/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSGDB_READFILE #define OSGDB_READFILE 1 #include #include #include #include #include namespace osgDB { /** Read an osg::Object from file. * Return valid osg::Object on success, * return NULL on failure. * The osgDB::Registry is used to load the appropriate ReaderWriter plugin * for the filename extension, and this plugin then handles the request * to read the specified file.*/ extern OSGDB_EXPORT osg::Object* readObjectFile(const std::string& filename,bool useObjectCache=false); /** Read an osg::Image from file. * Return valid osg::Image on success, * return NULL on failure. * The osgDB::Registry is used to load the appropriate ReaderWriter plugin * for the filename extension, and this plugin then handles the request * to read the specified file.*/ extern OSGDB_EXPORT osg::Image* readImageFile(const std::string& filename,bool useObjectCache=false); /** Read an osg::Node from file. * Return valid osg::Node on success, * return NULL on failure. * The osgDB::Registry is used to load the appropriate ReaderWriter plugin * for the filename extension, and this plugin then handles the request * to read the specified file.*/ extern OSGDB_EXPORT osg::Node* readNodeFile(const std::string& filename,bool useObjectCache=false); /** Read an osg::Node subgraph from files, creating a osg::Group to contain the nodes if more * than one subgraph has been loaded.*/ extern OSGDB_EXPORT osg::Node* readNodeFiles(std::vector& commandLine,bool useObjectCache=false); /** Read an osg::Node subgraph from files, creating a osg::Group to contain the nodes if more * than one subgraph has been loaded.*/ extern OSGDB_EXPORT osg::Node* readNodeFiles(osg::ArgumentParser& parser,bool useObjectCache=false); } #endif