// -*- Mode: c++ -*- //C++ header - Open Scene Graph - Copyright (C) 1998-2002 Robert Osfield //Distributed under the terms of the GNU Library General Public License (LGPL) //as published by the Free Software Foundation. #ifndef OSG_POLYGONSTIPPLE #define OSG_POLYGONSTIPPLE 1 #include namespace osg { class SG_EXPORT PolygonStipple : public StateAttribute { public : PolygonStipple(); /** Copy constructor using CopyOp to manage deep vs shallow copy.*/ PolygonStipple(const PolygonStipple& lw,const CopyOp& copyop=CopyOp::SHALLOW_COPY); META_StateAttribute(osg, PolygonStipple, POLYGONSTIPPLE); /** return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.*/ virtual int compare(const StateAttribute& sa) const; virtual void getAssociatedModes(std::vector& modes) const { modes.push_back(GL_POLYGON_STIPPLE); } /** set the mask up, copying 128 bytes (32x32 bitfield) from mask into the local _mask.*/ void setMask(const GLubyte* mask); /** get a pointer to the mask.*/ inline const GLubyte* getMask() const {return _mask;} virtual void apply(State& state) const; protected : virtual ~PolygonStipple(); GLubyte _mask[128]; }; } #endif