inline Geometry* osg::createTexturedQuadGeometry

(const Vec3& corner,
  const Vec3& widthVec,
  const Vec3& heightVec,
  float s=1.0f,
  float t=1.0f)

Convenience function to be used for creating quad geometry with texture coords.

Documentation

Convenience function to be used for creating quad geometry with texture coords. Tex coords go from bottom left (0,0) to top right (s,t).

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