/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSG_CONVEXPLANARPOLYGON #define OSG_CONVEXPLANARPOLYGON 1 #include #include namespace osg { class BoundingBox; class BoundingSphere; /** A class for representing components of convex clipping volumes. * ConvexPlanarPolygon normals should point inwards (into the volume) */ class OSG_EXPORT ConvexPlanarPolygon { public: ConvexPlanarPolygon(); typedef std::vector VertexList; void add(const Vec3& v) { _vertexList.push_back(v); } void setVertexList(const VertexList& vertexList) { _vertexList=vertexList; } VertexList& getVertexList() { return _vertexList; } const VertexList& getVertexList() const { return _vertexList; } protected: VertexList _vertexList; }; } // end of namespace #endif