/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSGUI_DIALOG #define OSGUI_DIALOG #include #include namespace osgUI { class OSGUI_EXPORT Dialog : public osgUI::Widget { public: Dialog(); Dialog(const Dialog& dialog, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY); META_Node(osgUI, Dialog); void setTitle(const std::string& text) { _title = text; dirty(); } std::string& getTitle() { return _title; } const std::string& getTitle() const { return _title; } bool handleImplementation(osgGA::EventVisitor* ev, osgGA::Event* event); virtual void createGraphicsImplementation(); protected: virtual ~Dialog() {} std::string _title; osg::ref_ptr _group; // implementation detail osg::ref_ptr _titleDrawable; }; } #endif