Experimental class, not been looked at for a while, but which will be returned to at some point :-\
Inheritance:
Public Methods
-
StateSetManipulator()
-
virtual ~StateSetManipulator()
-
virtual const char* className() const
-
virtual void setStateSet(osg::StateSet*)
- attach a geostate to the manipulator to be used for specifying view
-
virtual osg::StateSet* getStateSet()
- get the attached a geostate
-
virtual const osg::StateSet* getStateSet() const
- get the attached a geostate
-
virtual bool handle(const GUIEventAdapter& ea, GUIActionAdapter& us)
- Handle events, return true if handled, false otherwise
-
virtual void accept(GUIEventHandlerVisitor&)
- Handle visitations
-
virtual void getUsage(osg::ApplicationUsage& usage) const
- Get the keyboard and mouse usage of this manipulator
Protected Fields
-
osg::ref_ptr<osg::StateSet> _drawState
-
bool _backface
-
bool _lighting
-
bool _texture
Public Methods
-
META_Object (osgGA, GUIEventHandler) const () const
-
virtual CompositeGUIEventHandler* getComposite()
Documentation
Experimental class, not been looked at for a while, but which will
be returned to at some point :-\
- StateSetManipulator()
- virtual ~StateSetManipulator()
- virtual const char* className() const
- virtual void setStateSet(osg::StateSet*)
- attach a geostate to the manipulator to be used for specifying view
- virtual osg::StateSet* getStateSet()
- get the attached a geostate
- virtual const osg::StateSet* getStateSet() const
- get the attached a geostate
- virtual bool handle(const GUIEventAdapter& ea, GUIActionAdapter& us)
- Handle events, return true if handled, false otherwise
- virtual void accept(GUIEventHandlerVisitor&)
- Handle visitations
- virtual void getUsage(osg::ApplicationUsage& usage) const
- Get the keyboard and mouse usage of this manipulator
- osg::ref_ptr<osg::StateSet> _drawState
- bool _backface
- bool _lighting
- bool _texture
- This class has no child classes.
Alphabetic index HTML hierarchy of classes or Java
This page was generated with the help of DOC++.