/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #include #include #include using namespace osg; LineStipple::LineStipple() { _factor = 1; _pattern = 0xffff; } LineStipple::~LineStipple() { } void LineStipple::setFactor(GLint factor) { _factor = factor; } void LineStipple::setPattern(GLushort pattern) { _pattern = pattern; } void LineStipple::apply(State&) const { glLineStipple(_factor, _pattern); }