Inheritance:
Public Methods
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ShapeDrawable()
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ShapeDrawable(Shape* shape, TessellationHints* hints=0)
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ShapeDrawable(const ShapeDrawable& pg, const CopyOp& copyop=CopyOp::SHALLOW_COPY)
- Copy constructor using CopyOp to manage deep vs shallow copy
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virtual Object* cloneType() const
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virtual Object* clone(const CopyOp& copyop) const
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virtual bool isSameKindAs(const Object* obj) const
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virtual const char* libraryName() const
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virtual const char* className() const
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void setColor(const Vec4& color)
- set the color of the shape
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const Vec4& getColor() const
- get the color of the shape
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void setTessellationHints(TessellationHints* hints)
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TessellationHints* getTessellationHints()
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const TessellationHints* getTessellationHints() const
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virtual void drawImplementation(State& state) const
- draw ShapeDrawable directly ignoring an OpenGL display list which could be attached.
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virtual bool supports(AttributeFunctor&) const
- return false, osg::ShapeDrawable does not support accept(AttributeFunctor&)
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virtual bool supports(ConstAttributeFunctor&) const
- return true, osg::ShapeDrawable does support accept(ConstAttributeFunctor&)
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virtual void accept(ConstAttributeFunctor& af) const
- accept an ConstAttributeFunctor and call its methods to tell it about the interal attributes that this Drawable has
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virtual bool supports(PrimitiveFunctor&) const
- return true, osg::ShapeDrawable does support accept(PrimitiveFunctor&)
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virtual void accept(PrimitiveFunctor& pf) const
- accept a PrimtiveFunctor and call its methods to tell it about the interal primtives that this Drawable has
Protected Fields
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Vec4 _color
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ref_ptr<TessellationHints> _tessellationHints
Protected Methods
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ShapeDrawable& operator = (const ShapeDrawable&)
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virtual ~ShapeDrawable()
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virtual bool computeBound() const
Public Methods
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virtual Geometry* asGeometry()
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virtual const Geometry* asGeometry() const
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inline const ParentList& getParents() const
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inline ParentList getParents()
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inline Node* getParent(unsigned int i)
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inline const Node* getParent(unsigned int i) const
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inline unsigned int getNumParents() const
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inline void setStateSet(StateSet* state)
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inline StateSet* getStateSet()
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inline const StateSet* getStateSet() const
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StateSet* getOrCreateStateSet()
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void dirtyBound()
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inline const BoundingBox& getBound() const
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inline void setShape(Shape* shape)
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inline Shape* getShape()
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inline const Shape* getShape() const
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void setSupportsDisplayList(bool flag)
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inline bool getSupportsDisplayList() const
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void setUseDisplayList(bool flag)
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inline bool getUseDisplayList() const
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void setUseVertexBufferObjects(bool flag)
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inline bool getUseVertexBufferObjects() const
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void dirtyDisplayList()
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virtual void compile(State& state) const
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void setUpdateCallback(UpdateCallback* ac)
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UpdateCallback* getUpdateCallback()
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void setCullCallback(CullCallback* cc)
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CullCallback* getCullCallback()
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const CullCallback* getCullCallback() const
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void setDrawCallback(DrawCallback* dc)
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DrawCallback* getDrawCallback()
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const DrawCallback* getDrawCallback() const
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static void deleteDisplayList(unsigned int contextID, GLuint globj)
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static void flushDeletedDisplayLists(unsigned int contextID, double currentTime, double& availableTime)
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static void deleteVertexBufferObject(unsigned int contextID, GLuint globj)
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static void flushDeletedVertexBufferObjects(unsigned int contextID, double currentTime, double& availableTime)
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static Extensions* getExtensions(unsigned int contextID, bool createIfNotInitalized)
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static void setExtensions(unsigned int contextID, Extensions* extensions)
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inline void draw(State& state) const
Public Members
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typedef std::vector<Node*> ParentList
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struct UpdateCallback: public virtual osg::Referenced
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struct CullCallback: public virtual osg::Referenced
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struct DrawCallback: public virtual osg::Referenced
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typedef unsigned int AttributeType
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enum AttributeTypes
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class AttributeFunctor
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class ConstAttributeFunctor
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class PrimitiveFunctor
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class SG_EXPORT Extensions: public osg::Referenced
- Extensions class which encapsulates the querring of extensions and associated function pointers, and provide convinience wrappers to check for the extensions or use the associated functions
Protected Fields
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ParentList _parents
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ref_ptr<StateSet> _stateset
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mutable BoundingBox _bbox
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mutable bool _bbox_computed
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ref_ptr<Shape> _shape
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bool _supportsDisplayList
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bool _useDisplayList
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bool _supportsVertexBufferObjects
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bool _useVertexBufferObjects
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mutable GLObjectList _globjList
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mutable GLObjectList _vboList
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ref_ptr<UpdateCallback> _updateCallback
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ref_ptr<DrawCallback> _drawCallback
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ref_ptr<CullCallback> _cullCallback
Protected Methods
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void setBound(const BoundingBox& bb) const
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void addParent(osg::Node* node)
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void removeParent(osg::Node* node)
Protected Members
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typedef osg::buffered_value<GLuint> GLObjectList
Inherited from Object:
Public Methods
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inline void setDataVariance(DataVariance dv)
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inline DataVariance getDataVariance() const
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inline void setUserData(Referenced* obj)
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inline Referenced* getUserData()
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inline const Referenced* getUserData() const
Public Members
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enum DataVariance
Protected Fields
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DataVariance _dataVariance
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ref_ptr<Referenced> _userData
Public Methods
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static void setDeleteHandler(DeleteHandler* handler)
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static DeleteHandler* getDeleteHandler()
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inline void ref() const
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inline void unref_nodelete() const
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inline int referenceCount() const
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inline void unref() const
Protected Fields
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mutable int _refCount
Documentation
- ShapeDrawable()
- ShapeDrawable(Shape* shape, TessellationHints* hints=0)
- ShapeDrawable(const ShapeDrawable& pg, const CopyOp& copyop=CopyOp::SHALLOW_COPY)
- Copy constructor using CopyOp to manage deep vs shallow copy
- virtual Object* cloneType() const
- virtual Object* clone(const CopyOp& copyop) const
- virtual bool isSameKindAs(const Object* obj) const
- virtual const char* libraryName() const
- virtual const char* className() const
- void setColor(const Vec4& color)
- set the color of the shape
- const Vec4& getColor() const
- get the color of the shape
- void setTessellationHints(TessellationHints* hints)
- TessellationHints* getTessellationHints()
- const TessellationHints* getTessellationHints() const
- virtual void drawImplementation(State& state) const
- draw ShapeDrawable directly ignoring an OpenGL display list which could be attached.
This is the internal draw method which does the drawing itself,
and is the method to override when deriving from ShapeDrawable for user-drawn objects.
- virtual bool supports(AttributeFunctor&) const
- return false, osg::ShapeDrawable does not support accept(AttributeFunctor&)
- virtual bool supports(ConstAttributeFunctor&) const
- return true, osg::ShapeDrawable does support accept(ConstAttributeFunctor&)
- virtual void accept(ConstAttributeFunctor& af) const
- accept an ConstAttributeFunctor and call its methods to tell it about the interal attributes that this Drawable has
- virtual bool supports(PrimitiveFunctor&) const
- return true, osg::ShapeDrawable does support accept(PrimitiveFunctor&)
- virtual void accept(PrimitiveFunctor& pf) const
- accept a PrimtiveFunctor and call its methods to tell it about the interal primtives that this Drawable has
- ShapeDrawable& operator = (const ShapeDrawable&)
- virtual ~ShapeDrawable()
- virtual bool computeBound() const
- Vec4 _color
- ref_ptr<TessellationHints> _tessellationHints
- This class has no child classes.
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