Commit Graph

12487 Commits

Author SHA1 Message Date
Robert Osfield
de428146b9 Fixed build 2013-08-23 16:47:27 +00:00
Robert Osfield
ef32fab30e Added color property to FontData parsing 2013-08-23 11:42:52 +00:00
Robert Osfield
d7038e1be1 Quitened down debug message 2013-08-22 13:39:36 +00:00
Robert Osfield
11685a3e0c Removed debug messages 2013-08-22 12:37:49 +00:00
Robert Osfield
79c9aa7d02 Quitened down debug message 2013-08-22 12:07:55 +00:00
Robert Osfield
ffa58776fe Quitened down debug message 2013-08-22 11:18:45 +00:00
Robert Osfield
db449b9e09 Added warning when model file has not be found 2013-08-22 10:09:21 +00:00
Robert Osfield
464628b5c4 Reduced debug message level, and added a notify message for when an image isn't loaded 2013-08-22 10:05:29 +00:00
Robert Osfield
fcde15e136 Added test for serializers and fixed serializers 2013-08-22 07:49:22 +00:00
Robert Osfield
c678fed113 Added initial classes for present3D refactor 2013-08-21 19:54:03 +00:00
Robert Osfield
4e3715d4bb Moved old osgPresentation source files to osgPresentation/deprecated subdirectory. 2013-08-18 18:10:39 +00:00
Robert Osfield
28ce02915a Moved old present3D sources into local deprecated directory to clean up the main present3D source directory for future refactored present3D 2013-08-18 16:59:11 +00:00
Robert Osfield
bd7ec9c5f7 Added initial cut of basic scripting support, introducing an osg::Script object to wrap up the individual scripts, osg::ScriptCallback for assigning a Script as node callback and an osg::ScriptEngine base class that plugins implement to provided support for specific scripting languages.
Provided are lua, python and V8 (for javascript) plugins that just open up enough of a link to the respective libs to run a script, there is no scene graph <-> script communication in current implementation.
2013-08-09 16:51:06 +00:00
Robert Osfield
babd6e0ee7 Removed CameraNode reference 2013-08-09 11:00:55 +00:00
Robert Osfield
eba9291e5c Removed unused includes 2013-08-09 07:46:22 +00:00
Robert Osfield
ef88a54125 Removed old cursor code 2013-08-09 07:38:32 +00:00
Robert Osfield
93ebfd6217 Added translucent version of cushion which isn't depth tested to enable one to see the cursor even when it's behind other objects 2013-08-08 17:21:20 +00:00
Robert Osfield
82401defc7 Added osgPresentation::Cursor class to wrap up 3D cursor in the scene functionality 2013-08-08 16:49:33 +00:00
Robert Osfield
835ee7aa8e Added osgpresentation example as a test bed for new osgPresentation object model.
First cut of example test bed is to test how easy it is to build against Lua, V8 and Python for purposes of running embedded scripts.
2013-08-07 17:08:38 +00:00
Robert Osfield
0c609bc17e From Aurelien Albert, "I've go some problem with the method "State_Utils::replace" : if the original_phrase is empty, it leads to an infinite loop.
Here is a path to prevent this."
2013-08-05 12:00:34 +00:00
Robert Osfield
90703f99ee Added missing initializer for _epsilon 2013-08-01 17:38:34 +00:00
Robert Osfield
5f6a1f4093 From Anish Thomas, added catch for to an empty DrawElementsUInt creation. 2013-08-01 11:25:02 +00:00
Robert Osfield
b69745f178 Updated ChangeLog and AUTHORS file 2013-08-01 10:38:02 +00:00
Robert Osfield
14f63cbe67 From Ulrich Hertlein, "Based on the exchange on osg-users I went ahead and reworked shp/XBaseParser to avoid
weird behaviour (closing stdin) and leaking file descriptors, as well as some const-ness."
2013-08-01 10:28:12 +00:00
Robert Osfield
46ec50aecb From Sebastian Messerschmidt, "Seems like your re-factoring didn't really produces the correct results.
You can check with the tester2.flt provided earlier and check with the result image.
I double checked this with OpenFlight creator, and it seems the yaw is broken.

With my initial quaternion version is seems correct and if I change the


float cos_yaw = cosf(osg::inDegrees(yaw));
float sin_yaw = sinf(osg::inDegrees(yaw));

to be
float cos_yaw = cosf(osg::inDegrees(-yaw));
float sin_yaw = sinf(osg::inDegrees(-yaw));

it seems to work as well."
2013-08-01 10:04:05 +00:00
Robert Osfield
837a680849 From Tom Jolley, "I found a couple more bugs after closely looking at the small piece of deprecated geometry in my model. There were problems with more than one primitive in a couple places. The first was the number of vertices were not being accumulated for DrawArraysPrimitiveType (caused another crash). The second is I had to move target_vindex and source_pindex before the PrimitiveSetList loop so they don't get reset on the next primitive (otherwise you end up with a lot of zeros in per vertex lists)." 2013-08-01 10:00:31 +00:00
Robert Osfield
07365c1073 Added osg::RenderInfo::pushRenderBin()/popRenderBin() and RenderInfo::getRenderBinStack() and getCameraStack() access methods for getting access to the current RenderBin/RenderStage. 2013-08-01 07:19:45 +00:00
Robert Osfield
364e2765e7 Added Intersector::get/setEpsilon(double) to allow users to control what epsilon is used by the LineSegmentIntersector when doing testing of itersections with bounding boxes 2013-07-31 13:11:49 +00:00
Robert Osfield
9c9939e5d4 From Aurelien Albert, "Here is the code to get access to OpenGL handle of an osg::FrameBufferObject" 2013-07-31 07:11:07 +00:00
Robert Osfield
9878a83894 From Tom Jolly, "I ran across this error reading one of our older files. An iterator was being changed inside a loop that caused a crash." 2013-07-31 06:56:31 +00:00
Robert Osfield
56cb7de72a From Sergey Kurdakov, fixed GLES2 invalid enumerant warning by disabling the check against GL_MAX_TEXTURE_COORDS under GLES. 2013-07-31 06:42:49 +00:00
Robert Osfield
52761f2c29 Changed default cull mask to match the left cull mask so that mono rendering of presentations with left/right stereo images/movies works fine. 2013-07-30 06:39:33 +00:00
Robert Osfield
fb8db6cb73 Removed trailing spaces 2013-07-30 06:36:49 +00:00
Robert Osfield
846001f06d Merged from OSG-3.2 branch the removal of check for Asio under Windows 2013-07-30 06:12:31 +00:00
Robert Osfield
0620f249a5 Changed default of serialize draw to off 2013-07-24 17:30:46 +00:00
Robert Osfield
019bccfa6f Pulled in READE, NEWS and AUTHORS changes from OSG-3.2 branch. 2013-07-24 14:24:33 +00:00
Robert Osfield
75fd039dba Added GL2Extensions::isDrawBuffersSupported() and usage of this in FrameBufferObject.cpp to prevent crash under GLES2 when users attempt to use MRT when it's not supported 2013-07-24 13:02:32 +00:00
Robert Osfield
9b733baf02 Updated NEWS from OSG-3.2 branch 2013-07-24 12:51:13 +00:00
Robert Osfield
ee5a1b0a83 Fixed warning 2013-07-24 12:48:59 +00:00
Robert Osfield
8d3e46dfac Updated SO version for post 3.2 era. 2013-07-24 12:25:18 +00:00
Robert Osfield
75226e6b68 Added getCallbacks() methods 2013-07-24 12:17:06 +00:00
Robert Osfield
085d3af14c From Rocco Martino, build fix for compiling against ffmpeg/trunk 2013-07-23 18:11:35 +00:00
Robert Osfield
ca3efe6bdc Added NOT ANDROID to force use of posix API when building for Android under Windows 2013-07-23 15:28:31 +00:00
Robert Osfield
c21b60b038 Added lazy setting of the UserDataContainer to avoid unncessarily create a UserDataContain when an empty description list is passed to Node::setDescriptions(..) 2013-07-23 10:24:28 +00:00
Robert Osfield
51075421d3 Fixed crash when open(..) returns an error. 2013-07-23 09:54:25 +00:00
Robert Osfield
f6c3c8ac00 From Torben Dannhauer, "Please find attached further changes to make library auto detection
functional again for some libraries:

Find3rdPa..: Fix to find libxml2
FindCollada: Rearranged to handle different MSVC versions more effective.
This file is already prepared for the upcoming VS 2013.
FindNVTT: introduced management of debug libraries (also auto detected).
"
2013-07-23 05:25:39 +00:00
Robert Osfield
fcca4032ef From Andreas Ekstrand, "Attached is a small modification of the Collada writer that protects from crashes due to valArray being NULL in some situations." 2013-07-22 13:31:32 +00:00
Robert Osfield
a802729562 Added FRAME_BUFFER_OBJECT enum 2013-07-22 10:15:59 +00:00
Robert Osfield
95d5a19319 Updated OpenThreads version 2013-07-22 10:15:44 +00:00
Robert Osfield
4a2e1534d5 From Christian Ruzicka, "with the current touch implementation on iOS the touches are not forwarded to parent views because the base implementation is not called. Also see the "Best Practices" in the iOS documentation for event handling:
http://developer.apple.com/library/ios/#documentation/EventHandling/Conceptual/EventHandlingiPhoneOS/multitouch_background/multitouch_background.html

"If you handle events in a subclass of any other UIKit responder class:
- You do not have to implement all of the event handling methods.
- In the methods you do implement, be sure to call the superclass implementation. For example, [super touchesBegan:touches withEvent:event]."

I added the missing lines and tested it with OSG 3.1.9 and iOS SDK 6.1."
2013-07-19 21:05:54 +00:00