/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #include using namespace osg; ColorMask::ColorMask() { // set up same defaults as glColorMask. _red = true; _green = true; _blue = true; _alpha = true; } ColorMask::~ColorMask() { } void ColorMask::apply(State&) const { glColorMask((GLboolean)_red,(GLboolean)_green,(GLboolean)_blue,(GLboolean)_alpha); }