/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2009 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSGVOLUME_VOLUMETECHNIQUE #define OSGVOLUME_VOLUMETECHNIQUE 1 #include #include #include #include namespace osgVolume { class VolumeTile; /** Container for render to texture objects used when doing multi-pass volume rendering techniques.*/ struct TileData : public osg::Referenced { TileData() : active(false) {} virtual void update(osgUtil::CullVisitor* cv) = 0; bool active; osg::NodePath nodePath; osg::ref_ptr projectionMatrix; osg::ref_ptr modelviewMatrix; osg::ref_ptr stateset; }; class OSGVOLUME_EXPORT VolumeTechnique : public osg::Object { public: VolumeTechnique(); /** Copy constructor using CopyOp to manage deep vs shallow copy.*/ VolumeTechnique(const VolumeTechnique&,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY); META_Object(osgVolume, VolumeTechnique); VolumeTile* getVolumeTile() { return _volumeTile; } const VolumeTile* getVolumeTile() const { return _volumeTile; } virtual void init(); virtual void update(osgUtil::UpdateVisitor* nv); virtual bool isMoving(osgUtil::CullVisitor* nv); virtual void cull(osgUtil::CullVisitor* nv); /** Clean scene graph from any terrain technique specific nodes.*/ virtual void cleanSceneGraph(); /** Traverse the terrain subgraph.*/ virtual void traverse(osg::NodeVisitor& nv); /** Called from VolumeScene to create the TileData container when a multi-pass technique is being used. * The TileData container caches any render to texture objects that are required. */ virtual TileData* createTileData(osgUtil::CullVisitor* /*cv*/) { return 0; } protected: void setDirty(bool dirty); virtual ~VolumeTechnique(); friend class osgVolume::VolumeTile; VolumeTile* _volumeTile; typedef std::map ModelViewMatrixMap; OpenThreads::Mutex _mutex; ModelViewMatrixMap _modelViewMatrixMap; }; } #endif