/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #include #include #include #include #include #include #include #include #include #include using namespace osg; #define COPY_OP( TYPE, FLAG ) \ TYPE* CopyOp::operator() (const TYPE* obj) const \ { \ if (obj && _flags&FLAG) \ return osg::clone(obj, *this); \ else \ return const_cast(obj); \ } COPY_OP( Object, DEEP_COPY_OBJECTS ) COPY_OP( StateSet, DEEP_COPY_STATESETS ) COPY_OP( Image, DEEP_COPY_IMAGES ) COPY_OP( UniformBase, DEEP_COPY_UNIFORMS ) COPY_OP( Uniform, DEEP_COPY_UNIFORMS ) COPY_OP( UniformCallback, DEEP_COPY_CALLBACKS ) COPY_OP( StateAttributeCallback, DEEP_COPY_CALLBACKS ) COPY_OP( Drawable, DEEP_COPY_DRAWABLES ) COPY_OP( Texture, DEEP_COPY_TEXTURES ) COPY_OP( Array, DEEP_COPY_ARRAYS ) COPY_OP( PrimitiveSet, DEEP_COPY_PRIMITIVES ) COPY_OP( Shape, DEEP_COPY_SHAPES ) Referenced* CopyOp::operator() (const Referenced* ref) const { return const_cast(ref); } Node* CopyOp::operator() (const Node* node) const { if (!node) return 0; const Drawable* drawable = node->asDrawable(); if (drawable) return operator()(drawable); else if (_flags&DEEP_COPY_NODES) return osg::clone(node, *this); else return const_cast(node); } StateAttribute* CopyOp::operator() (const StateAttribute* attr) const { if (attr && _flags&DEEP_COPY_STATEATTRIBUTES) { const Texture* textbase = dynamic_cast(attr); if (textbase) { return operator()(textbase); } else { return osg::clone(attr, *this); } } else return const_cast(attr); } Callback* CopyOp::operator() (const Callback* nc) const { if (nc && _flags&DEEP_COPY_CALLBACKS) { // deep copy the full chain of callback Callback* first = osg::clone(nc, *this); if (!first) return 0; first->setNestedCallback(0); nc = nc->getNestedCallback(); while (nc) { Callback* ucb = osg::clone(nc, *this); if (ucb) { ucb->setNestedCallback(0); first->addNestedCallback(ucb); } nc = nc->getNestedCallback(); } return first; } else return const_cast(nc); }