. writeOp._colours.swap(readOp._colours); } } image = new_image; } return image.release(); } enum ColourSpaceOperation { NO_COLOUR_SPACE_OPERATION, MODULATE_ALPHA_BY_LUMINANCE, MODULATE_ALPHA_BY_COLOUR, REPLACE_ALPHA_WITH_LUMINANACE, REPLACE_RGB_WITH_LUMINANCE }; struct ModulateAlphaByLuminanceOperator { ModulateAlphaByLuminanceOperator() {} inline void luminance(float&) const {} inline void alpha(float&) const {} inline void luminance_alpha(float& l,float& a) const { a*= l; } inline void rgb(float&,float&,float&) const {} inline void rgba(float& r,float& g,float& b,float& a) const { float l = (r+g+b)*0.3333333; a *= l;} }; struct ModulateAlphaByColourOperator { ModulateAlphaByColourOperator(const osg::Vec4& colour):_colour(colour) { _lum = _colour.length(); } osg::Vec4 _colour; float _lum; inline void luminance(float&) const {} inline void alpha(float&) const {} inline void luminance_alpha(float& l,float& a) const { a*= l*_lum; } inline void rgb(float&,float&,float&) const {} inline void rgba(float& r,float& g,float& b,float& a) const { a = (r*_colour.r()+g*_colour.g()+b*_colour.b()+a*_colour.a()); } }; struct ReplaceAlphaWithLuminanceOperator { ReplaceAlphaWithLuminanceOperator() {} inline void luminance(float&) const {} inline void alpha(float&) const {} inline void luminance_alpha(float& l,float& a) const { a= l; } inline void rgb(float&,float&,float&) const { } inline void rgba(float& r,float& g,float& b,float& a) const { float l = (r+g+b)*0.3333333; a = l; } }; osg::Image* doColourSpaceConversion(ColourSpaceOperation op, osg::Image* image, osg::Vec4& colour) { switch(op) { case (MODULATE_ALPHA_BY_LUMINANCE): { std::cout<<"doing conversion MODULATE_ALPHA_BY_LUMINANCE"<allocateImage(image->s(), image->t(), image->r(), GL_LUMINANCE, image->getDataType()); osg::copyImage(image, 0, 0, 0, image->s(), image->t(), image->r(), newImage, 0, 0, 0, false); return newImage; } default: return image; } } osg::TransferFunction1D* readTransferFunctionFile(const std::string& filename) { std::string foundFile = osgDB::findDataFile(filename); if (foundFile.empty()) { std::cout<<"Error: could not find transfer function file : "<> value >> red >> green >> blue >> alpha; if (fin) { std::cout<<"value = "<assign(valueMap, true); return tf; } class TestSupportOperation: public osg::GraphicsOperation { public: TestSupportOperation(): osg::GraphicsOperation("TestSupportOperation",false), supported(true), errorMessage(), maximumTextureSize(256) {} virtual void operator () (osg::GraphicsContext* gc) { OpenThreads::ScopedLock lock(mutex); glGetIntegerv( GL_MAX_3D_TEXTURE_SIZE, &maximumTextureSize ); osg::notify(osg::NOTICE)<<"Max texture size="<setDescription(arguments.getApplicationName()+" is the example which demonstrates use of 3D textures."); arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ..."); arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display this information"); arguments.getApplicationUsage()->addCommandLineOption("-s ","Number of slices to create."); arguments.getApplicationUsage()->addCommandLineOption("--images [filenames]","Specify a stack of 2d images to build the 3d volume from."); arguments.getApplicationUsage()->addCommandLineOption("--shader","Use OpenGL Shading Language. (default)"); arguments.getApplicationUsage()->addCommandLineOption("--no-shader","Disable use of OpenGL Shading Language."); arguments.getApplicationUsage()->addCommandLineOption("--gpu-tf","Aply the transfer function on the GPU. (default)"); arguments.getApplicationUsage()->addCommandLineOption("--cpu-tf","Apply the transfer function on the CPU."); arguments.getApplicationUsage()->addCommandLineOption("--mip","Use Maximum Intensity Projection (MIP) filtering."); arguments.getApplicationUsage()->addCommandLineOption("--xSize ","Relative width of rendered brick."); arguments.getApplicationUsage()->addCommandLineOption("--ySize ","Relative length of rendered brick."); arguments.getApplicationUsage()->addCommandLineOption("--zSize ","Relative height of rendered brick."); arguments.getApplicationUsage()->addCommandLineOption("--xMultiplier ","Tex coord x mulitplier."); arguments.getApplicationUsage()->addCommandLineOption("--yMultiplier ","Tex coord y mulitplier."); arguments.getApplicationUsage()->addCommandLineOption("--zMultiplier ","Tex coord z mulitplier."); arguments.getApplicationUsage()->addCommandLineOption("--clip ","clip volume as a ratio, 0.0 clip all, 1.0 clip none."); arguments.getApplicationUsage()->addCommandLineOption("--maxTextureSize ","Set the texture maximum resolution in the s,t,r (x,y,z) dimensions."); arguments.getApplicationUsage()->addCommandLineOption("--s_maxTextureSize ","Set the texture maximum resolution in the s (x) dimension."); arguments.getApplicationUsage()->addCommandLineOption("--t_maxTextureSize ","Set the texture maximum resolution in the t (y) dimension."); arguments.getApplicationUsage()->addCommandLineOption("--r_maxTextureSize ","Set the texture maximum resolution in the r (z) dimension."); arguments.getApplicationUsage()->addCommandLineOption("--compressed","Enable the usage of compressed textures."); arguments.getApplicationUsage()->addCommandLineOption("--compressed-arb","Enable the usage of OpenGL ARB compressed textures."); arguments.getApplicationUsage()->addCommandLineOption("--compressed-dxt1","Enable the usage of S3TC DXT1 compressed textures."); arguments.getApplicationUsage()->addCommandLineOption("--compressed-dxt3","Enable the usage of S3TC DXT3 compressed textures."); arguments.getApplicationUsage()->addCommandLineOption("--compressed-dxt5","Enable the usage of S3TC DXT5 compressed textures."); arguments.getApplicationUsage()->addCommandLineOption("--modulate-alpha-by-luminance","For each pixel multiply the alpha value by the luminance."); arguments.getApplicationUsage()->addCommandLineOption("--replace-alpha-with-luminance","For each pixel set the alpha value to the luminance."); arguments.getApplicationUsage()->addCommandLineOption("--replace-rgb-with-luminance","For each rgb pixel convert to the luminance."); arguments.getApplicationUsage()->addCommandLineOption("--num-components ","Set the number of components to in he target image."); arguments.getApplicationUsage()->addCommandLineOption("--no-rescale","Disable the rescaling of the pixel data to 0.0 to 1.0 range"); arguments.getApplicationUsage()->addCommandLineOption("--rescale","Enable the rescale of the pixel data to 0.0 to 1.0 range (default)."); arguments.getApplicationUsage()->addCommandLineOption("--shift-min-to-zero","Shift the pixel data so min value is 0.0."); // arguments.getApplicationUsage()->addCommandLineOption("--raw ","read a raw image data"); // construct the viewer. osgViewer::Viewer viewer(arguments); // add the window size toggle handler viewer.addEventHandler(new osgViewer::WindowSizeHandler); { osg::ref_ptr keyswitchManipulator = new osgGA::KeySwitchMatrixManipulator; keyswitchManipulator->addMatrixManipulator( '1', "Trackball", new osgGA::TrackballManipulator() ); osgGA::FlightManipulator* flightManipulator = new osgGA::FlightManipulator(); flightManipulator->setYawControlMode(osgGA::FlightManipulator::NO_AUTOMATIC_YAW); keyswitchManipulator->addMatrixManipulator( '2', "Flight", flightManipulator ); viewer.setCameraManipulator( keyswitchManipulator.get() ); } // add the stats handler viewer.addEventHandler(new osgViewer::StatsHandler); viewer.getCamera()->setClearColor(osg::Vec4(0.0f,0.0f,0.0f,0.0f)); // if user request help write it out to cout. if (arguments.read("-h") || arguments.read("--help")) { arguments.getApplicationUsage()->write(std::cout); return 1; } std::string outputFile; while (arguments.read("-o",outputFile)) {} osg::ref_ptr transferFunction; std::string tranferFunctionFile; while (arguments.read("--tf",tranferFunctionFile)) { transferFunction = readTransferFunctionFile(tranferFunctionFile); } unsigned int numSlices=500; while (arguments.read("-s",numSlices)) {} float sliceEnd=1.0f; while (arguments.read("--clip",sliceEnd)) {} float alphaFunc=0.02f; while (arguments.read("--alphaFunc",alphaFunc)) {} ShadingModel shadingModel = Standard; while(arguments.read("--mip")) shadingModel = MaximumIntensityProjection; while (arguments.read("--isosurface")) shadingModel = Isosurface; while (arguments.read("--light")) shadingModel = Light; float xSize=1.0f, ySize=1.0f, zSize=1.0f; while (arguments.read("--xSize",xSize)) {} while (arguments.read("--ySize",ySize)) {} while (arguments.read("--zSize",zSize)) {} float xMultiplier=1.0f, yMultiplier=1.0f, zMultiplier=1.0f; while (arguments.read("--xMultiplier",xMultiplier)) {} while (arguments.read("--yMultiplier",yMultiplier)) {} while (arguments.read("--zMultiplier",zMultiplier)) {} osg::ref_ptr testSupportOperation = new TestSupportOperation; viewer.setRealizeOperation(testSupportOperation.get()); viewer.realize(); int maximumTextureSize = testSupportOperation->maximumTextureSize; int s_maximumTextureSize = maximumTextureSize; int t_maximumTextureSize = maximumTextureSize; int r_maximumTextureSize = maximumTextureSize; while(arguments.read("--maxTextureSize",maximumTextureSize)) { s_maximumTextureSize = maximumTextureSize; t_maximumTextureSize = maximumTextureSize; r_maximumTextureSize = maximumTextureSize; } while(arguments.read("--s_maxTextureSize",s_maximumTextureSize)) {} while(arguments.read("--t_maxTextureSize",t_maximumTextureSize)) {} while(arguments.read("--r_maxTextureSize",r_maximumTextureSize)) {} osg::Texture::InternalFormatMode internalFormatMode = osg::Texture::USE_IMAGE_DATA_FORMAT; while(arguments.read("--compressed") || arguments.read("--compressed-arb")) { internalFormatMode = osg::Texture::USE_ARB_COMPRESSION; } while(arguments.read("--compressed-dxt1")) { internalFormatMode = osg::Texture::USE_S3TC_DXT1_COMPRESSION; } while(arguments.read("--compressed-dxt3")) { internalFormatMode = osg::Texture::USE_S3TC_DXT3_COMPRESSION; } while(arguments.read("--compressed-dxt5")) { internalFormatMode = osg::Texture::USE_S3TC_DXT5_COMPRESSION; } // set up colour space operation. ColourSpaceOperation colourSpaceOperation = NO_COLOUR_SPACE_OPERATION; osg::Vec4 colourModulate(0.25f,0.25f,0.25f,0.25f); while(arguments.read("--modulate-alpha-by-luminance")) { colourSpaceOperation = MODULATE_ALPHA_BY_LUMINANCE; } while(arguments.read("--modulate-alpha-by-colour", colourModulate.x(),colourModulate.y(),colourModulate.z(),colourModulate.w() )) { colourSpaceOperation = MODULATE_ALPHA_BY_COLOUR; } while(arguments.read("--replace-alpha-with-luminance")) { colourSpaceOperation = REPLACE_ALPHA_WITH_LUMINANACE; } while(arguments.read("--replace-rgb-with-luminance")) { colourSpaceOperation = REPLACE_RGB_WITH_LUMINANCE; } enum RescaleOperation { NO_RESCALE, RESCALE_TO_ZERO_TO_ONE_RANGE, SHIFT_MIN_TO_ZERO }; RescaleOperation rescaleOperation = RESCALE_TO_ZERO_TO_ONE_RANGE; while(arguments.read("--no-rescale")) rescaleOperation = NO_RESCALE; while(arguments.read("--rescale")) rescaleOperation = RESCALE_TO_ZERO_TO_ONE_RANGE; while(arguments.read("--shift-min-to-zero")) rescaleOperation = SHIFT_MIN_TO_ZERO; bool resizeToPowerOfTwo = false; unsigned int numComponentsDesired = 0; while(arguments.read("--num-components", numComponentsDesired)) {} bool useOsgVolume = true; while(arguments.read("--osgVolume")) { useOsgVolume = true; } while(arguments.read("--no-osgVolume")) { useOsgVolume = false; } bool useShader = true; while(arguments.read("--shader")) { useShader = true; } while(arguments.read("--no-shader")) { useShader = false; } bool gpuTransferFunction = true; while(arguments.read("--gpu-tf")) { gpuTransferFunction = true; } while(arguments.read("--cpu-tf")) { gpuTransferFunction = false; } typedef std::list< osg::ref_ptr > Images; Images images; std::string vh_filename; while (arguments.read("--vh", vh_filename)) { std::string raw_filename, transfer_filename; int xdim(0), ydim(0), zdim(0); osgDB::ifstream header(vh_filename.c_str()); if (header) { header >> raw_filename >> transfer_filename >> xdim >> ydim >> zdim >> xSize >> ySize >> zSize; } if (xdim*ydim*zdim==0) { std::cout<<"Error in reading volume header "<> red >> green >> blue >> alpha; if (fin) { valueMap[value] = osg::Vec4(red/255.0f,green/255.0f,blue/255.0f,alpha/255.0f); std::cout<<"value = "<assign(valueMap, true); } } } int sizeX, sizeY, sizeZ, numberBytesPerComponent, numberOfComponents; std::string endian, raw_filename; while (arguments.read("--raw", sizeX, sizeY, sizeZ, numberBytesPerComponent, numberOfComponents, endian, raw_filename)) { images.push_back(readRaw(sizeX, sizeY, sizeZ, numberBytesPerComponent, numberOfComponents, endian, raw_filename)); } int images_pos = arguments.find("--images"); if (images_pos>=0) { ImageList imageList; int pos=images_pos+1; for(;poss(); ySize = (*sizeItr)->t(); zSize = (*sizeItr)->r(); ++sizeItr; for(;sizeItr != images.end(); ++sizeItr) { if ((*sizeItr)->s() != xSize || (*sizeItr)->t() != ySize || (*sizeItr)->r() != zSize) { std::cout<<"Images in sequence are not of the same dimensions."<(images.front()->getUserData()); osg::Vec4 minValue(FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX); osg::Vec4 maxValue(-FLT_MAX, -FLT_MAX, -FLT_MAX, -FLT_MAX); bool computeMinMax = false; for(Images::iterator itr = images.begin(); itr != images.end(); ++itr) { osg::Vec4 localMinValue, localMaxValue; if (osg::computeMinMax(itr->get(), localMinValue, localMaxValue)) { if (localMinValue.r()maxValue.r()) maxValue.r() = localMaxValue.r(); if (localMaxValue.g()>maxValue.g()) maxValue.g() = localMaxValue.g(); if (localMaxValue.b()>maxValue.b()) maxValue.b() = localMaxValue.b(); if (localMaxValue.a()>maxValue.a()) maxValue.a() = localMaxValue.a(); osg::notify(osg::NOTICE)<<" ("<getFileName()<get(), osg::Vec4(offset, offset, offset, offset), osg::Vec4(scale, scale, scale, scale)); } break; } case(SHIFT_MIN_TO_ZERO): { float offset = -minComponent; for(Images::iterator itr = images.begin(); itr != images.end(); ++itr) { osg::offsetAndScaleImage(itr->get(), osg::Vec4(offset, offset, offset, offset), osg::Vec4(1.0f, 1.0f, 1.0f, 1.0f)); } break; } }; } if (colourSpaceOperation!=NO_COLOUR_SPACE_OPERATION) { for(Images::iterator itr = images.begin(); itr != images.end(); ++itr) { (*itr) = doColourSpaceConversion(colourSpaceOperation, itr->get(), colourModulate); } } if (!gpuTransferFunction && transferFunction.valid()) { for(Images::iterator itr = images.begin(); itr != images.end(); ++itr) { *itr = osgVolume::applyTransferFunction(itr->get(), transferFunction.get()); } } osg::ref_ptr image_3d = 0; if (images.size()==1) { osg::notify(osg::NOTICE)<<"Single image "< imageSequence = new osg::ImageSequence; imageSequence->setLength(10.0); image_3d = imageSequence.get(); for(Images::iterator itr = images.begin(); itr != images.end(); ++itr) { imageSequence->addImage(itr->get()); } imageSequence->play(); } // create a model from the images. osg::ref_ptr rootNode = 0; { osg::ref_ptr volume = new osgVolume::Volume; osg::ref_ptr tile = new osgVolume::VolumeTile; volume->addChild(tile); osg::ref_ptr layer = new osgVolume::ImageLayer(image_3d); if (transferFunction.valid()) { osg::notify(osg::NOTICE)<<"Attaching transferFunction"<addProperty(new osgVolume::TransferFunctionProperty(transferFunction.get())); } if (matrix) { osgVolume::Locator* locator = new osgVolume::Locator(*matrix); layer->setLocator(locator); tile->setLocator(locator); } tile->setLayer(layer.get()); tile->setEventCallback(new osgVolume::PropertyAdjustmentCallback()); #if 0 if (useShader) { switch(shadingModel) { case(Standard): layer->addProperty(new osgVolume::AlphaFuncProperty(alphaFunc)); break; case(Light): layer->addProperty(new osgVolume::AlphaFuncProperty(alphaFunc)); layer->addProperty(new osgVolume::LightingProperty); break; case(Isosurface): layer->addProperty(new osgVolume::IsoSurfaceProperty(alphaFunc)); break; case(MaximumIntensityProjection): layer->addProperty(new osgVolume::AlphaFuncProperty(alphaFunc)); layer->addProperty(new osgVolume::MaximumIntensityProjectionProperty); break; } layer->addProperty(new osgVolume::SampleDensityProperty(0.005)); layer->addProperty(new osgVolume::TransparencyProperty(1.0)); tile->setVolumeTechnique(new osgVolume::ShaderTechnique); } else { layer->addProperty(new osgVolume::AlphaFuncProperty(alphaFunc)); tile->setVolumeTechnique(new osgVolume::FixedFunctionTechnique); } #else osgVolume::SwitchProperty* sp = new osgVolume::SwitchProperty; sp->setActiveProperty(0); { // Standard osgVolume::CompositeProperty* cp = new osgVolume::CompositeProperty; cp->addProperty(new osgVolume::AlphaFuncProperty(alphaFunc)); sp->addProperty(cp); } { // Light osgVolume::CompositeProperty* cp = new osgVolume::CompositeProperty; cp->addProperty(new osgVolume::AlphaFuncProperty(alphaFunc)); cp->addProperty(new osgVolume::LightingProperty); sp->addProperty(cp); } { // Isosurface osgVolume::CompositeProperty* cp = new osgVolume::CompositeProperty; cp->addProperty(new osgVolume::IsoSurfaceProperty(alphaFunc)); sp->addProperty(cp); } { // MaximumIntensityProjection osgVolume::CompositeProperty* cp = new osgVolume::CompositeProperty; cp->addProperty(new osgVolume::AlphaFuncProperty(alphaFunc)); cp->addProperty(new osgVolume::MaximumIntensityProjectionProperty); sp->addProperty(cp); } layer->addProperty(sp); tile->setVolumeTechnique(new osgVolume::ShaderTechnique); #endif rootNode = volume.get(); } if (!outputFile.empty()) { std::string ext = osgDB::getFileExtension(outputFile); std::string name_no_ext = osgDB::getNameLessExtension(outputFile); if (ext=="osg") { if (image_3d.valid()) { image_3d->setFileName(name_no_ext + ".dds"); osgDB::writeImageFile(*image_3d, image_3d->getFileName()); } osgDB::writeNodeFile(*rootNode, outputFile); } else if (ext=="ive") { osgDB::writeNodeFile(*rootNode, outputFile); } else if (ext=="dds") { osgDB::writeImageFile(*image_3d, outputFile); } else { std::cout<<"Extension not support for file output, not file written."<