/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSGPRODUCER_OSGSCENEHANDLER #define OSGPRODUCER_OSGSCENEHANDLER 1 #include #include #include #include namespace osgProducer { class OSGPRODUCER_EXPORT OsgSceneHandler : public Producer::Camera::SceneHandler, public osgUtil::SceneView { public : OsgSceneHandler(osg::DisplaySettings *ds = NULL); /// override the init method to force it be run one at a time. virtual void init(); virtual void clear(Producer::Camera& camera); virtual void cull(Producer::Camera& camera); virtual void draw(Producer::Camera& camera); void setContextID( int id ); protected: virtual ~OsgSceneHandler() {} osg::ref_ptr mm; osg::ref_ptr pm; }; } #endif