class OSGSIM_EXPORT osgSim::ConeSector


Inheritance:


Public Methods

[more] ConeSector()
[more] ConeSector(const ConeSector& copy, const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY)
[more] ConeSector(const osg::Vec3& axis, float angle, float fadeangle=0.0f)
[more]META_Object (osgSim, ConeSector)(const osg::Vec3& axis)
[more]const osg::Vec3& getAxis() const
[more]void setAngle(float angle, float fadeangle=0.0f)
[more]float getAngle() const
[more]float getFadeAngle() const
[more]virtual float operator() (const osg::Vec3& eyeLocal) const

Protected Fields

[more]osg::Vec3 _axis
[more]float _cosAngle
[more]float _cosAngleFade

Protected Methods

[more]virtual ~ConeSector()


Inherited from Sector:

Public Methods

ovirtual const char* libraryName() const
ovirtual const char* className() const
ovirtual bool isSameKindAs(const osg::Object* obj) const


Documentation

o ConeSector()

o ConeSector(const ConeSector& copy, const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY)

o ConeSector(const osg::Vec3& axis, float angle, float fadeangle=0.0f)

oMETA_Object (osgSim, ConeSector)(const osg::Vec3& axis)

oconst osg::Vec3& getAxis() const

ovoid setAngle(float angle, float fadeangle=0.0f)

ofloat getAngle() const

ofloat getFadeAngle() const

ovirtual float operator() (const osg::Vec3& eyeLocal) const

ovirtual ~ConeSector()

oosg::Vec3 _axis

ofloat _cosAngle

ofloat _cosAngleFade


This class has no child classes.

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