Inheritance:
Public Methods
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SceneViewManipulator()
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virtual ~SceneViewManipulator()
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virtual void setSceneView(SceneView*)
- attach a scene view to the manipulator.
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virtual SceneView* getSceneView()
- get the attached a scene view
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virtual const SceneView* getSceneView() const
- get the attached a const scene view
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virtual void setCameraManipulator(CameraManipulator* cm)
- Set the camera manipulator on the object
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virtual CameraManipulator* getCameraManipulator()
- Get the camera manipulator on the object
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virtual const CameraManipulator* getCameraManipulator() const
- Get the const camera manipulator on the object
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virtual void setStateSetManipulator(StateSetManipulator* cm)
- Set the geostate manipulator on the object
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virtual StateSetManipulator* getStateSetManipulator()
- Get the geostate manipulator on the object
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virtual const StateSetManipulator* getStateSetManipulator() const
- Get the geostate manipulator on the object
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virtual bool handle(const GUIEventAdapter& ea, GUIActionAdapter& us)
- Handle events, return true if handled, false otherwise
Protected Fields
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osg::ref_ptr<SceneView> _sv
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osg::ref_ptr<CameraManipulator> _cm
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osg::ref_ptr<StateSetManipulator> _gm
Documentation
- SceneViewManipulator()
- virtual ~SceneViewManipulator()
- virtual void setSceneView(SceneView*)
- attach a scene view to the manipulator.
- virtual SceneView* getSceneView()
- get the attached a scene view
- virtual const SceneView* getSceneView() const
- get the attached a const scene view
- virtual void setCameraManipulator(CameraManipulator* cm)
- Set the camera manipulator on the object
- virtual CameraManipulator* getCameraManipulator()
- Get the camera manipulator on the object
- virtual const CameraManipulator* getCameraManipulator() const
- Get the const camera manipulator on the object
- virtual void setStateSetManipulator(StateSetManipulator* cm)
- Set the geostate manipulator on the object
- virtual StateSetManipulator* getStateSetManipulator()
- Get the geostate manipulator on the object
- virtual const StateSetManipulator* getStateSetManipulator() const
- Get the geostate manipulator on the object
- virtual bool handle(const GUIEventAdapter& ea, GUIActionAdapter& us)
- Handle events, return true if handled, false otherwise
- osg::ref_ptr<SceneView> _sv
- osg::ref_ptr<CameraManipulator> _cm
- osg::ref_ptr<StateSetManipulator> _gm
- This class has no child classes.
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