Robert Osfield
3235f4fa22
Added ability to write out the selected parts of the scene graph.
2006-01-03 16:52:06 +00:00
Robert Osfield
6fe4be23e6
Ported picking across to using PickVisitor.
2005-12-23 10:59:31 +00:00
Robert Osfield
061976f4d4
Fixed typo in text string.
2005-12-16 14:53:51 +00:00
Robert Osfield
c41d027e6b
Fixed the text to match the implementation.
2005-12-09 19:54:31 +00:00
Robert Osfield
be850746e4
From Eric Wing, fixed typo induced bug.
2005-12-07 11:38:39 +00:00
Robert Osfield
2d14519946
Enabled thread safe counting by default.
2005-12-07 09:48:28 +00:00
Robert Osfield
a865ea7773
Removed osgdemeter example from distribution because it no longer compiles,
...
and Demeter itself nolonger compiles, osgdemeter has now been moved to the community
section of openscenegraph.org.
2005-12-06 12:07:34 +00:00
Robert Osfield
e1454d22a7
Attempt at build fixes for IRIX.
2005-12-05 10:24:02 +00:00
Robert Osfield
edf4598838
From Geoff Michel, Fix to prevent Producer::Trackball being set up with a negative
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radius.
2005-12-05 10:08:52 +00:00
Robert Osfield
b1f9e1dfd7
Added comments.
2005-12-01 16:43:40 +00:00
Robert Osfield
1c9f1b8eb1
Added TestSupportCallback to properly handle querry of OpenGL support of
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vertex texturing in GLSL.
2005-12-01 14:09:38 +00:00
Robert Osfield
2ce7718a66
From Eric Wing, fixes for "warning: converting of negative value '-0x00000000000000001' to 'unsigned int'"
2005-11-29 11:39:07 +00:00
Robert Osfield
caaecc9f2a
Switched off the VBO usage in osgparametric as it was tripping up ATI and 3DLabs drivers.
2005-11-29 08:59:30 +00:00
Robert Osfield
0514427c0a
Fixed warning.
2005-11-28 10:58:09 +00:00
Robert Osfield
81435a28b9
From Gideon May, port to OSX of GLUT examples.
2005-11-28 09:15:46 +00:00
Robert Osfield
3881a55564
From Geoff Michel, fix for the scaling of the random number generation.
2005-11-27 15:32:57 +00:00
Robert Osfield
0663c3b653
From John Donovan, typo fixes.
2005-11-25 19:18:12 +00:00
Robert Osfield
13cd57eafc
Lightened by the ambientBias term.
2005-11-24 19:53:20 +00:00
Robert Osfield
b5a5cd7901
Changed the default value of Texture::_resizeNonPowerOfTwoHint to true, to
...
improve the backwards compatibility of peformance on systems that have OpenGL2.0
drivers but without hardware that can't handle non power of two textures.
2005-11-24 10:28:09 +00:00
Robert Osfield
b4fb878e1e
Fixed mistmatch of ReadFileCallback type.
2005-11-23 12:16:22 +00:00
Robert Osfield
91855e7c50
Replaced tabs with spaces in examples.
2005-11-17 20:22:55 +00:00
Robert Osfield
74f90ed9a4
From Mike Weiblen, "fix for another one of those GLSL syntax errors that slip thru the nvidia compiler.
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gl_TexCoord[] is an array of vec4, and must be reduced to a vec2 for use with texture2D()"
2005-11-17 11:22:09 +00:00
Robert Osfield
d91f2c631d
Improved handling of core OSG being compile with float Matrices.
2005-11-17 09:57:40 +00:00
Robert Osfield
6bedddf146
Ran dos2unix on makefile.
2005-11-16 20:27:28 +00:00
Robert Osfield
10b5d505a2
From Joakim Simonsson/Robert Osfield. Fixed line endings.
2005-11-15 22:18:29 +00:00
Robert Osfield
4eb5b0d715
Added proper descriptions of examples in place of the copy and paste description.
2005-11-15 22:07:54 +00:00
Robert Osfield
dd622d7a9a
From Mike Weiblen, switched off lighting of points to make them clearer
2005-11-15 08:56:05 +00:00
Robert Osfield
91f5b9b04e
Fixes for VS6.0 build.
2005-11-11 12:45:59 +00:00
Robert Osfield
6fb7ff83d7
Fixes for VS6.0
2005-11-10 20:04:16 +00:00
Robert Osfield
435e4b828c
Fixes for dumb VS6.0 compiler
2005-11-10 19:32:37 +00:00
Robert Osfield
06117353df
Fixes for VS6.0
2005-11-10 19:16:01 +00:00
Robert Osfield
cee8424c0f
Compile fixes for VS6.0.
2005-11-10 17:24:41 +00:00
Robert Osfield
c2f1527fe0
Added better control for cancel GraphicsThreads.
2005-11-10 15:25:06 +00:00
Robert Osfield
20d9c3c3c4
Compile fixes for VS7.1
2005-11-10 09:42:34 +00:00
Robert Osfield
2bd868cd1c
Added release and flush of OpenGL objects after build of the terrain database to prevent
...
the build graphics context state leaking into the viewers graphics context set.
2005-11-09 20:26:34 +00:00
Robert Osfield
1c73f6af2b
Moved the blink sequence light points down so they are visible in the default
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camera position.
2005-11-09 17:08:50 +00:00
Robert Osfield
38103c588b
Changed the NO_ROTATION label so it is aligned with the XZ plane to make it easier to see.
2005-11-09 17:06:12 +00:00
Robert Osfield
83d492162e
Added the support in AnimationPathCallback for taking a pivot, axis and rotation rate
...
paramters in its constructor to allow it to be used to create rotations around a point.
This provides the same interface and functionality as osgUtil::TransformCallback but
has the advantage and AnimationPathCallback is fully supported by the .osg and .ive file formats.
2005-11-09 15:11:22 +00:00
Robert Osfield
4d42be705d
Reduced the size of the "oversized" cessna.osg
2005-11-09 13:39:08 +00:00
Robert Osfield
6c3c5554b6
Update texture file names to reflect new files in OpenSceneGraph-Data distribution.
2005-11-09 13:18:46 +00:00
Robert Osfield
6c70812928
Fixed warnings.
2005-11-09 10:41:52 +00:00
Robert Osfield
28d939e617
Fixed compile warning.
2005-11-09 10:37:10 +00:00
Robert Osfield
53e075f78b
From Brad Colbert/Robert Osfield: added s/getSourceFormat and s/getSourceType to osg::Texture
...
along with support for this Texture1D, 2D, 3D, TextureCubeMap and TextureRectangle. The
new SourceFormat and SourceType parameters are only used when no osg::Image is assigned to
an osg::Texture, and main use is for render to texture effects.
Added support for --hdr option in osgprerender, which utilises the new Texture::setSourceFormat/Type() methods.
2005-11-08 15:52:21 +00:00
Robert Osfield
416f908f29
From Ruben (with a few addition/changes from Robert), fixed the commandline of the osgsimplifier example. It now reads
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--ratio and --max-error.
---------------------------------------------------
2005-11-07 10:29:24 +00:00
Robert Osfield
6562aa4f5f
Added initial CameraNode and CameraView stups for the .ive loader
2005-11-03 10:16:38 +00:00
Robert Osfield
35b0dbc505
Added request for accumulator buffer.
2005-11-02 19:15:41 +00:00
Robert Osfield
366aaf72e8
From Brede Johnasen, changed wrap mode to CLAMP_TO_EDGE to avoid edges being
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seen when zoomed into the reflectio map.
2005-11-02 15:56:29 +00:00
Robert Osfield
b0df518d11
Added handling of CameraNode into PickVisitor in src/osgProducer/Viewer.cpp. This
...
is unlikely to be the final solution, but does at least fix part of the problem of handling
picking HUD's underneath CameraNodes.
2005-11-02 15:23:54 +00:00
Robert Osfield
7e858b15f1
From Marco Jez, added Image/ path to image files to help find them from the OpenSceneGraph-Data directory.
2005-11-02 14:24:29 +00:00
Robert Osfield
682b867e4f
From Marco Jez, moved the rear view camera's viewport to the bottom left of window to accomdate a greater range of display sizes.
...
From Robert Osfield, made the background colour of the intersted camera a scaled down verson of the main background colour to make it more obvious.
2005-11-02 14:22:31 +00:00
Robert Osfield
5319e1d650
Added an image negation callback to the render to image. Added commandline docs
...
for the new --image and --texture-rectangle options.
2005-11-01 19:32:26 +00:00
Robert Osfield
12bd1f7d4b
Added usage of image copy and modification.
2005-11-01 17:07:55 +00:00
Robert Osfield
37aa7f55a6
Added warning message for when no file is loaded.
2005-10-28 14:02:37 +00:00
Robert Osfield
ab1bd48511
Moved SceneView across to use an osg::CameraNode to store the projection and view matrices,
...
the viewport, the clear colour and the subgraph needing rendered. This is done
transparently so all existing functionality will behave as before. What it does
add is the ability to set a SceneView directly by a single osg::CameraNode when required.
2005-10-28 13:11:56 +00:00
Robert Osfield
9c94bf2fdc
Added command line option --overlay to turn on the use of an OverlayNode.
2005-10-28 10:11:12 +00:00
Robert Osfield
839f2058cc
From Mike Weiblen, added check to make sure that vertex texture was
...
supported in the OpenGL driver.
2005-10-28 08:35:55 +00:00
Robert Osfield
52b7ce608e
Added option to osgdepthpartion for loading the model specified on the commandline.
2005-10-27 13:53:55 +00:00
Robert Osfield
601ac461a2
From Ravi Mathur, "New functionality is the ability to automatically determine the
...
maximum traversal depth necessary to obtain an accurate estimate of
the minimum number of required cameras. In addition, the user can
specify an absolute maximum traversal depth that will not be exceeded."
2005-10-27 09:38:06 +00:00
Robert Osfield
0906851eeb
From Geoff Michel, update to osgdelaunday.
2005-10-27 09:37:38 +00:00
Robert Osfield
598dda59f5
From Geoff Michel, added support for constrain delaunay triangultion, and osgdelaunay example.
2005-10-25 13:28:48 +00:00
Robert Osfield
fe1536ebd6
Fixed compile warnings.
2005-10-24 13:46:31 +00:00
Robert Osfield
5d1b46d25f
Changed the "Cessna" text so that it is sized according to OBJECT_COORDS rather
...
than SCREEN_COORDS as the later was causing problems with the pixel size based LOD selection.
2005-10-13 10:29:40 +00:00
Robert Osfield
1e508d432b
Added SmokeTrailEffect which renders created particles as single quad or line
...
strip, in the case of the quad strip the strip is aligned to the be orthogonal with
the eye point.
2005-10-12 18:42:36 +00:00
Robert Osfield
b7fd3bfdc4
From Ravi Mathur, osgdepthpartition example program.
2005-10-10 10:10:44 +00:00
Robert Osfield
18d680d01f
Improved the UpdateCameraAndTexGenCallback so it properly handles rotation and
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translations within the reflector nodepath.
2005-10-06 20:02:18 +00:00
Robert Osfield
cf2974329f
Added code paths for PBuffer RTT support.
2005-10-04 18:50:00 +00:00
Robert Osfield
c401e31bd8
Added test cases for SphereSegment intersection code.
2005-10-01 19:28:34 +00:00
Robert Osfield
d82d598115
Fixed typo of CameraNode::setRenderTargetImplementation(..)
2005-09-29 09:36:51 +00:00
Robert Osfield
b38f491c12
From Volker Walkiewicz (with tweaks from Robert Osfield):
...
Fix to the update of the error metrics on the edges in the simplification mesh that are affected by an edge collapse.
Addition of 'n' and 'p' keyboard control in osgsimplifier example to allow users to control the sample ratio manually.
2005-09-28 16:05:35 +00:00
Robert Osfield
07d7d39eb5
Added TexEnv DECAL mode.
2005-09-26 11:24:14 +00:00
Robert Osfield
30478f0fef
From Mike Weiblen: support for OSGHANGGLIDE_REVERSE_CONTROLS env which reverses
...
the pitch and roll control to account from Mike's "unique" way of flying hang gliders :-)
2005-09-19 15:33:25 +00:00
Robert Osfield
d1108ea862
Added support for "-O OutputTextureFiles" options string in .osg plugin to
...
allow texture files to be written out when writing out a .osg file.
2005-09-19 14:07:44 +00:00
Robert Osfield
d2f98ef56e
Added line connectivity code.
2005-09-15 20:03:37 +00:00
Robert Osfield
e2361865fc
From Sondra Iverson, "The options to rewind/restart and to toggle looping in the osgmovie
...
example have been implemented. "
2005-09-11 19:05:30 +00:00
Robert Osfield
745834c329
Added triangle index functor to src/osgUtil/SphereSegment.cpp for computing
...
the intersection between an indivual geometry and the sphere segment.
Converted the terrain in osgspheresegment to be an osg::Geometry based
drawable rather than a osg::ShapeDrawable/osg::HeightField one to make it
more practicle to use as a test for the new SphereSegment intersection code.
2005-09-09 11:13:40 +00:00
Robert Osfield
559219f519
Added initial interface for computing intersections between sphere segments
...
and terrain.
2005-09-08 13:10:04 +00:00
Robert Osfield
765db1998c
Added support for cullable state, that uses a polytope to define the extents
...
of objects that will be influenced by it.
2005-09-07 16:18:43 +00:00
Robert Osfield
58112d9591
Added a grid of lines into the OverlaySubgraph to demonstate use the
...
OverlayNode for applying general drawing onto terrain.
2005-09-06 20:28:53 +00:00
Robert Osfield
4e6a8cfcd5
Added s/getContinousUpdate(bool) method to OverlayNode.
2005-09-06 19:54:29 +00:00
Robert Osfield
5283c11f8a
Added osgSim::OverlayNode to osganimate and osgspheresegment examples, and
...
added support for setting texture size hint and coping with scene graphs
with CoordinateSystemNode in them.
2005-09-06 15:48:18 +00:00
Robert Osfield
db24ea247c
Changed #if
2005-09-05 13:27:48 +00:00
Robert Osfield
4795fb88e6
Added checking of EventVisitor type
2005-09-05 13:26:50 +00:00
Robert Osfield
b8d7a3bf44
Added event handler to shader code so that alphaCuttOff, transparency and
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sampleDensity are controlled via 'a', 't' and 'd' respectively.
2005-09-05 13:19:20 +00:00
Robert Osfield
efc4f2436f
Integrated shaders into source.
2005-09-05 10:40:04 +00:00
Robert Osfield
ab879525ef
Added all sides of the shader cube
2005-09-05 09:14:30 +00:00
Robert Osfield
7ed8bab8d4
Added preliminary GLSL shader path for volume rendering.
2005-09-05 07:48:55 +00:00
Robert Osfield
d58487c763
Changed red()/green()/blue()/alpha() to r()/g()/b()/a() for greater consistency
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across Vec* classes and with OpenGL Shander Lanaguage.
2005-09-03 20:56:25 +00:00
Robert Osfield
2ea5d71d82
Added commandline arguments for controlling number of cameras through to the windowing library to use.
2005-09-02 20:06:11 +00:00
Robert Osfield
4167a3f980
Added clean up class to help improve the exit of GraphicsThread
2005-09-02 13:10:46 +00:00
Robert Osfield
727e55a63a
Removed circular reference of osg::CameraNode, fixing memory leak. Added
...
a auto exit after a maximum number of frames are completed.
2005-08-31 20:39:05 +00:00
Robert Osfield
a420782199
Added osgSim::OverlayNode setup in osgsimulation, and added preliminary test
...
code to the osgSim::OverlayNode to test osgsimulation/the architecture.
2005-08-31 15:04:27 +00:00
Robert Osfield
af7eba1a7f
Set number of cameras to 3.
2005-08-31 13:43:29 +00:00
Robert Osfield
8686ed3136
Disable the glFinishBarrierOp usage as glFinish was spin locking the CPU :-|
2005-08-31 12:49:23 +00:00
Robert Osfield
c1ebc87c2c
Seperated out the cull and draw traversals into their own operations,
...
and added a glFinishBarrierOp which can be placed between the cull and the
draw or after swap.
2005-08-31 10:55:58 +00:00
Robert Osfield
3b065bc163
Add comments explain how example works.
2005-08-31 09:21:34 +00:00
Robert Osfield
c02e91c1b4
Added support for GrapicsOpeations that are reused each frame, cleaned up
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osgcamera example.
2005-08-30 22:28:30 +00:00
Robert Osfield
f9bcde3cf0
Added name and keep member variables to osg::GraphicsThread::Operation to allow
...
the names of the operations to be logged for stats purposes, or used when
do searches of the operation list. The keep member variable tells the graphics
thread run loop wether to remove the entry from the list once its been called.
2005-08-30 19:03:02 +00:00
Robert Osfield
aba3b4fa67
Clean up and fixes to GraphicThread class, and osgcamera example.
2005-08-30 14:41:08 +00:00
Robert Osfield
ceadd41ef1
Fixed reading and writng of data.
2005-08-29 20:38:46 +00:00
Robert Osfield
492956d73e
Added scratch pad reset.
2005-08-29 20:16:15 +00:00