/* -*-c++-*- Present3D - Copyright (C) 1999-2006 Robert Osfield * * This software is open source and may be redistributed and/or modified under * the terms of the GNU General Public License (GPL) version 2.0. * The full license is in LICENSE.txt file included with this distribution,. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * include LICENSE.txt for more details. */ #ifndef SLIDESHOWCONSTRUCTOR #define SLIDESHOWCONSTRUCTOR #include #include #include #include #include #include #include #include #include #include #include #include #include namespace osgPresentation { class OSGPRESENTATION_EXPORT SlideShowConstructor { public: enum CoordinateFrame { SLIDE, MODEL }; LayerAttributes* getOrCreateLayerAttributes(osg::Node* node); void setDuration(osg::Node* node,double duration) { getOrCreateLayerAttributes(node)->setDuration(duration); } void addKey(osg::Node* node,const KeyPosition& kp) { getOrCreateLayerAttributes(node)->addKey(kp); } void addRunString(osg::Node* node, const std::string& runString) { getOrCreateLayerAttributes(node)->addRunString(runString); } void setJump(osg::Node* node, bool relativeJump, int slideNum, int layerNum) { getOrCreateLayerAttributes(node)->setJump(relativeJump, slideNum, layerNum); } void addPresentationKey(const KeyPosition& kp) { if (!_presentationSwitch) createPresentation(); if (_presentationSwitch.valid()) addKey( _presentationSwitch.get(), kp); } void addPresentationRunString(const std::string& runString) { if (!_presentationSwitch) createPresentation(); if (_presentationSwitch.valid()) addRunString( _presentationSwitch.get(),runString); } void addSlideKey(const KeyPosition& kp) { if (!_slide) addSlide(); if (_slide.valid()) addKey(_slide.get(),kp); } void addSlideRunString(const std::string& runString) { if (!_slide) addSlide(); if (_slide.valid()) addRunString(_slide.get(),runString); } void setSlideJump(bool relativeJump, int switchNum, int layerNum) { if (!_slide) addSlide(); if (_slide.valid()) setJump(_slide.get(),relativeJump, switchNum, layerNum); } void addLayerKey(const KeyPosition& kp) { if (!_currentLayer) addLayer(); if (_currentLayer.valid()) addKey(_currentLayer.get(),kp); } void addLayerRunString(const std::string& runString) { if (!_currentLayer) addLayer(); if (_currentLayer.valid()) addRunString(_currentLayer.get(),runString); } void setLayerJump(bool relativeJump, int switchNum, int layerNum) { if (!_currentLayer) addLayer(); if (_currentLayer.valid()) setJump(_currentLayer.get(),relativeJump, switchNum, layerNum); } struct PositionData { PositionData(): frame(SlideShowConstructor::SLIDE), position(0.0f,1.0f,0.0f), //position(0.5f,0.5f,0.0f), scale(1.0f,1.0f,1.0f), rotate(0.0f,0.0f,0.0f,1.0f), rotation(0.0f,0.0f,1.0f,0.0f), absolute_path(false), inverse_path(false), path_time_offset(0.0), path_time_multiplier(1.0f), path_loop_mode(osg::AnimationPath::NO_LOOPING), animation_material_time_offset(0.0), animation_material_time_multiplier(1.0), animation_material_loop_mode(AnimationMaterial::NO_LOOPING) {} bool requiresPosition() const { return (position[0]!=0.0f || position[1]!=1.0f || position[2]!=1.0f); } bool requiresScale() const { return (scale[0]!=1.0f || scale[1]!=1.0f || scale[2]!=1.0f); } bool requiresRotate() const { return rotate[0]!=0.0f; } bool requiresAnimation() const { return (rotation[0]!=0.0f || !path.empty()); } bool requiresMaterialAnimation() const { return !animation_material_filename.empty() || !fade.empty(); } CoordinateFrame frame; osg::Vec3 position; osg::Vec3 scale; osg::Vec4 rotate; osg::Vec4 rotation; std::string animation_name; bool absolute_path; bool inverse_path; double path_time_offset; double path_time_multiplier; osg::AnimationPath::LoopMode path_loop_mode; std::string path; double animation_material_time_offset; double animation_material_time_multiplier; AnimationMaterial::LoopMode animation_material_loop_mode; std::string animation_material_filename; std::string fade; }; struct ModelData { ModelData(): effect("") {} std::string effect; }; struct ImageData { ImageData(): width(1.0f), height(1.0f), region(0.0f,0.0f,1.0f,1.0f), region_in_pixel_coords(false), texcoord_rotate(0.0f), loopingMode(osg::ImageStream::NO_LOOPING), page(-1), backgroundColor(1.0f,1.0f,1.0f,1.0f) {} float width; float height; osg::Vec4 region; bool region_in_pixel_coords; float texcoord_rotate; osg::ImageStream::LoopingMode loopingMode; int page; osg::Vec4 backgroundColor; }; struct VolumeData { enum ShadingModel { Standard, Light, Isosurface, MaximumIntensityProjection }; VolumeData(): shadingModel(Standard), useTabbedDragger(false), useTrackballDragger(false) {} ShadingModel shadingModel; osg::ref_ptr transferFunction; bool useTabbedDragger; bool useTrackballDragger; }; struct FontData { FontData(): font("fonts/arial.ttf"), layout(osgText::Text::LEFT_TO_RIGHT), alignment(osgText::Text::LEFT_BASE_LINE), axisAlignment(osgText::Text::XZ_PLANE), characterSize(0.04f), maximumHeight(1.0f), maximumWidth(1.0f), color(1.0f,1.0f,1.0f,1.0f) {} std::string font; osgText::Text::Layout layout; osgText::Text::AlignmentType alignment; osgText::Text::AxisAlignment axisAlignment; float characterSize; float maximumHeight; float maximumWidth; osg::Vec4 color; }; SlideShowConstructor(const osgDB::ReaderWriter::Options* options); void createPresentation(); void setBackgroundColor(const osg::Vec4& color, bool updateClearNode); const osg::Vec4& getBackgroundColor() const { return _backgroundColor; } void setTextColor(const osg::Vec4& color); const osg::Vec4& getTextColor() const { return _textFontDataDefault.color; } void setPresentationName(const std::string& name); void setPresentationAspectRatio(float aspectRatio); void setPresentationAspectRatio(const std::string& str); void setPresentationDuration(double duration); void addSlide(); void selectSlide(int slideNum); void setSlideTitle(const std::string& name, PositionData& positionData, FontData& fontData) { _titlePositionData = positionData; _titleFontData = fontData; _slideTitle = name; } void setSlideBackground(const std::string& name) { _slideBackgroundImageFileName = name; } void setSlideDuration(double duration); void addLayer(bool inheritPreviousLayers=true, bool defineAsBaseLayer=false); void selectLayer(int layerNum); void setLayerDuration(double duration); // title settings FontData& getTitleFontData() { return _titleFontData; } FontData& getTitleFontDataDefault() { return _titleFontDataDefault; } PositionData& getTitlePositionData() { return _titlePositionData; } PositionData& getTitlePositionDataDefault() { return _titlePositionDataDefault; } // text settings FontData& getTextFontData() { return _textFontData; } FontData& getTextFontDataDefault() { return _textFontDataDefault; } PositionData& getTextPositionData() { return _textPositionData; } PositionData& getTextPositionDataDefault() { return _textPositionDataDefault; } void translateTextCursor(const osg::Vec3& delta) { _textPositionData.position += delta; } // image settings PositionData& getImagePositionData() { return _imagePositionData; } PositionData& getImagePositionDataDefault() { return _imagePositionDataDefault; } // model settings PositionData& getModelPositionData() { return _modelPositionData; } PositionData& getModelPositionDataDefault() { return _modelPositionDataDefault; } void layerClickToDoOperation(Operation operation, bool relativeJump=true, int slideNum=0, int layerNum=0); void layerClickToDoOperation(const std::string& command, Operation operation, bool relativeJump=true, int slideNum=0, int layerNum=0); void layerClickEventOperation(const KeyPosition& keyPos, bool relativeJump=true, int slideNum=0, int layerNum=0); void addBullet(const std::string& bullet, PositionData& positionData, FontData& fontData); void addParagraph(const std::string& paragraph, PositionData& positionData, FontData& fontData); void addImage(const std::string& filename,const PositionData& positionData, const ImageData& imageData); void addStereoImagePair(const std::string& filenameLeft, const ImageData& imageDataLeft, const std::string& filenameRight,const ImageData& imageDataRight, const PositionData& positionData); void addVNC(const std::string& filename,const PositionData& positionData, const ImageData& imageData); void addBrowser(const std::string& filename,const PositionData& positionData, const ImageData& imageData); void addPDF(const std::string& filename,const PositionData& positionData, const ImageData& imageData); osg::Image* addInteractiveImage(const std::string& filename,const PositionData& positionData, const ImageData& imageData); void addModel(osg::Node* subgraph, const PositionData& positionData, const ModelData& modelData); void addModel(const std::string& filename, const PositionData& positionData, const ModelData& modelData); void addVolume(const std::string& filename, const PositionData& positionData, const VolumeData& volumeData); osg::Group* takePresentation() { return _root.release(); } osg::Group* getPresentation() { return _root.get(); } osg::Switch* getPresentationSwitch() { return _presentationSwitch.get(); } osg::Switch* getCurrentSlide() { return _slide.get(); } osg::Group* getCurrentLayer() { return _currentLayer.get(); } void setLoopPresentation(bool loop) { _loopPresentation = loop; } bool getLoopPresentation() const { return _loopPresentation; } void setAutoSteppingActive(bool flag = true) { _autoSteppingActive = flag; } bool getAutoSteppingActive() const { return _autoSteppingActive; } protected: void findImageStreamsAndAddCallbacks(osg::Node* node); osg::Geometry* createTexturedQuadGeometry(const osg::Vec3& pos, const osg::Vec4& rotation, float width,float height, osg::Image* image, bool& usedTextureRectangle); osg::Vec3 computePositionInModelCoords(const PositionData& positionData) const; void updatePositionFromInModelCoords(const osg::Vec3& vertex, PositionData& positionData) const; osg::Vec3 convertSlideToModel(const osg::Vec3& position) const; osg::Vec3 convertModelToSlide(const osg::Vec3& position) const; osg::AnimationPathCallback* getAnimationPathCallback(const PositionData& positionData); osg::Node* attachMaterialAnimation(osg::Node* model, const PositionData& positionData); bool attachTexMat(osg::StateSet* stateset, const ImageData& imageData, float s, float t, bool textureRectangle); osg::StateSet* createTransformStateSet() { osg::StateSet* stateset = new osg::StateSet; stateset->setMode(GL_NORMALIZE,osg::StateAttribute::ON); return stateset; } osg::ref_ptr _options; osg::Vec3 _slideOrigin; osg::Vec3 _eyeOrigin; float _slideWidth; float _slideHeight; float _slideDistance; // title settings FontData _titleFontData; FontData _titleFontDataDefault; PositionData _titlePositionData; PositionData _titlePositionDataDefault; // text settings FontData _textFontData; FontData _textFontDataDefault; PositionData _textPositionData; PositionData _textPositionDataDefault; // image settings PositionData _imagePositionData; PositionData _imagePositionDataDefault; // model settings PositionData _modelPositionData; PositionData _modelPositionDataDefault; bool _loopPresentation; bool _autoSteppingActive; osg::Vec4 _backgroundColor; std::string _presentationName; double _presentationDuration; osg::ref_ptr _root; osg::ref_ptr _presentationSwitch; osg::ref_ptr _slideClearNode; osg::ref_ptr _slide; std::string _slideTitle; std::string _slideBackgroundImageFileName; osg::ref_ptr _previousLayer; osg::ref_ptr _currentLayer; osg::ref_ptr _filePathData; std::string findFileAndRecordPath(const std::string& filename); void recordOptionsFilePath(const osgDB::Options* options); }; } #endif