/* OpenSceneGraph example, osgterrain. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include template class FindTopMostNodeOfTypeVisitor : public osg::NodeVisitor { public: FindTopMostNodeOfTypeVisitor(): osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN), _foundNode(0) {} void apply(osg::Node& node) { T* result = dynamic_cast(&node); if (result) { _foundNode = result; } else { traverse(node); } } T* _foundNode; }; template T* findTopMostNodeOfType(osg::Node* node) { if (!node) return 0; FindTopMostNodeOfTypeVisitor fnotv; node->accept(fnotv); return fnotv._foundNode; } // class to handle events with a pick class TerrainHandler : public osgGA::GUIEventHandler { public: TerrainHandler(osgTerrain::Terrain* terrain, osgFX::MultiTextureControl* mtc): _terrain(terrain), _mtc(mtc) {} bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& aa) { switch(ea.getEventType()) { case(osgGA::GUIEventAdapter::KEYDOWN): { if (ea.getKey()=='r') { _terrain->setSampleRatio(_terrain->getSampleRatio()*0.5); osg::notify(osg::NOTICE)<<"Sample ratio "<<_terrain->getSampleRatio()<setSampleRatio(_terrain->getSampleRatio()/0.5); osg::notify(osg::NOTICE)<<"Sample ratio "<<_terrain->getSampleRatio()<setVerticalScale(_terrain->getVerticalScale()*1.25); osg::notify(osg::NOTICE)<<"Vertical scale "<<_terrain->getVerticalScale()<setVerticalScale(_terrain->getVerticalScale()/1.25); osg::notify(osg::NOTICE)<<"Vertical scale "<<_terrain->getVerticalScale()<getOrCreateStateSet()->getDefineList(); osg::StateSet::DefineList::iterator itr = defineList.find(defineName); if (itr==defineList.end()) { defineList[defineName].second = (expectedDefault | osg::StateAttribute::OVERRIDE); // assume the defines start off. itr = defineList.find(defineName); } osg::StateSet::DefinePair& dp = itr->second; if ( (dp.second & osg::StateAttribute::ON)==0) dp.second = (osg::StateAttribute::ON | osg::StateAttribute::OVERRIDE); else dp.second = (osg::StateAttribute::OFF | osg::StateAttribute::OVERRIDE); } protected: ~TerrainHandler() {} void assignTextureWeightToSingleTextureUnit(unsigned int unit) { if (!_mtc) return; for(unsigned int i=0; i<_mtc->getNumTextureWeights(); ++i) { _mtc->setTextureWeight(i, (i==unit) ? 1.0f : 0.0f); } } void assignedToAll() { if (!_mtc && _mtc->getNumTextureWeights()>0) return; float div = 1.0f/static_cast(_mtc->getNumTextureWeights()); for(unsigned int i=0; i<_mtc->getNumTextureWeights(); ++i) { _mtc->setTextureWeight(i, div); } } osg::ref_ptr _terrain; osg::ref_ptr _mtc; }; class CleanTechniqueReadFileCallback : public osgDB::ReadFileCallback { public: class CleanTechniqueVisitor : public osg::NodeVisitor { public: CleanTechniqueVisitor(): osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN) {} void apply(osg::Node& node) { osgTerrain::TerrainTile* tile = dynamic_cast(&node); if (tile) { if (tile->getTerrainTechnique()) { // OSG_NOTICE<<"Resetting TerrainTechnhique "<getTerrainTechnique()->className()<<" to 0"<setTerrainTechnique(0); } } else { traverse(node); } } }; virtual osgDB::ReaderWriter::ReadResult readNode(const std::string& filename, const osgDB::Options* options) { osgDB::ReaderWriter::ReadResult rr = ReadFileCallback::readNode(filename, options); if (rr.validNode()) { CleanTechniqueVisitor ctv; rr.getNode()->accept(ctv); } return rr; } protected: virtual ~CleanTechniqueReadFileCallback() {} }; int main(int argc, char** argv) { osg::ArgumentParser arguments(&argc, argv); // construct the viewer. osgViewer::Viewer viewer(arguments); // set up the camera manipulators. { osg::ref_ptr keyswitchManipulator = new osgGA::KeySwitchMatrixManipulator; keyswitchManipulator->addMatrixManipulator( '1', "Trackball", new osgGA::TrackballManipulator() ); keyswitchManipulator->addMatrixManipulator( '2', "Flight", new osgGA::FlightManipulator() ); keyswitchManipulator->addMatrixManipulator( '3', "Drive", new osgGA::DriveManipulator() ); keyswitchManipulator->addMatrixManipulator( '4', "Terrain", new osgGA::TerrainManipulator() ); std::string pathfile; char keyForAnimationPath = '5'; while (arguments.read("-p",pathfile)) { osgGA::AnimationPathManipulator* apm = new osgGA::AnimationPathManipulator(pathfile); if (apm || !apm->valid()) { unsigned int num = keyswitchManipulator->getNumMatrixManipulators(); keyswitchManipulator->addMatrixManipulator( keyForAnimationPath, "Path", apm ); keyswitchManipulator->selectMatrixManipulator(num); ++keyForAnimationPath; } } viewer.setCameraManipulator( keyswitchManipulator.get() ); } // add the state manipulator viewer.addEventHandler( new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()) ); // add the stats handler viewer.addEventHandler(new osgViewer::StatsHandler); // add the record camera path handler viewer.addEventHandler(new osgViewer::RecordCameraPathHandler); // add the window size toggle handler viewer.addEventHandler(new osgViewer::WindowSizeHandler); // obtain the vertical scale float verticalScale = 1.0f; while(arguments.read("-v",verticalScale)) {} // obtain the sample ratio float sampleRatio = 1.0f; while(arguments.read("-r",sampleRatio)) {} osgTerrain::TerrainTile::BlendingPolicy blendingPolicy = osgTerrain::TerrainTile::INHERIT; std::string strBlendingPolicy; while(arguments.read("--blending-policy", strBlendingPolicy)) { if (strBlendingPolicy == "INHERIT") blendingPolicy = osgTerrain::TerrainTile::INHERIT; else if (strBlendingPolicy == "DO_NOT_SET_BLENDING") blendingPolicy = osgTerrain::TerrainTile::DO_NOT_SET_BLENDING; else if (strBlendingPolicy == "ENABLE_BLENDING") blendingPolicy = osgTerrain::TerrainTile::ENABLE_BLENDING; else if (strBlendingPolicy == "ENABLE_BLENDING_WHEN_ALPHA_PRESENT") blendingPolicy = osgTerrain::TerrainTile::ENABLE_BLENDING_WHEN_ALPHA_PRESENT; } bool useDisplacementMappingTechnique = arguments.read("--dm"); if (useDisplacementMappingTechnique) { osgDB::Registry::instance()->setReadFileCallback(new CleanTechniqueReadFileCallback()); } bool setDatabaseThreadAffinity = false; unsigned int cpuNum = 0; while(arguments.read("--db-affinity", cpuNum)) { setDatabaseThreadAffinity = true; } // load the nodes from the commandline arguments. osg::ref_ptr rootnode = osgDB::readRefNodeFiles(arguments); if (!rootnode) { osg::notify(osg::NOTICE)<<"Warning: no valid data loaded, please specify a database on the command line."< terrain = findTopMostNodeOfType(rootnode.get()); if (!terrain) { // no Terrain node present insert one above the loaded model. terrain = new osgTerrain::Terrain; // if CoordinateSystemNode is present copy it's contents into the Terrain, and discard it. osg::CoordinateSystemNode* csn = findTopMostNodeOfType(rootnode.get()); if (csn) { terrain->set(*csn); for(unsigned int i=0; igetNumChildren();++i) { terrain->addChild(csn->getChild(i)); } } else { terrain->addChild(rootnode.get()); } rootnode = terrain.get(); } terrain->setSampleRatio(sampleRatio); terrain->setVerticalScale(verticalScale); terrain->setBlendingPolicy(blendingPolicy); if (arguments.read("--equalize-boundaries") || arguments.read("-e")) { terrain->setEqualizeBoundaries(true); } if (useDisplacementMappingTechnique) { terrain->setTerrainTechniquePrototype(new osgTerrain::DisplacementMappingTechnique()); } // register our custom handler for adjust Terrain settings viewer.addEventHandler(new TerrainHandler(terrain.get(), findTopMostNodeOfType(rootnode.get()))); // add a viewport to the viewer and attach the scene graph. viewer.setSceneData( rootnode.get() ); // if required set the DatabaseThread affinity, note must call after viewer.setSceneData() so that the osgViewer::Scene object is constructed with it's DatabasePager. if (setDatabaseThreadAffinity) { for (unsigned int i=0; igetNumDatabaseThreads(); ++i) { osgDB::DatabasePager::DatabaseThread* thread = viewer.getDatabasePager()->getDatabaseThread(i); thread->setProcessorAffinity(cpuNum); OSG_NOTICE<<"Settings affinity of DatabaseThread="<getOrCreateStateSet()->setDefine("LIGHTING"); // , osg::StateAttribute::OFF|osg::StateAttribute::OVERRIDE); //terrain->getOrCreateStateSet()->setDefine("COMPUTE_DIAGONALS"); // , osg::StateAttribute::OFF|osg::StateAttribute::OVERRIDE); // run the viewers main loop return viewer.run(); }