/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSG_CLAMPCOLOR #define OSG_CLAMPCOLOR 1 #include #ifndef GL_ARB_color_buffer_float #define GL_RGBA_FLOAT_MODE_ARB 0x8820 #define GL_CLAMP_VERTEX_COLOR_ARB 0x891A #define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B #define GL_CLAMP_READ_COLOR_ARB 0x891C #define GL_FIXED_ONLY_ARB 0x891D #endif namespace osg { /** Encapsulates OpenGL ClampColor state. */ class OSG_EXPORT ClampColor : public StateAttribute { public : enum Target { CLAMP_VERTEX_COLOR = GL_CLAMP_VERTEX_COLOR_ARB, CLAMP_FRAGMENT_COLOR = GL_CLAMP_FRAGMENT_COLOR_ARB, CLAMP_READ_COLOR = GL_CLAMP_READ_COLOR_ARB }; enum Mode { FIXED_ONLY = GL_FIXED_ONLY_ARB, FALSE = GL_FALSE, TRUE = GL_TRUE }; ClampColor(); ClampColor(Target target, Mode mode); /** Copy constructor using CopyOp to manage deep vs shallow copy. */ ClampColor(const ClampColor& trans,const CopyOp& copyop=CopyOp::SHALLOW_COPY): StateAttribute(trans,copyop), _target(trans._target), _mode(trans._mode) {} META_StateAttribute(osg, ClampColor,CLAMPCOLOR); /** Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs. */ virtual int compare(const StateAttribute& sa) const { // Check for equal types, then create the rhs variable // used by the COMPARE_StateAttribute_Paramter macros below. COMPARE_StateAttribute_Types(ClampColor,sa) // Compare each parameter in turn against the rhs. COMPARE_StateAttribute_Parameter(_target) COMPARE_StateAttribute_Parameter(_mode) return 0; // Passed all the above comparison macros, so must be equal. } inline void setTarget(Target target) { _target = target; } inline Target getTarget() const { return _target; } inline void setMode(Mode mode) { _mode = mode; } inline Mode getMode() const { return _mode; } virtual void apply(State& state) const; /** Encapsulates queries of extension availability, obtains extension * function pointers, and provides convinience wrappers for * calling extension functions. */ class OSG_EXPORT Extensions : public osg::Referenced { public: Extensions(unsigned int contextID); Extensions(const Extensions& rhs); void lowestCommonDenominator(const Extensions& rhs); void setupGLExtenions(unsigned int contextID); void setClampColorSupported(bool flag) { _isClampColorSupported=flag; } bool isClampColorSupported() const { return _isClampColorSupported; } void setClampColorProc(void* ptr) { _glClampColor = ptr; } void glClampColor(GLenum target, GLenum mode) const; protected: ~Extensions() {} bool _isClampColorSupported; void* _glClampColor; }; /** Returns the Extensions object for the given context. * If createIfNotInitalized is true and the Exentsions object doesn't * exist, getExtensions() creates it on the given context. * Returns NULL if createIfNotInitalized is false and the Extensions * object doesn't exist. */ static Extensions* getExtensions(unsigned int contextID,bool createIfNotInitalized); /** setExtensions() allows users to override the extensions across graphics contexts. * Typically used when you have different extensions supported across graphics pipes, * but need to ensure that they all use the same low common denominator extensions. */ static void setExtensions(unsigned int contextID,Extensions* extensions); protected : virtual ~ClampColor(); Target _target; Mode _mode; }; } #endif