class OSGUTIL_EXPORT osgUtil::SceneViewManipulator


Inheritance:


Public Methods

[more] SceneViewManipulator()
[more]virtual ~SceneViewManipulator()
[more]virtual void setSceneView(SceneView*)
attach a scene view to the manipulator.
[more]virtual SceneView* getSceneView()
get the attached a scene view
[more]virtual const SceneView* getSceneView() const
get the attached a const scene view
[more]virtual void setCameraManipulator(CameraManipulator* cm)
Set the camera manipulator on the object
[more]virtual CameraManipulator* getCameraManipulator()
Get the camera manipulator on the object
[more]virtual const CameraManipulator* getCameraManipulator() const
Get the const camera manipulator on the object
[more]virtual void setStateSetManipulator(StateSetManipulator* cm)
Set the geostate manipulator on the object
[more]virtual StateSetManipulator* getStateSetManipulator()
Get the geostate manipulator on the object
[more]virtual const StateSetManipulator* getStateSetManipulator() const
Get the geostate manipulator on the object
[more]virtual bool handle(const GUIEventAdapter& ea, GUIActionAdapter& us)
Handle events, return true if handled, false otherwise

Protected Fields

[more]osg::ref_ptr<SceneView> _sv
[more]osg::ref_ptr<CameraManipulator> _cm
[more]osg::ref_ptr<StateSetManipulator> _gm


Inherited from GUIEventHandler:


Documentation

o SceneViewManipulator()

ovirtual ~SceneViewManipulator()

ovirtual void setSceneView(SceneView*)
attach a scene view to the manipulator.

ovirtual SceneView* getSceneView()
get the attached a scene view

ovirtual const SceneView* getSceneView() const
get the attached a const scene view

ovirtual void setCameraManipulator(CameraManipulator* cm)
Set the camera manipulator on the object

ovirtual CameraManipulator* getCameraManipulator()
Get the camera manipulator on the object

ovirtual const CameraManipulator* getCameraManipulator() const
Get the const camera manipulator on the object

ovirtual void setStateSetManipulator(StateSetManipulator* cm)
Set the geostate manipulator on the object

ovirtual StateSetManipulator* getStateSetManipulator()
Get the geostate manipulator on the object

ovirtual const StateSetManipulator* getStateSetManipulator() const
Get the geostate manipulator on the object

ovirtual bool handle(const GUIEventAdapter& ea, GUIActionAdapter& us)
Handle events, return true if handled, false otherwise

oosg::ref_ptr<SceneView> _sv

oosg::ref_ptr<CameraManipulator> _cm

oosg::ref_ptr<StateSetManipulator> _gm


This class has no child classes.

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