/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2009 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSGVIEWER_GRAPHICSHANDLECOCOA #define OSGVIEWER_GRAPHICSHANDLECOCOA 1 #include #ifdef __OBJC__ @class NSOpenGLContext; #else class NSOpenGLContext; #endif namespace osgViewer { /** Class to encapsulate platform-specific OpenGL context handle variables. * Derived osg::GraphicsContext classes can inherit from this class to * share OpenGL resources.*/ class OSGVIEWER_EXPORT GraphicsHandleCocoa { public: GraphicsHandleCocoa(): _context(0) {} /** Set native AGL graphics context.*/ inline void setNSOpenGLContext(NSOpenGLContext* context) { _context = context; } /** Get native AGL graphics context.*/ inline NSOpenGLContext* getNSOpenGLContext() const { return _context; } protected: NSOpenGLContext* _context; }; } #endif