Robert Osfield
982a4db9e2
Added ViewPoint support into NodeVistor/CullStack/CullVisitor/LOD/PagedLOD etc to facilate
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management of LOD settings for RTT cameras.
2006-12-15 17:27:18 +00:00
Robert Osfield
fd2ffeb310
Renamed osg::CameraNode to osg::Camera, cleaned up osg::View.
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Added beginnings of new osgViewer::Scene,View,Viewer,CompositeViewer and GraphicsWindowProxy files.
2006-11-27 14:52:07 +00:00
Robert Osfield
def74d3471
Introduced new osg::View, and osg::RenderInfo classes into the core OSG to help
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handle scenes with multiple views with elements that need coordinating on a per view basis.
Added beginings of new osgText::FadeText class (not functionality yet).
2006-09-18 20:54:48 +00:00
Robert Osfield
f1c2694c17
Updated copyright years.
2006-07-18 15:21:48 +00:00
Robert Osfield
6b2d32baae
From Farshid Lashakari, fixed popStateSet.
2006-07-18 13:05:26 +00:00
Robert Osfield
ff00f888db
Fixed popStateSet
2006-07-14 11:34:13 +00:00
Robert Osfield
dd6a33da49
Removed StateSet::ENCLOSE_RENDERBIN_DETAILS since it is rendendent, and
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implemented the OVERRIDE_RENDERBIN_DETAILS.
2006-07-11 21:53:57 +00:00
Robert Osfield
fb524952b6
Renamed osgUtil::RenderGraph to osgUtil::StateGraph
2005-10-13 12:51:00 +00:00
Robert Osfield
71122ff38f
Work on the RenderToTexture usage of the new osg::CameraNode. Both osghud
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and osgprerender now ported across to osg::CameraNode.
2005-06-14 20:51:35 +00:00
Robert Osfield
03232ec667
Moved osg::Impostor to osgSim::Impostor, as Impostor isn't a core feature.
2005-05-01 19:48:49 +00:00
Robert Osfield
678b22ce83
Updated Copyright notices to 1998-2005.
2005-04-14 21:41:28 +00:00
Robert Osfield
37c8b3a6fb
From Geoff Michel, typos and spelling fixes.
2004-09-26 18:39:34 +00:00
Robert Osfield
7eb3f2646e
From Norman Vine (with small tweaks by Robert Osfield), build fixes for Cygwin
2004-08-04 08:27:43 +00:00
Robert Osfield
9b33dee6ac
Made the member variables in RenderStage and RenderBin protected
2004-08-02 12:19:50 +00:00
Robert Osfield
8837d667f0
Made the handling of types more consistent
2004-07-26 19:40:02 +00:00
Robert Osfield
06aa06d686
Added support for setting texture units in the new TexGenNode.
2004-06-17 14:02:15 +00:00
Robert Osfield
78d075eb24
Added new TexGenNode class for positioning tex gens.
2004-06-14 19:11:04 +00:00
Robert Osfield
8edafc3b22
Updated clampProjectionMatrix methods
2004-05-25 20:35:14 +00:00
Robert Osfield
5836d60fbd
Added osg::CullSettings class as a way of collecting all the various
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settings related to the cull traversal in one place, so we can keep APIs
for settings these values more consistent.
2004-04-30 15:35:31 +00:00
Robert Osfield
5d79eb1c9d
Added support for fine grained computation of the near plane, by taking
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into account individual primitives culled against the view frustum.
Added better support for computing the near far for billboards.
2004-04-29 22:21:06 +00:00
Robert Osfield
b4774099d6
Fixed the clampProjectionMatrix method so it doesn't modify the input
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znar and zfar, by avoid the use of float/double&.
2004-01-29 20:14:20 +00:00
Robert Osfield
39d7afaed2
Added support for CullVisitor::clampProjectionMatrixCallback
2004-01-28 10:49:23 +00:00
Robert Osfield
d4cfaae406
Fixed typo's of ImpostorSprite
2004-01-13 09:47:50 +00:00
Robert Osfield
fdd5a72115
Added extra clampProjectionMatrix methods to handle both Matrixd and Matrixf
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pathways.
2003-12-21 13:11:36 +00:00
Robert Osfield
1158e4605d
Added support for updating the SceneView projection matrix from the values
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of near and far computed during the cull traversal.
2003-12-15 23:23:45 +00:00
Robert Osfield
bd44cfcfd8
Added a Matrix::value_type typedef'd trait into osg::Matrix, defaulting its
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value to float, and converted the internal code across to use value_type. This
allows Matrix to be converted to use double's simply by change the definition
of value_type. Added Matrix::glLoadlMatrix and Matrix::glMultMatrix() to
help encapsulate the changes between float and double matrix usage.
Updated code that uses Matrix so it doesn't assume float or double matrices.
2003-09-03 10:47:25 +00:00
Robert Osfield
e530912744
Made Matrix a typedef to Matrixf, and converted the old Matrix to Matrixf, as
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part of prep for supporting both Matrixf (float) and Matrixd (double).
Added osg::Matrixf::glLoadMatrix() and osg::Matrixf::glMultiMatrix() methods
and changed corresponding usage of glLoad/MultMatrixf() calls across to use these
methods. Again prep for support Matrixd.
Fixes for VisualStudio 6.0 compile.
2003-09-02 17:19:18 +00:00
Robert Osfield
c2eabe1d4b
Added osg::PagedLOD and osgProducer::DatabasePager class, and linked up osgProducer::Viewer
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to manage the pager.
2003-07-08 14:44:00 +00:00
Don BURNS
15f88f35b2
*** empty log message ***
2003-06-24 15:40:09 +00:00
Robert Osfield
d2d9b97953
Added set/getNearFarRatio() to CullVisitor.
2003-05-01 19:56:02 +00:00
Robert Osfield
2166f9b701
Fixes to the Impostor implementation.
2003-04-09 21:53:09 +00:00
Robert Osfield
c2b4a05825
Minor fixes to ReaderWriter and Paragraph to help work with use of Doxygen.
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Fix to CullVisior to handle the new no referenced counted cull and draw traversal.
2003-02-10 13:58:39 +00:00
Robert Osfield
48bda9cc79
Added new Copyright/License notice to header and source files.
2003-01-21 16:45:36 +00:00
Robert Osfield
f36bc69c58
Made the more of the OSG's referenced object desctructors protected to ensure
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that they arn't created on the stack inappropriately.
Split the implemention of Matrix up so that it is a simple no referenced counted
class and can be safefly created on the stack. To support referenced counting a
seperate subclass now exists, this is RefMatrix which inherits from both Matrix and
Object.
2003-01-10 09:25:42 +00:00
Robert Osfield
ee3348afc9
Added txp::TerrapageNode to the txp plugin, and implemented the node so that it
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automatically assign handles the updates of eye points and database merges.
2002-12-17 15:41:05 +00:00
Robert Osfield
00cc3a1833
Converted the instance of osgNew and osgDelete back to new and delete as part
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of depecating the include/osg/MemoryManager
2002-12-16 13:40:58 +00:00
Robert Osfield
8e84722f90
Added LEFT_EYE and RIGHT_EYE stereo to osg::DisplaySettings/osgUtil::SceneView
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Renamed LODBias to LODScale.
2002-11-12 10:22:38 +00:00
Robert Osfield
70861ef70e
Converted osg::LOD from used n+1 successive ranges to n min/max ranges,
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one min/max pair per child. Converted the rest of the OSG to use the new
osg::LOD node.
2002-10-06 20:33:13 +00:00
Robert Osfield
f11410928f
Simplified the depth calculation code in CullVisitor so that it always computes
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the depth of all drawables, so that it is always safe for RenderBin sort routines can use
these values directly.
Add an example of a RenderBin::SortCallback to sgv.cpp.
2002-09-18 14:57:01 +00:00
Robert Osfield
12226e4371
Converted the instances of const built in types being returned from methods
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and passed as paramters into straight forward non const built in types,
i.e. const bool foogbar(const int) becomes bool foobar(int).
2002-09-02 12:31:35 +00:00
Robert Osfield
b23a48a763
Renamed the osg::EarthSky to osg::ClearNode to make it more obvious what
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role it has play and make it more relevant to non vis-sim applications.
2002-08-19 11:42:37 +00:00
Robert Osfield
48b3be40e9
Various fixes to constructors to ensure that all variables are initialized.
2002-07-20 23:54:55 +00:00
Robert Osfield
3a964a6b93
Updated docs and added osgGA
2002-07-16 20:07:32 +00:00
Robert Osfield
f4a167c64c
Added setCurrentRenderBin() method.
2002-07-10 09:04:28 +00:00
Don BURNS
d2aa4270ce
Added support for CullVisitor to contain a osg::State. This used when
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cull Callbacks require the contextID for doing operations on texture
objects, for example. Modified CullVisitor SceneView and Drawable
2002-07-02 06:22:28 +00:00
Robert Osfield
fa13d948b5
A little more work on Occlusion culling.
2002-06-11 19:52:55 +00:00
Robert Osfield
348419219d
Created new helper class osg::CullStack to handle the accumulation of projection,
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modelview and culling sets, to be used during travesal of the scene graph, such
as the cull traversal.
2002-06-10 11:21:21 +00:00
Robert Osfield
5feba17410
Added new osg::OccluderNode which subclasses from osg::Group, and will
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provide hooks for adding ConvexPlanerOccluders to the scene.
2002-06-05 09:39:04 +00:00
Robert Osfield
f67be7c07f
Further work on moving culling functionality from CullVisitor into CullingSet,
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in preperation for occlusion culling.
2002-06-04 15:21:24 +00:00
Robert Osfield
db78726acf
Updates to shadow occlusion culling code.
2002-06-03 17:49:28 +00:00