AnimationPath for specify the time varying transformation pathway to use when update camera and model objects.
Inheritance:
Public Methods
-
AnimationPath()
-
AnimationPath(const AnimationPath& ap, const CopyOp& copyop=CopyOp::SHALLOW_COPY)
-
META_Object(osg, AnimationPath)
-
bool getMatrix(double time, Matrix& matrix) const
- get the transformation matrix for a point in time
-
bool getInverse(double time, Matrix& matrix) const
- get the inverse transformation matrix for a point in time
-
virtual bool getInterpolatedControlPoint(double time, ControlPoint& controlPoint) const
- get the local ControlPoint frame for a point in time
-
void insert(double time, const ControlPoint& controlPoint)
-
double getFirstTime() const
-
double getLastTime() const
-
double getPeriod() const
-
void setLoopMode(LoopMode lm)
-
LoopMode getLoopMode() const
-
TimeControlPointMap& getTimeControlPointMap()
-
const TimeControlPointMap& getTimeControlPointMap() const
Public Members
-
struct ControlPoint
-
enum LoopMode
-
typedef std::map<double,ControlPoint> TimeControlPointMap
Protected Fields
-
TimeControlPointMap _timeControlPointMap
-
LoopMode _loopMode
Protected Methods
-
virtual ~AnimationPath()
Inherited from Object:
Public Methods
-
virtual Object* cloneType() const
-
virtual Object* clone(const CopyOp&) const
-
virtual bool isSameKindAs(const Object*) const
-
virtual const char* libraryName() const
-
virtual const char* className() const
-
inline void setDataVariance(DataVariance dv)
-
inline DataVariance getDataVariance() const
-
inline void setUserData(Referenced* obj)
-
inline Referenced* getUserData()
-
inline const Referenced* getUserData() const
Public Members
-
enum DataVariance
Protected Fields
-
DataVariance _dataVariance
-
ref_ptr<Referenced> _userData
Public Methods
-
inline Referenced& operator = (Referenced&)
-
static void setDeleteHandler(DeleteHandler* handler)
-
static DeleteHandler* getDeleteHandler()
-
inline void ref() const
-
inline void unref_nodelete() const
-
inline int referenceCount() const
-
inline void unref() const
Protected Fields
-
mutable int _refCount
Documentation
AnimationPath for specify the time varying transformation pathway to use when update camera and model objects.
Subclassed from Transform::ComputeTransformCallback allows AnimationPath to
be attached directly to Transform nodes to move subgraphs around the scene.
- AnimationPath()
- AnimationPath(const AnimationPath& ap, const CopyOp& copyop=CopyOp::SHALLOW_COPY)
- META_Object(osg, AnimationPath)
- struct ControlPoint
- ControlPoint()
- ControlPoint(const osg::Vec3& position)
- ControlPoint(const osg::Vec3& position, const osg::Quat& rotation)
- ControlPoint(const osg::Vec3& position, const osg::Quat& rotation, const osg::Vec3& scale)
- osg::Vec3 _position
- osg::Quat _rotation
- osg::Vec3 _scale
- inline void interpolate(float ratio, const ControlPoint& first, const ControlPoint& second)
- inline void getMatrix(Matrix& matrix) const
- inline void getInverse(Matrix& matrix) const
- bool getMatrix(double time, Matrix& matrix) const
- get the transformation matrix for a point in time
- bool getInverse(double time, Matrix& matrix) const
- get the inverse transformation matrix for a point in time
- virtual bool getInterpolatedControlPoint(double time, ControlPoint& controlPoint) const
- get the local ControlPoint frame for a point in time
- void insert(double time, const ControlPoint& controlPoint)
- double getFirstTime() const
- double getLastTime() const
- double getPeriod() const
- enum LoopMode
- SWING
- LOOP
- NO_LOOPING
- void setLoopMode(LoopMode lm)
- LoopMode getLoopMode() const
- typedef std::map<double,ControlPoint> TimeControlPointMap
- TimeControlPointMap& getTimeControlPointMap()
- const TimeControlPointMap& getTimeControlPointMap() const
- virtual ~AnimationPath()
- TimeControlPointMap _timeControlPointMap
- LoopMode _loopMode
- This class has no child classes.
Alphabetic index HTML hierarchy of classes or Java
This page was generated with the help of DOC++.