/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ //osgIntrospection - Copyright (C) 2005 Marco Jez #ifndef OSGINTROSPECTION_REFLECTION_ #define OSGINTROSPECTION_REFLECTION_ #include #include #include #include #include /// This macro emulates the behavior of the standard typeid operator, /// returning the Type object associated to the type of the given /// expression. #define typeof(type) osgIntrospection::Reflection::getType(extended_typeid< type >()) namespace osgIntrospection { class Type; struct Converter; typedef std::vector ConverterList; /// A map of types, indexed by their associated ExtendedTypeInfo /// structure. typedef std::map TypeMap; /// This class provides basic reflection services such as registration /// of new types and queries on the global type map. class OSGINTROSPECTION_EXPORT Reflection { public: /// Returns the Type object associated to the given /// ExtendedTypeInfo structure. If the type hasn't been created /// yet it is automatically created and added to the global type /// map. Please note that such type will have the status of /// "declared", you still need to give details about it through /// a Reflector class before you can query it. static const Type& getType(const ExtendedTypeInfo &ti); /// Finds a Type object given its qualified name, which must /// be identical to the qualified name returned by that Type's /// getQualifiedName() method. If the type hasn't been created /// yet, an exception is thrown. static const Type& getType(const std::string& qname); /// Returns the global map of types. static const TypeMap& getTypes(); /// Return the Type object associated to the C++ type 'void'. /// This is a shortcut for typeof(void), which may be slow if /// the type map is large. static const Type& type_void(); static const Converter* getConverter(const Type& source, const Type& dest); static bool getConversionPath(const Type& source, const Type& dest, ConverterList& conv); private: template friend class Reflector; template friend struct TypeNameAliasProxy; friend struct ConverterProxy; struct StaticData { TypeMap typemap; const Type* type_void; typedef std::map ConverterMap; typedef std::map ConverterMapMap; ConverterMapMap convmap; ~StaticData(); }; static StaticData& getOrCreateStaticData(); static Type* registerType(const ExtendedTypeInfo &ti); static Type* getOrRegisterType(const ExtendedTypeInfo &ti, bool replace_if_defined = false); static void registerConverter(const Type& source, const Type& dest, const Converter* cvt); private: static bool accum_conv_path(const Type& source, const Type& dest, ConverterList& conv, std::vector &chain); static StaticData* _static_data; }; } #endif