Commit Graph

3314 Commits

Author SHA1 Message Date
Robert Osfield
1e45b24a7f Added exports 2009-06-18 08:29:20 +00:00
Robert Osfield
73b423ad85 Replaced forward declarations 2009-06-17 16:54:39 +00:00
Robert Osfield
acf07b5b22 Made method names consistent with each other 2009-06-17 15:12:50 +00:00
Robert Osfield
ad8f2d8974 Changed build OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION to ON and then fixed all the resulting build errors. 2009-06-17 10:39:39 +00:00
Robert Osfield
7c4225e574 Fixed error in DisplaySettings::setNumOfHttpDatabaseThreadsHint 2009-06-17 08:56:11 +00:00
Cedric Pinson
c4c5ca7566 From Cedric Pinson, split timeline classes in differents files, cleanup and add a statshandler to visualize current action in timeline 2009-06-15 14:48:37 +00:00
Cedric Pinson
b2943aa50a From Cedric Pinson, fix copy constructor for clone operation for Bone, add a missing contructor with quaternion for Target 2009-06-14 23:30:47 +00:00
Robert Osfield
d60801be3f From Mathias Froehlich, "attached is a change to the ProxyNode that also includes ProxyNode local
database options like recently added to PagedLOD.

Also there is a change to the traverse method:
The previous ProxyNode checks the VisitorType to be a CULL_VISITOR and the
presence of a request handler to submit a database request.
In contrast to that PagedLOD uses the request handler if it is there - even if
the visitor type is not a cull visitor.
The change removes the cull visitor test from the ProxyNode so that it behaves
like the PagedLOD.
I believe that the presence of a request handler in a visitor might be
sufficient to trigger the requests as this is done in the PagedLOD anyway.

Based on rev 10332."
2009-06-12 10:08:15 +00:00
Robert Osfield
27cf68b22d Replaced frame delta computation that was originally based on a local static variable, replacing it with member variable to tracking the previous frame time. This fixes a bug in the wind computation when multiple PrecipitaionEffects are in the scene. 2009-06-11 14:56:54 +00:00
Robert Osfield
3171be0ff7 From Gustav Haapalahti and Robert Osfield,
First Submission email from Gustav:
"This submission adds a --cache option to osgconv and osgviewer that enables setObjectCacheHint(osgDB::Options::CACHE_ALL); It greatly reduces memory usage when a .osg file has lots of external references with ProxyNode:s that points to the same file.

Options are also added to the osg plugin. The code was already mostly implemented but there was no way to change the options.
includeExternalReferences
writeExternalReferenceFiles
A counter is added to keep track if an external file has already been written down to avoid writing the same file over and over again. If it has already been written once then it is not written again.
The counter is added to the Output class in osgDB.
"

Second Submission email from Gustav:
"This is a continuation to my previous submission.
I noticed that the same problem that I fixed in ProxyNode.cpp for the osg plugin (external files being written over and over again) also existed in the ive plugin. I attached a submission where the ive plugin remembers which external files that have already been written and do not write them again."


Changes to the above done by Robert Osfield,

    changed command line parameter to --enable-object-cache
    changed set/get methods in osgDB::Output and ive/DataOutputStream.cpp to be s/getExternalFileWritten(const std::string&)
    cleaned up set up of osgDB::Options.
2009-06-08 16:50:50 +00:00
Robert Osfield
58184612d4 From Konstantin Sinitsyn, support for GL_EXT_blend_equation_separate extension like in osg::BlendEquation. 2009-06-08 13:46:39 +00:00
Robert Osfield
a09353f931 Fixed doc message 2009-06-08 12:44:23 +00:00
Robert Osfield
aa69137fb8 Added collateReferencesToDependentCameras() and clearReferencesToDependentCameras() methods into RenderStage and SceneView, and use
of these methods in src/osgViewer/Renderer.cpp to make sure that the draw thread keeps references to all in scene graph Cameras
that are being used by the drawing threads, to keep the Camera's alive even when the main thread removes these Cameras from the scene graph.
2009-06-05 19:05:37 +00:00
Robert Osfield
482a18b9f2 Added depends_on template and usage in RenderBin to help with static variable destruction ordering 2009-06-05 11:48:35 +00:00
Robert Osfield
40155d59b4 Implemented updating of revision files as new data is writing to the FileCache 2009-06-04 14:07:12 +00:00
Robert Osfield
1f878303b4 Implemented DatabasePath in DatabaseBase revision classes 2009-06-02 16:54:34 +00:00
Robert Osfield
986fc05ac1 Added revisions plugin in support of paged database revisions. 2009-05-29 18:24:47 +00:00
Robert Osfield
23c7646702 Introduced first iterations of DatabaseRevision classes for managing the revisioning of http hosted databases 2009-05-29 08:24:11 +00:00
Robert Osfield
45ec1a163c Added support for RenderBin::SortMode::TRAVERSAL_ORDER to enable rendering of scene graph drawables in the order that they were traversed in. 2009-05-27 09:54:17 +00:00
Robert Osfield
4a823acce0 Changed Status enums to ActionStatus and TimelineStatus to avoid X11 problems 2009-05-25 12:04:29 +00:00
Robert Osfield
56c32eb131 Changed TerrainManipulator to use HEADING rather than AZIM to keep it consistent with SphericalManipulator 2009-05-20 11:08:57 +00:00
Robert Osfield
cd18dc01da Converted SphericalManipulator to use Elevation and Heading rather than Zenith and Azimuth. 2009-05-20 10:58:29 +00:00
Robert Osfield
323deba59c From Martin Beckett, "In MatrixManipulator can we have computeHomePosition() use _homeUp rather than the hardcoded (0,0,1).
This makes it possible to redefine the viewing direction of 'home' in the other manipulator - so home in a GIS app could be a plan view.
Since _homeUp is set to (0,0,1) and no current code changes it there shouldn't be any difference for current users."
2009-05-19 14:03:09 +00:00
Robert Osfield
4d9d02e880 Changed the default home position so that it's consistent with other OSG manipulators. Added setter of properties of the SphericalManipualtor, moved across to using doubles internally 2009-05-19 12:21:42 +00:00
Robert Osfield
22fa18d585 From Mojtaba Fathi, "I've developed a new manipulator which uses azimuth and zenith angles to rotate scene and so avoids Roll angle rotation, such that scene is always seen as Z upward." 2009-05-19 11:18:03 +00:00
Robert Osfield
d38fb904d3 From Maciej Krol,"With advent of GUI applications in OSG there is a growing need to redirect notification messages to third party systems. For example windows applications do not have console output, it would be appropriate to redirect notifications to GUI widget or debug output. I have revamped notification system to fit this need. New notification stream is using NotifyHandler as a message sink. Handler is called whenever stream is synchronized (i.e. after <<std::endl). Standard streams std::cout and std::cerr are no longer used although by default StandardNotifyHandler is a message sink. Custom notification handler can be set with osg::setNotifyHandler(NotifyHandler *) function.
Two implementations of NotifyHandler are currently available:
- StandardNotifyHandler, calls fputs(message, stderr) for severity <= WARN and fputs(message, stdout) for severity > WARN
- WinDebugNotifyHandler, windows users can redirect notifications to windows debug output, notifications can be viewed in output window of the debugger i.e. MSVC or DebugView (http://technet.microsoft.com/en-us/sysinternals/bb896647.aspx) (see screenshot).

I have seen on osg-users that some people do std::cerr.rdbuf(otherStream.rdbuf()) to redirect notifications. This trick will no longer work since osg::notify() returns internal osg::NotifyStream not std::cout or std::cerr. You can use osg::notify().rdbuf(otherStream.rdbuf()) to do this instead.

Additionally I've made some minor fixes:
- Minor imrovements to osg::notify documentation
- NullStream could crash by deleting stream buffer other than default NullStreamBuffer in the destructor i.e. after osg::notify(osg::DEBUG_FP).rdbuf(otherStream.rdbuf())"
2009-05-18 12:04:07 +00:00
Robert Osfield
7dead3f52d From Paul Obermeier, "Please find enclosed some changed OSG header files.
The changes are more or less just beautifications
(when looked at them from the C++ view), but make
wrapping OSG with SWIG easier.
I have tested the changes with both 2.8.1-rc4 and the
current head and would appreciate to incorporate the
changes in both branches.

Here is a description of the changes:

osg/BoundingSphere:
   Use the following typedef (like used in BoundingBox)
       typedef typename VT::value_type value_type;
   instead of
       typedef typename vec_type::value_type value_type;

   SWIG reports errors on the latter construct.
   Also makes it consistent with BoundingBox.


osg/Vec4ub:
   Consistent use of "value_type" throughout the file.


osg/Vec?b:
   Consistent use of "value_type" throughout the files.

   Also changed
       typedef char value_type;
   to
       typedef signed char value_type;

   In the case of a simple "char", SWIG assumes a string.
   Using "signed char" instead of "char" does not change
   the behaviour of the class.
"
2009-05-18 10:37:03 +00:00
Robert Osfield
47c922b0e5 Minor tweaks to avoid warnings when generating wrappers/doxygen documentation 2009-05-18 10:28:14 +00:00
Robert Osfield
6bcc1c527c From Ulrich Hertlein, "please find attached a patch for TrackballManipulator to fix zooming using the MBP touchpad. The old code would always zoom-in even when using the gesture to zoom-out.
Also attached are some code and documentation cleanups for GUIEventAdapter that collect related values (e.g. scrolling, tablet pen) in a struct.
"
2009-05-14 16:08:12 +00:00
Robert Osfield
6a269e24e5 From Stephan Huber, "attached you'll find some bugfixes and enhancements for the Cocoa
implementation of GraoicsWindowCocoa:

Enhancements/Bugfixes:

+ now it's possible to integrate osgViewer better into existing
cocoa-applications:
* create one or more NSOpenGLView(s) and add these to your window(s)
* create one or more NSWindows
* disable the integrated event-polling of osgViewer, and let the work be
done by Cocoa / NSApplicationRun. You'll have to run the osgViewer's
runloop in a separate thread

+ missing menu-event-handling implemented

+ added NSAutoReleasePools where necessary, this fixes some memory-leaks
+ fixed some crashes and thread-issues"
2009-05-14 15:34:15 +00:00
Robert Osfield
122ee0a001 Added ReaderWriter::fileExists() method to help enable querrying of existing of files on servers using the curl plugin 2009-05-13 19:46:16 +00:00
Robert Osfield
078fe9e84c Added support for Object, Image, HeightField and Shaders in FileCache 2009-05-13 19:44:27 +00:00
Robert Osfield
2e73fb2131 Fixed handling of space after = in options set up. 2009-05-13 15:05:23 +00:00
Robert Osfield
8138a7698f Moved getAttributeVec into public: to allow 3rd party code to access without having to subclass 2009-05-12 05:49:36 +00:00
Robert Osfield
5b89e2eb17 Moved ReadFile/WriteFile/FindFile/FileLocationCallbacks from include/osg/Options into their own Callbacks header/source file. 2009-05-11 16:38:40 +00:00
Robert Osfield
f939ea731e Moved Registry::ReadFileCallback + WriteFileCallback, and osgDB::ReaderWriter::Options into their own separate Options file and into the osgDB namespace.
Introduced a new callback osgDB::FindFileCallback that overrides the default behavior of findDataFile/findLibraryFile.

Introduced support for assigning ReaderWriter::Options directory to PagedLOD.

Introduced new osgDB::FileLocationCallback for assistancing the DatabasePager to know when a file is hosted on a local or remote file system.
2009-05-11 11:39:12 +00:00
Robert Osfield
67e0abf149 Added OSG_MIN_VERSION_REQUIRED, OSG_VERSION_LESS_THAN, OSG_VERSION_LESS_OR_EQUAL, OSG_VERSION_GREATER_THAN, OSG_VERSION_GREATER_OR_EQUAL macros to help out with management of feature usage in 3rd party libs and applications 2009-05-11 11:08:16 +00:00
Robert Osfield
c79b1f3ac8 Moved Options copy constructor to .cpp 2009-05-09 08:54:38 +00:00
Robert Osfield
b7b065abe3 Refactored the Registry::ReadFileCallback, WriteFileCallback and ReaderWriter::Options to they are now defined in their own header and in the osgDB namespace.
Introduced a new FindFileCallback to Registry to compliement the existing ReadFileCallback and WriteFileCallback.

Added support for assign Find, Read and WriteFileCallbacks to osdDB::Options to enable plugins/applications to override the callbacks just for that
read/write call and any nested file operations
2009-05-09 08:49:27 +00:00
Robert Osfield
24c19fa17e Changed setting of stack back assigned to push_back to fix bug with cull mask management. 2009-05-07 18:30:33 +00:00
Robert Osfield
7ea1a97afd From Frederic Bouvier, SetCursor fixes from GraphicsWindowWin32,
Original email from Frederic at start of thread:
"he patch attached, made from r10068, fix two things, in other of importance :

- the selected cursor is never shown ( second change in file ). Only the left arrow is always displayed.
- remove the arbitrary ( in my sense ) limitation that the user cannot choose a cursor with the same shape that one used when resizing the window. This limitation doesn't exist for X11, and we have a diverging behaviour there ( first change in file ). Flightgear use the LeftRightCursor in look around mode."

Follow up email from Frederic (with changes that finally made it into this check in:
"I've just tested Mark's suggestion and it works perfectly, even when the
cursor goes to the border then come back inside the window.
But his patch doesn't seem to be based on the last revision of the
files, or at least not on the trunk, and there are more changes than
expected in them, including some loss from the previous patches.
The patch attached is based on r10068 of
src/osgViewer/GraphicsWindowWin32.cpp and r10067 of
include/osgViewer/api/Win32/GraphicsWindowWin32"
2009-05-07 13:30:54 +00:00
Robert Osfield
e40102c954 Added export for windows build 2009-05-01 10:24:51 +00:00
Robert Osfield
d2f3615833 Build fixes 2009-04-30 08:27:07 +00:00
Robert Osfield
590ac02859 Created a simple XmlNode parser class for reading of basic xml files, such as used by present3D.
Converted Present3D across from using libxml2 to using the new osgDB::XmlNode/XmlNode::Input classes from Xml Parsing.
This changes removes the dependency on libxml2, and allows the present3D application and p3d to work on all platforms.
2009-04-29 20:30:21 +00:00
Robert Osfield
48a9b90dc5 Added suggestion of IntersectionVisitor instead. 2009-04-24 17:51:23 +00:00
Robert Osfield
619be4ced0 Changed doxygen docs to say deprecated 2009-04-24 17:49:34 +00:00
Robert Osfield
a50f0ccfaf Introduce new run frame rate management support to allow control of maximum frame rate and to support on demand rendering of frames 2009-04-24 16:20:50 +00:00
Robert Osfield
7b16ff5ae1 From Mathias Froehlich, Changed osg::TextureRectangle to use osg::Texutre::applyTexParameters() to take advantage of texture shadow extension settings for texture rectangle 2009-04-24 09:07:22 +00:00
Robert Osfield
c3e9f27f35 Updated version numbers in prep for 2.9.4 dev release 2009-04-22 16:33:24 +00:00
Robert Osfield
777b00353a From Mathias Froehlich, "attached is a change to TexGenNode rev 10060 that removes a private member
variable that is only initialized and copied by never used seriously.
"
2009-04-22 13:07:02 +00:00
Robert Osfield
616a96343c From Neil Hughes, "Please find attached two files that I've amended to add the IDC_HAND cursor for the windows platform." 2009-04-22 11:20:19 +00:00
Robert Osfield
b6182a1239 From Peter Amstutz, "Here is a simple change to osgViewer::GraphicsWindowWin32 to add a flag to WindowData to specify that the graphics window should not install an event handler of its own, per this discussion thread:
http://www.mail-archive.com/osg-users@lists.openscenegraph.org/msg23734.html

The change is source compatible with current osg code and will not affect current users, it simply adds an additional parameter to the GraphicsWindowWin32::WindowData struct constructor and defaults to the current behavior.

Attached are the files "include/osgViewer/api/Win32/GraphicsWindowWin32" and "src/osgViewer/GraphicsWindowWin32.cpp" with my changes, based on svn revision 10045.  In addition, I have provided an svn patch file with the same changes for your convenience.

I have discussed the matter with my supervisor, and agreed that my company makes no copyright claim over this extremely trivial change (or to put it another way, we assign copyright to the open scene graph community.)"
2009-04-22 11:12:03 +00:00
Robert Osfield
9407def083 Changed parameter for T* to const T*. 2009-04-22 10:46:12 +00:00
Robert Osfield
a551c4864d From Neil Hughes, "please find attached a new version of the ReaderWriter header file. This has additional functions to mimic the setPluginData functions for string data." 2009-04-21 11:48:08 +00:00
Robert Osfield
655f7df28e From Chris Hanson, "Fixed case of morphTarget argument in Doxygen comments." 2009-04-21 10:46:45 +00:00
Cedric Pinson
bc39983030 From Cedric Pinson, remove unsused method in Bone class\nadd namespace osgAnimation for Timeline constructors\nadd OSGANIMATION_EXPORT on VertexInfluence and Timeline class 2009-04-10 15:30:02 +00:00
Robert Osfield
c949789ac7 Updated version info for 2.9.3 dev release, fixed typo and updated wrappers 2009-04-10 11:00:54 +00:00
Robert Osfield
57f6f9f6df Added typedef and updated wrappers 2009-04-10 10:07:13 +00:00
Robert Osfield
c7b981f0d6 From Romain Charbit, "added a getConnectedSelections(Dragger&) method, so we can get which selections are connected to a dragger without make our own multimap, copying the existing _draggerSelectionMap (which is protected with no accessors) ." 2009-04-10 09:56:04 +00:00
Robert Osfield
4f72be65dc From Cory Riddell, "I added an _allowThrow bool and get / set accessors to
TrackballManipulator. The purpose of this is to disable throwing when
you release the mouse button while moving the mouse. The default
settings is true (ie, allow throw). The two source files are attached.
"
2009-04-09 14:31:15 +00:00
Robert Osfield
38b02a26a9 From Glenn Waldron, "Here is a first cut at the mime-type support we discussed a little while ago
(http://www.mail-archive.com/osg-users@lists.openscenegraph.org/msg23098.html)

Background: when you access a file over HTTP, you cannot rely on a file extension being present; instead the file's mime-type is conveyed in the HTTP Content-Type response header. This facility adds a mime-type-to-extension map to the registry to handle this.

There are two new osgDB::Registry functions which are pretty self-explanatory:

void addMimeTypeExtensionMapping( mime-type, extension )
ReaderWriter* getReaderWriterForMimeType( mime-type )

I also added the file osgDB/MimeTypes.cpp which houses a hard-coded list of built-in types. I took the list from here (http://www.webmaster-toolkit.com/mime-types.shtml) and then pared it down to include mostly image and video types, editing them to map to existing plugins where possible.

In addition, I updated the CURL plugin to a) install a set of built-in mime-type mappings, and b) use them to look up an extension in the event that the target filename does not have an extension.

Here is a test case. This URL pulls down a JPEG (without a file extension):
osgviewer --image "http://us.maps3.yimg.com/aerial.maps.yimg.com/ximg?v=1.8&s=256&t=a&r=1&x=0&y=0&z=2"
"
2009-04-09 14:00:16 +00:00
Robert Osfield
306ebea772 From James Killian, "refactored the management of the object cache enabling/disabling" 2009-04-08 14:06:29 +00:00
Cedric Pinson
4738d8ea24 From Serge Lages, Elastic added to EaseMotion 2009-04-07 08:40:49 +00:00
Robert Osfield
20ad246896 Added new virtual reseveElements, setElement, getElment and addElement methods to DrawElements
to make is easier to write code that can work on DrawElementUByte, UShort or UInt.

Changed the osgTerrain::GeometryTechnique so that it automatically chooses 
the use of DrawElementUShort or DrawElementsUInt accordining to the size of the tile.
2009-03-25 11:17:21 +00:00
Robert Osfield
988c69bba3 From Csaba Halasz, "here is another division by zero fix, this should be simpler ;)
It caused problem if the stats display was popped up before the pager
had anything to do."
2009-03-23 15:47:01 +00:00
Robert Osfield
00ee3b0a20 Cleaned up interface 2009-03-23 15:38:30 +00:00
Robert Osfield
38ee2f924d Bumped version numbers in prep for 2.7.2 dev release 2009-03-23 15:21:31 +00:00
Robert Osfield
1fd5eefbcf From Maciej Krol, "As promised to Roland I assembled simple shader generator. ShaderGenVisitor converts accumulated fixed function pipeline state sets to ones with shader programs. Generated state sets are attached to geometries and stored in ShaderGenCache for reuse.
Very simple cases of state configuration are supported (all the ones I really need):
- single per pixel not attenuated non spot light source ON/OFF
- exp2 fog ON/OFF
- diffuse texture in rgb + optional specular gloss in alpha (Texture unit 0) ON/OFF
- normal map texture (Texture unit 1 and Tangent in VertexAttribArray 6) ON/OFF
- blending and alpha testing (not in shader pipeline)

To view fixed function pipeline files and paged databases simply run >osgshadergen myfile.osg"
2009-03-23 11:53:06 +00:00
Robert Osfield
e60db47c1b Inroduced simple PrintVisitor class for helping debug scene graph structures 2009-03-19 11:11:51 +00:00
Robert Osfield
7b5f3ec92a Moved IncrementalCompileOperation out of include-src/osgUtil/GLObjectVisitor into their own files.
Added support to IncrementCompileOperation for controlling how much time is alloted to compilation and flush
2009-03-12 15:21:04 +00:00
Robert Osfield
c3fc21fa82 Added support for tracking the time since the last clear() call to enable other
classes to be able to find out how long the current graphics frame has been running.
2009-03-12 15:18:51 +00:00
Robert Osfield
5a537261a6 From Michael Platings, "I've been looking at the discussion from 2006 ("[osg-users] osgDB/Reentrant Mutex not threadsafe ?") about this, and having looked closely at OpenThreads::ReentrantMutex it's still not thread safe in the following situation:
In my example case, there are 2 threads - one is a worker thread created by OpenThreads::Thread. The other thread is the main thread i.e. the thread that is intrinsically created when you execute the application. The crucial problem is that for the main thread, OpenThreads::Thread::CurrentThread() will return null.
 
I'll demonstrate this by breaking ReentrantMutex::lock() into sub-statements:
 
1.) if (_threadHoldingMutex==OpenThreads::Thread::CurrentThread())
 
2.) if (_lockCount>0){
 
3.)
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_lockCountMutex);
++_lockCount;
return 0;
 
4.)
int result = Mutex::lock();
if (result==0)
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_lockCountMutex);
 
5.)
_threadHoldingMutex = OpenThreads::Thread::CurrentThread();
_lockCount = 1;
return result;
 
 
An error will occur in the following case:
1) The worker thread calls lock(), it gets to the start of statement 5.
2) The main thread calls lock(). Statement 1 is evaluated as true as _threadHoldingMutex is null, and OpenThreads::Thread::CurrentThread() returns null.
3) The worker thread executes statement 5.
4) The main thread executes statement 2 and evaluates it as true, because the worker thread has set _lockCount to 1. The main thread executes statement 3, and now can access the mutexed-data at the same time as the worker thread!
 
The simple solution to this is to always protect access to _lockCount and _threadHoldingMutex using _lockCountMutex. I have done this in the file I am submitting."
2009-03-12 10:12:42 +00:00
Robert Osfield
73cffacf09 Added docs on getPixelAspectRatio and corrected usage of getPixelAspection in osgmovie.cpp 2009-03-11 17:57:33 +00:00
Robert Osfield
b6bffdd02f From Tanguy Fautre,
Clean up of the FFmpeg plugin's class API/AudioStream API. 
Implementation of isImageTransparent().
Implementation of Image:g/setPixelAspectRatio()
2009-03-11 15:12:46 +00:00
Robert Osfield
998cfec137 Added View::removeEventHandler(..) method and added check into addEventHandler() to prevent handlers being added twice. 2009-03-11 14:18:30 +00:00
Robert Osfield
ec63cfd930 From Mathias Froehlich, "small addition to osg::Texture to include all possible depth test variants for
the shadow depth comparison."
2009-03-11 13:08:12 +00:00
Robert Osfield
771f3a3238 From Stephan Huber, files were are missed by Robert in check in of changes to GraphicsWindowCarbon.cpp 2009-03-11 12:55:20 +00:00
Robert Osfield
31608b2559 From David Callu, "osgManipulator Object have not META_Object macro call in class definition.
> I add META_OSGMANIPULATOR_Object macro which define className, libraryName,
> isSameKindAs methods.
> Clone method is not appropriate for osgManipulator Object."
2009-03-11 11:29:00 +00:00
Robert Osfield
06ef559d91 From Martin Beckett, added get/setScrollWheelZoomDelta() support for controlling the mouse scroll wheel zoom delta. 2009-03-11 10:50:03 +00:00
Robert Osfield
a0a06c8b2a Completed support for automatic detection of plugin features.
Cleaned up debug out of various plugins to ensure a clean osgconv --formats.
2009-03-10 17:27:39 +00:00
Robert Osfield
c0863e96ca Made bool isImageTranslucent() const virtual to allow subclasses to provide their own implementation 2009-03-10 16:52:18 +00:00
Robert Osfield
287ff37b34 From Ralf Habacker, "The appended patch fixes this issue by adding a virtual method named supportedFeatures() to the class ReaderWriter, which could be overriden by a specific plugin to adjust the set of features.
Single features are implemented as bits asother enums in ReaderWriter class already does, so that combinations are possible and fast comparison operations are possible

By default all features are enabled.

I have added this virtual method to the dot plugin to get an idea how to use these features.

With this patch osgconv --formats shows an additional line 'features' for each plugin"
2009-03-10 15:00:39 +00:00
Robert Osfield
0669107287 From Roland Smeenk, "While working on the Collada plugin I noticed that all geometry created by the dae reader result in slow path geometry.
Because there already exists the option to convert slow path geometry to the fast path by computing an internal fast path alternative, I added a new optimizer option that automatically does this. To check the results I also made some changes to the statistics gathering and rendering.

Somewhat unrelated, but also part of the optimizer I disabled removal of CameraView nodes during RemoveRedundantNodes optimization.
As discussed on the ML, CameraViews were removed from the scenegraph. This solves that issue.

Summary:
-Geometry::areFastPathsUsed now also looks at internalOptimizedGeometry
-Added Optimize option to make all slow path geometry compute their internal fast path alternative
-Added fast geometry counter to the statistics
-Disabled removel of CameraViews in optimizer
"
2009-03-10 14:15:59 +00:00
Robert Osfield
b5a15fb5b4 From Stephan Huber,
"Attached you'll find a proposal for using different
protocols. The idea behind the new code is:

1.) plugins/apps register protocols which they can handle. This is done
via osgDB::Registry::registerProtocol(aProtocolName). Plugins register
supported protocols as usual via ReaderWriter::supportsProtocol(..), the
Registry is updated accordingly.

2.) osgDB::containsServerAddress checks first for an appearance of "://"
in the filename and then checks the protocol against the set of
registered protocols via Registry::isProtocolRegistered(aProtocollName)

3.) the other getServer*-functions changed as well, there's even a
getServerProtocol-function


With these changes filenames/Urls get routed to loaded plugins even with
different protocols than 'http'."
2009-03-10 12:21:13 +00:00
Robert Osfield
199067d150 From Martin Spott, compile fixes for IBM AIX. 2009-03-10 11:14:56 +00:00
Robert Osfield
9643c15346 From David Callu, "Problem:
osgText::Text and osgText::Text3D use the same font file.
     The first really load the file and obtain an osgText::Font object,
     the second use the cache created during the first load of the
     font file, and so obtain an osgText::Font object instead of
     osgText::Font3D object. To obtain an osgText::Font3D object,
     osgText::Text3D call osgDB::readObjectFile(...) with an option
     to specify the plugin we want an osgText::Font3D instead of
     osgText::Font.

Generalised Problem:
    In osgDB::Registry, loaded file cache is referenced by the name
    of this file, so if I load a file with some options, and the cache
    already contain object for this filename, I obtain an object
    potentially not loaded with my options.

Behaviours:
    Cache management is delegate to osgDB::Registry, but cache
    coherence (load a file with option then reuse it, deactivate the
    cache when load a specific file or don't cached the loaded file)
    is user's responsibility.

Text3D solution:
    Postfix the font file name by .text3d or something similar and then have the freetype plugin return
    osgText::Font3D when it detects this.
    This operation is done by osgText::readFont3DFile() which unsure the filename have .text3d as extension.
    This is totaly transparent for user, and backward compatible.


BTW, I fix the bug about the Normal of 3D text. Currently, the front and wall face have
the same normal (0,0,1) in the Text3D object coordinate. Now the wall face have its own
normal array computed by the plugin.

BTW 2, I implement
- void Text3D::accept(osg::Drawable::ConstAttributeFunctor& af) const
- void Text3D::accept(osg::PrimitiveFunctor& pf) const
so now statistics are well reported.
"
2009-03-10 10:56:00 +00:00
Robert Osfield
5059aa808b From Stephan Huber, support for Cocoa windowing under OSX. 2009-03-10 10:13:20 +00:00
Robert Osfield
22c7ff353b Fixed osgWrappers for osgAnimation library 2009-03-09 23:11:23 +00:00
Robert Osfield
ae50d8d956 From Roland Smeenk & Cedric Pinson,
"Summary of changes:
From Roland
-Added MorphGeometry
-Bone Bindmatrix is only calculated if needed
-osgAnimation plugin now supports all available channel types (before only linear vec3 or quat channels)
-osgAnimation plugin now supports MorphGeometry
-osgAnimation plugin now supports animation and channel weights, animation playmode, duration and starttime
-removed osgAnimationManager.cpp from CMakeList

From Cedric
-fixed the last_update field (it was only updated at the first update) in BasicAnimationManager.cpp
- Refactore some part of MorphGeometry minor changes
- Add osganimationmorph as example
"
2009-03-09 17:38:39 +00:00
Robert Osfield
99477fa422 Tweaked API to get wrappers to build 2009-03-09 16:53:57 +00:00
Robert Osfield
173357252b Further work on IncrementalCompileOperation 2009-03-09 14:56:20 +00:00
Robert Osfield
7473b06275 Preliminary work on general purpose incremental compile support in osgViewer. 2009-03-08 12:00:36 +00:00
Robert Osfield
43a081ee98 Updated wrappers and dev release version numbers 2009-03-05 15:31:03 +00:00
Robert Osfield
d2099da5cb Fixed indentation 2009-03-04 16:15:05 +00:00
Robert Osfield
e035decd95 Introduce FFmpegAudioStream implementation 2009-03-03 16:51:01 +00:00
Robert Osfield
4ebd316130 Introduced osg::AudioStream class to help manage audio streams coming in from movie reading plugins 2009-02-27 20:16:08 +00:00
Robert Osfield
979d1e6be7 Merged in various changes from the OSG-2.8 to being svn/trunk up to date. 2009-02-19 14:24:10 +00:00
Robert Osfield
f8636d8006 Fixes for doxgen warnings 2009-02-11 10:41:55 +00:00
Robert Osfield
51f6fa249f Merged fixes to osgVolume's handling of ImageSequence animated volumes, merge command:
svn merge -r 9746:9747 http://www.openscenegraph.org/svn/osg/OpenSceneGraph/branches/OpenSceneGraph-2.8
2009-02-10 18:51:43 +00:00
Robert Osfield
e15383fd7a From Fabien Lavignotte, "Here is some various small fixes i have done while playing with
osgAnimation.
 - Animation : removed the _name attribute that is never used.
 - BasicAnimationManager : fix a crash on Windows with the example
osganimationviewer. The _lastUpdate attribute was not initialized when
using copy constructor.
 - CMakeLists.txt : add RigGeometry to the headers list"
2009-02-09 22:56:21 +00:00
Robert Osfield
0adcfda07a Merged from OSG-2.8 branch changes to the use of ReadWriteMutex to Mutex in osgParticle::ParticleSystem.
svn command:

   svn merge -r 9725:9726 http://www.openscenegraph.org/svn/osg/OpenSceneGraph/branches/OpenSceneGraph-2.8
2009-02-09 21:38:06 +00:00
Robert Osfield
684c7bc8fc From Cedric Pinson, removed virtual inheritance from osgAnimation::Animation 2009-02-09 09:41:56 +00:00
Robert Osfield
1a28f0105d Bumped version number of svn/trunk to 2.9.0 2009-02-06 15:49:21 +00:00
Robert Osfield
b19b2f820b Added a couple more pragma's to resolve final Windows warnings 2009-02-06 15:39:44 +00:00
Robert Osfield
3fdc0b4cfd From Fabian Lavignotte, "Here is some various small fixes i have done while playing with
osgAnimation.
 - Animation : removed the _name attribute that is never used.
 - BasicAnimationManager : fix a crash on Windows with the example
osganimationviewer. The _lastUpdate attribute was not initialized when
using copy constructor.
 - CMakeLists.txt : add RigGeometry to the headers list"
2009-02-05 15:22:42 +00:00
Robert Osfield
2e58416826 Added exports, and moved constructors into .cpp. 2009-02-05 14:54:42 +00:00
Robert Osfield
087d6390fa Added VS and gcc warning suppression to clean up a few last stubborn warnings 2009-02-05 11:10:32 +00:00
Robert Osfield
c1fa3e0f6c Form Paul Melis, spelling fixes 2009-02-04 13:51:12 +00:00
Robert Osfield
3c6b26c970 Fixed the constness of osg::Image* pointer 2009-02-04 11:35:24 +00:00
Robert Osfield
ff66ca022e Clean up warning disable code 2009-02-03 20:26:26 +00:00
Robert Osfield
734463fcc7 Warning fixes 2009-02-03 15:28:53 +00:00
Robert Osfield
c5733fef14 Added local disabling the the VS C4121 "alignment of a member was sensitive to packing" warning 2009-02-03 11:54:46 +00:00
Robert Osfield
17241da4e5 Added explict initialization of osg::Object contstructor to fix warning 2009-02-03 11:04:37 +00:00
Robert Osfield
1153ea5feb Warnings fixes for VS. 2009-02-02 20:35:19 +00:00
Robert Osfield
81b336756b Added explict intializiers of base classes 2009-02-02 17:32:34 +00:00
Robert Osfield
e1bdee5338 Improved handling of stats projection size 2009-02-02 17:15:40 +00:00
Robert Osfield
b1a5228972 Fixed version 2009-02-02 15:04:53 +00:00
Robert Osfield
33d158e290 Updated OpenThreads and OpenSceneGraph version ready for OSG-2.8 branch. 2009-02-02 14:55:51 +00:00
Robert Osfield
2d55740b3e Refactored osg::TransferFunction1D to use an std::map internally which is kept in sync with the actual osg::Image that is passed to the GPU.
Added .osg support for osg::TransferFunction1D.

Updated wrappers
2009-02-02 14:43:27 +00:00
Robert Osfield
6130f292a7 From Sukender, add check against NULL parameter value 2009-02-02 09:23:28 +00:00
Robert Osfield
d6b0cd64f1 Ground work for full .osg support for osg::TransferFunction* 2009-02-01 12:38:55 +00:00
Robert Osfield
411431f3be Fixed warnings, updated NEWS 2009-01-30 10:55:28 +00:00
Robert Osfield
ac264a4a0c Moved push/popCulling set it public scope. 2009-01-28 15:15:19 +00:00
Robert Osfield
d2d89498ad Fixed the handling of setLightingMode and inheritCullSettings so that it properly manages the GL_LIGHTING mode 2009-01-28 09:23:26 +00:00
Robert Osfield
a51e95222d From Patrick Hartling, "I encountered a bug related to RTTI for subclasses of osg::Shape. The
circumstances under which this bug occur are rather specific, but the
basic problem occurs when one translation unit other than libosg.so
constructs an object that is a subclass of osg::Shape and another
translation unit other than libosg.so tries to perform a dynamic_cast or
other RTTI-based operation on that object. Under these circumstances,
the RTTI operation will fail. In my case, the translation units involved
were an application and osgdb_ive.so. The application constructed a
scene graph that included instantiations of subclasses of osg::Shape.
Depending on how the user ran the application, it would write the scene
graph to an IVE file using osgDB::writeNodeFile(). The dynamic_cast
operations in DataOutputStream::writeShape() would fail on the first
subclass of osg::Shape that was encountered. This is because there were
two different RTTI data objects for all osg::Shape subclasses being
compared: one in the application and one in osgdb_ive.so.

The fix for this is simple. We must ensure that at least one member
function of each of the subclasses of the polymorphic type osg::Shape is
compiled into libosg.so so that there is exactly one RTTI object for
that type in libosg.so. Then, all code linking against libosg.so will
use that single RTTI object. The following message from a list archive
sort of explains the issue and the solution:

  http://aspn.activestate.com/ASPN/Mail/Message/1688156

While the posting has to do with Boost.Python, the problem applies to
C++ libraries in general."
2009-01-28 09:21:46 +00:00
Robert Osfield
c7744b15a3 Converted viewer camera references to use observer_ptr<> rather than ref_ptr<> or C pointers to avoid issues with circular references/dangling pointers. 2009-01-27 14:11:37 +00:00
Robert Osfield
29157f24d9 Refactored the view stats. 2009-01-27 13:23:20 +00:00
Robert Osfield
48f683ec3f Ported onscreen camera stats across to using thread safe stats collection 2009-01-26 21:23:09 +00:00
Robert Osfield
69f9377093 Fixed effective leak in Program::PerContextProgram caused by previously osg::State keeping a set of std::ref_ptr<Program::PerContextProgram> without ever pruning this list.
The fix was to convert the osg::State to use C pointers for the set of applied PerContexProgram objects, and use the osg::Oberver mechanism to avoid dangling pointers for being maintained in osg::State.
2009-01-26 15:16:24 +00:00
Robert Osfield
2d9097bb26 Changed META_NodeVisitor usage to META_Object as it's more appropriate. 2009-01-24 10:02:32 +00:00
Robert Osfield
e4b2562f7b From Stephan Huber, "OS X failed to compile AnimationManager because of
the useage of META_Node-macro, but AnimationManager is inherited from
NodeVisitor, so I changed the Macro to META_NodeVisitor"
2009-01-24 10:00:23 +00:00
Robert Osfield
e0c279bf3d Added forward declaration of callbacks to headers to avoid scoping issues of classes with same names. 2009-01-23 15:50:05 +00:00
Robert Osfield
7b598c5701 Warning fixes for VS, and removal of associated warning disables 2009-01-23 15:12:26 +00:00
Robert Osfield
4161762cff Removed unneccesary warning disables 2009-01-23 14:00:49 +00:00
Robert Osfield
c17d85c241 From Lionel Lagarde, "here is a correction on
osgVolume/Property
  added OSGVOLUME_EXPORT to PropertyAdjustmentCallback

osgVolume/VolumeTile.cpp
  in copy constructor, removed ';' on if (volumeTile.getVolumeTechnique())"
2009-01-23 09:24:34 +00:00
Robert Osfield
55e89e4466 From Cedric Pinson, "updated osgAnimation with the trunk here the update:
examples/osganimationviewer/AnimtkViewer.cpp:
- add option to display bone (--drawbone)
- dont crash if the file does not contains a AnimationManagerBase, display the content only

examples/osganimationviewer/AnimtkViewerGUI.cpp:
- adjust the path of image for the gui

include/osgAnimation/Interpolator:
- add warn message instead of old assert

include/osgAnimation/Bone:
src/osgAnimation/Skeleton.cpp:
- change a method name to fit better with what it does. setMatrixInSkeletonSpace instead of setBoneInSkeletonSpace

include/osgAnimation/Skinning:
src/osgAnimation/RigGeometry.cpp:
- add patch from Fabien Lavignotte to compute normal correctly

include/osgAnimation/Sampler:
- adjust behviour without assert, return 0 instead of crashing
"
2009-01-21 19:02:54 +00:00
Robert Osfield
a6284b0e03 Renamed ShaderTechnique to RayTracedTechnique 2009-01-21 14:27:58 +00:00
Robert Osfield
1c88753551 Introduced the ability to switch between different visual properties in osgVolume 2009-01-21 11:46:03 +00:00
Robert Osfield
a40aa3a734 Moved PropertyAdjustmentCallback from osgvolume.cpp into osgVolume.
Updated lighting shaders.
2009-01-20 17:41:45 +00:00
Robert Osfield
d46e0fcc79 Added support for SampleDensityProperty and TransparencyProperty 2009-01-20 13:50:57 +00:00
Robert Osfield
87cd4530f5 Added AlphaFunc support into osgVolume::AlphaFuncProperty. 2009-01-20 12:39:26 +00:00
Robert Osfield
b176c3a223 Removed old volume rendering scene graph code from osgvolume example.
Moved createNormalMapTexture and applyTransferFunction functions from osgvolume example into include/osgVolume/Layer.
2009-01-16 17:59:38 +00:00
Robert Osfield
9d4b44f956 Completed firt pass implementation FixedFunction and ShaderTechnique. 2009-01-16 16:21:54 +00:00
Robert Osfield
29ac92df0e Moved basics of fixed function pipeline implementation from osgvolume example into osgVolume 2009-01-16 11:27:20 +00:00
Robert Osfield
78c2f98b7a Introduced ImageLayer computeMinMax + rescaling methods, and use of rescaleToZeroToOneRange by default. 2009-01-16 10:23:17 +00:00
Robert Osfield
ba94ea8c7d Introduce osgVolume::PropertVisitor, and IsoSurface, MaximumImageProjection, Ligting and AlphaFunc Properties 2009-01-15 15:57:04 +00:00
Robert Osfield
3be239bdb2 Removal of rendundant characters from Camera and Camera.cpp.
Updated wrappers
2009-01-15 10:44:52 +00:00
Robert Osfield
2f7fb53ff7 From Rudolf Wiedemann, "attached is the osg::Camera class (based on revision 9493), where
methods
 getProjectionMatrixAsOrtho()
 getProjectionMatrixAsFrustum()
 getProjectionMatrixAsPerspective()
 getViewMatrixAsLookAt() (2x)
are now const, as they only call const methods of osg::Matrixf/d.
"
2009-01-15 10:36:04 +00:00
Robert Osfield
c28221b06f Changed setVolumeTechnique to setVolumeTechniquePrototype() 2009-01-14 20:43:21 +00:00
Robert Osfield
778f4e321d Added VolumeTechnique to Volume 2009-01-14 20:38:12 +00:00
Robert Osfield
d87ec7cb18 Introduced osgVolume::Property, CompositePropery and TransferFunctionPropety classes 2009-01-14 15:16:29 +00:00
Robert Osfield
f260737cd8 Introduced class interfaces for FixedFunctionTechnique and ShaderTechnique volume rendering techniques. 2009-01-13 17:20:32 +00:00
Robert Osfield
2287f1190b Updated version number for next dev release 2009-01-09 15:25:34 +00:00
Robert Osfield
458993fa88 Moved osgVolume::ImageUtils to osg::ImageUtils, updated wrappers, and started moving osgvolume example across to create osgVolume subgraphs 2009-01-09 15:19:25 +00:00
Robert Osfield
fa499dc55f From Andy Skinner, fixes for Solaris build 2009-01-09 12:17:40 +00:00
Robert Osfield
3b192f5119 Added checked from the ARG version of glDraw*Instanced(). 2009-01-08 11:19:21 +00:00
Robert Osfield
95ebf1fe71 From Andy Skinner, "I added a const_cast for a call to atomic_cas_ptr, which takes a void* and has been given a const void* const." 2009-01-08 11:16:56 +00:00
Robert Osfield
5275c11d06 From Blasius Czink, "It seems there is no atomic_xor_uint_nv(). I
attached a changed version of the Atomic header where a mutex fallback
is used for "xor" on solaris."
2009-01-08 11:15:14 +00:00
Robert Osfield
46eeac4514 Moved supression of VS warning C4706 from the include/osg/Export header into the CMake options list. Added suppression of C4127 as well. 2009-01-08 10:34:05 +00:00
Robert Osfield
fb75c50714 Fixed assingment operator 2009-01-07 15:35:28 +00:00
Robert Osfield
4add5f6fd1 Added supression VS warning "C4706: assignment within conditional expression" thanks gets spat out even for perfectly valid if ((variable=expression)) {} usage. 2009-01-07 15:33:24 +00:00
Robert Osfield
98bd058317 Fixed warnings 2009-01-07 10:32:59 +00:00
Robert Osfield
85c510ba27 Added a protected = operator 2009-01-07 09:49:49 +00:00
Robert Osfield
8745ec7d69 Removed the usage of assert to prevent associated compile warnings and to clean up code 2009-01-06 19:09:50 +00:00
Robert Osfield
4f3b1baee4 Added support for primitive instancing 2009-01-06 14:55:49 +00:00
Robert Osfield
85fffc2e76 From Roland Smeenk, "Attached you will find an improved Collada plugin to properly support camera's.
A Collada camera will be added to the scenegraph as osg::CameraView. This allows the user to create a set of predefined camera viewpoints. I also added a new MatrixManipulator to osgGA called CameraViewSwitchManipulator and added usage of this to the osgviewer example. This manipulator allows switching between the predefined camera viewpoints. The current design limition I ran into is that a MatrixManipulator only manipulates the ViewMatrix, but for this particular  manipulator I also want to update the projectionMatrix of the camera when switching to a new viewpoint. This is not implemented because I don't know what would be the best way to design it. Any ideas?
 
Furthermore Collada also supports orthographic camera's, where an osg::CameraView only supports a perspective camera. Would it be useful to create a CameraView with customizable optics for this?"
2009-01-05 16:53:29 +00:00
Robert Osfield
375253ae8a From Paul Martz, Correction to Timer method comment. 2009-01-05 11:58:08 +00:00
Robert Osfield
c8752d6c18 From Cedric Pinson, added non const getText() method 2009-01-05 11:31:38 +00:00
Robert Osfield
cedffd3adb Introduced osgVolume::Layer and Locator classes mirrroring similar classes in osgTerrain. 2009-01-05 11:26:26 +00:00
Robert Osfield
f4c26f9cc8 Changed VolumeTile::setImage(Image*) to setImage(uint i, Image*) to allow multiple images to be attached to single tile 2008-12-21 20:42:29 +00:00
Robert Osfield
adb7a49c10 Renamed osgVolume::Brick to osgVolume::VolumeTile 2008-12-20 20:55:21 +00:00
Robert Osfield
2cc53e2256 Moved main setSceneData methods in osgViewer::View::setSceneData() 2008-12-19 17:50:58 +00:00
Robert Osfield
502eced994 From Jean-Sebastein Guay, I recently had to reimplement screen capture functionality into our framework (which was broken since the switch from OSG 1.2 to 2.2 over a year and a half ago). I used the ScreenCaptureHandler which I had contributed right before OSG 2.6 shipped, bit I had to trigger the screen capture programatically instead of by a key press in some cases, so I added a convenience method to do that.
It's a minimal change, it just calls an already existing protected method. It was trivial to subclass the handler to do it in our code, but pushing the change into OSG makes sense as it's generally useful to have it in the handler itself.

I also noticed that the handle() method was overridden from osgGA::GUIEventHandler but wasn't marked virtual. It wasn't intended that subclasses not be able to override it in turn, so I've added the keyword.""
2008-12-19 17:15:10 +00:00
Robert Osfield
0ea6cdeb96 Added ClipNode::set/getReferenceFrame(); 2008-12-19 15:29:59 +00:00
Robert Osfield
8951acabb7 Fixed warning & error 2008-12-19 12:58:50 +00:00
Robert Osfield
c862344929 Fixed warning 2008-12-19 12:46:21 +00:00
Robert Osfield
4c6511fd50 Updated wrappers 2008-12-19 10:20:23 +00:00
Robert Osfield
4ad20a413a Fixed warnings 2008-12-18 11:06:57 +00:00
Robert Osfield
2225339208 Fixed warnings 2008-12-17 16:13:23 +00:00
Robert Osfield
c85437e967 Fixed warnings 2008-12-17 15:32:35 +00:00
Robert Osfield
26c57f125d Warning fixes 2008-12-17 13:14:17 +00:00
Robert Osfield
8a6e04b84d Introduce NodeVisitor::className and libraryName() 2008-12-17 12:13:15 +00:00
Robert Osfield
a5c32da4ff Warning fixes 2008-12-17 11:00:16 +00:00
Robert Osfield
d01fc6ab1b From Jean-Sebastien Guay, added missing export 2008-12-17 10:01:52 +00:00
Robert Osfield
e7d8a2cfe6 Updated wrappers 2008-12-16 21:16:06 +00:00
Robert Osfield
60fc821764 From Cedric Pinson and Jeremey Moles, Changes to OpenSceneGraph-osgWidget-dev branch.
Notes from Robert Osfield, Merged changes to OpenSceneGraph-osgWidget-dev r9367 (prior to my botched attempt at merged svn/trunk into the branch).
2008-12-16 20:29:00 +00:00
Robert Osfield
bd4b6e9b8c Updated version numbers for 2.8.8 dev release 2008-12-16 16:36:33 +00:00
Robert Osfield
4511281f04 From Sukender and Robert Osfield, introduced GraphicsContext::ScreenSettings & WindowingSystemInterface::enumerateScreenSettings. 2008-12-16 15:08:04 +00:00
Robert Osfield
3ce53b56c7 Added support for a Terrain::s/getTerrainTechniquePrototype() 2008-12-15 22:18:40 +00:00
Robert Osfield
528fdbb75c Aded osg::isGLExtensionOrVersionSupported(uint contextID, char* extensionName, float minVersionRequired) method that
returns true if (the extension string is supported or GL version is greater than or equal to a specified version) and 
non extension disable is used.   This makes it possible to disable extensions that are now
available as parts of the core OpenGL spec.

Updated Texture.cpp is use this method.
2008-12-15 19:37:14 +00:00
Robert Osfield
993ec64657 Added deprecated messages to get/set methods of outgoing expiry schemes. 2008-12-15 16:10:26 +00:00
Robert Osfield
7d719d998e Removed buildMipmaps method that had no implementation. 2008-12-15 12:16:31 +00:00
Robert Osfield
315aeeb557 Where possible moved redundent C header includes from headers to source files 2008-12-12 18:47:30 +00:00
Robert Osfield
946175385f From Ulrich Hertlein, Typo fixes + "optional parameter to RecordCameraPathHandler to control the frame rate for record/playback. Default is 25.0, the environment variable takes preference if set." 2008-12-12 13:41:39 +00:00
Robert Osfield
b038baf676 Updated version number for 2.7.7 release 2008-12-12 10:19:19 +00:00
Robert Osfield
c3611c5875 Added mechanism for registering proxy objects in the .osg plugin in a way that is compatible with static linking. 2008-12-10 16:26:02 +00:00
Robert Osfield
5363736caa Refactored computeIntersections() float x,float y, const osg::NodePath& nodePath. 2008-12-10 11:12:37 +00:00
Robert Osfield
905f3673d5 From Sukender, added missing inline keywords 2008-12-09 16:43:38 +00:00
Robert Osfield
c8190d9c54 Cleaned up osgWidget::VncClient and osgWidget::Browser so that their implementations are all more consitent with the osgWidget::PdfReader. 2008-12-09 11:05:04 +00:00
Robert Osfield
d8c17e4c4c Added support for setting background colour of Pdf document. 2008-12-09 09:26:51 +00:00
Robert Osfield
c0ac01c576 Added setImageToColour function 2008-12-09 09:25:12 +00:00
Robert Osfield
6b3704ce09 Added asSwitch and asGeode convinience methods to Node 2008-12-09 09:24:47 +00:00
Robert Osfield
45160a2129 Added ability to customize keyboard events for controlling osgWidget::PdfImage/PdfReader 2008-12-07 17:37:26 +00:00
Robert Osfield
6f356aeb97 Intoduce new osgWidget::PdfReader and osgWidget::VncClient front ends to osgWidget,
with new pdf plugin and updated vnc plugin that now support these front ends.

Updated osgpdf and osgvnc examples to new these new interfaces.
2008-12-07 17:02:30 +00:00
Robert Osfield
bad3a92fc3 Added GL_ABGR_EXT to fix windows build 2008-12-05 16:41:12 +00:00
Robert Osfield
fe439b3707 From Sukender, (Benoit Neil) "adding a few convinience methods to osg::Node (ouch!). Just tell me if you find them useful:
/** Convinience method that sets the update callback of the node if it doesn't exist, or nest it into the existing one. */
void addUpdateCallback(NodeCallback* nc);

/** Convinience method that removes a given callback from a node, even if that callback is nested. There is no error return in case the given callback is not found. */
void removeUpdateCallback(NodeCallback* nc);

... and the same for Event and Cull callbacks methods."
2008-12-03 14:13:59 +00:00
Robert Osfield
1ff5d3c53d Fixed wrappers 2008-12-01 15:46:50 +00:00
Robert Osfield
f2c1a3ea8a From Art Tevs, "here is a submission of an additional class of PixelBufferObejct, which implements more general way of handling with PBOs. Current osg implementation of PBO does use an attached osg::Image to copy data from. This is somehow only one way of using it and doesn't provide full functionality of PBOs.
--------------------------------------------
Descripton:

The patch does provide a new class PixelDataBufferObject which is capable of allocating memory on the GPU side (PBO memory) of arbitrary size. The memory can then further be used to be enabled into read mode (GL_PIXEL_UNPACK_BUFFER_ARB) or in write mode (GL_PIXEL_PACK_BUFFER_ARB). Enabling the buffer into write mode will force the driver to write data from bounded textures into that buffer (i.e. glGetTexImage). Using buffer in read mode give you the possibility to read data from the buffer into a texture with e.g. glTexSubImage or other instuctions. Hence no data is copied over the CPU (host memory), all the operations are done in the GPU memory.


--------------------------------------------
Compatibility:

The new class require the unbindBuffer method from the base class BufferObject to be virtual, which shouldn't break any functionality of already existing classes. Except of this the new class is fully orthogonal to existing one, hence can be safely added into already existing osg system.

--------------------------------------------
Testing:

The new class was tested in the current svn version of osgPPU. I am using the new class to copy data from textures into the PBO and hence provide them to CUDA kernels. Also reading the results back from CUDA is implemented using the provided patch. The given patch gives a possibility of easy interoperability between CUDA and osg (osgPPU ;) )


--------------------------------------------
I think in general it is a better way to derive the PixelBufferObject class from PixelDataBufferObject, since the second one is a generalization of the first one. However this could break the current functionality, hence I haven't implemented it in such a way. However I would push that on a stack of wished osg 3.x features, since this will reflect the OpenGL PBO functionality through the classes better.
"
2008-12-01 13:28:13 +00:00
Robert Osfield
47f518d1c7 From Art Tevs, "here are a small extension to the osg::Image class, which do computes data type from the given format, i.e. (GL_RGB32F_ARB -> GL_FLOAT). The method is very usefull to find out which data type a texture or an image have based on the internal/pixel format." 2008-11-30 15:56:47 +00:00
Robert Osfield
a14b6b9e24 Fixed build for when ref_ptr<> impicit cast is not built 2008-11-29 11:10:56 +00:00
Robert Osfield
b021f0c518 Removed cmath include as it was causing build problems under Cgwin 2008-11-28 17:18:08 +00:00
Robert Osfield
9748fdd605 From Jeremy Moles, updates to osgWidget
Merged my Robert Osfield from OpenSceneGraph-osgWidget-dev.
2008-11-28 14:35:33 +00:00
Robert Osfield
d3b2d9b074 From Cedric Pinson, updates toosgAnimation.
Merged by Robert Osfield, from OpenSceneGraph-osgWidget-dev.
2008-11-28 14:34:38 +00:00
Robert Osfield
e9a18a7466 Updated SO version number for 2.5.6 release 2008-11-27 17:30:14 +00:00
Robert Osfield
d952172559 From Tim Moore, "Double precision versions of BoundingBox and BoundingSphere are useful for doing computations in world coordinates, especially when working with a geocentric scene. By default, these classes are built using floats, so templated versions fill a need. I've used the double precision templates to fix some problems with ViewDependentShadow, which will follow shortly.
"
2008-11-26 16:39:52 +00:00
Robert Osfield
b2762c4788 Added DatabasePager::getRequestsInProgress() that return true if there are still tiles to load.
Added DatabasePager::setTargetMaximumNumberOfPageLOD(..) that sets the target number of PagedLOD to try and maintain
2008-11-26 11:12:19 +00:00
Robert Osfield
e3d1c4ba04 From Piotr Rak, "added bool conversion for ref_ptr, when no implicit conversion to T* is used." 2008-11-25 16:24:50 +00:00
Robert Osfield
1228897b72 Fixed build for when OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION is off 2008-11-25 15:38:11 +00:00
Robert Osfield
017b4315bc From Joakim Simmonsson, fix for handling of billboards in FLATTEN_STATIC_TRANSFORMS_DUPLICATING_SHARED_SUBGRAPHS 2008-11-25 14:31:19 +00:00
Robert Osfield
0d8ae3bd66 From Ferdi Smit, added support for unsigned int typed uniforms 2008-11-25 14:15:35 +00:00
Robert Osfield
d08d778608 From Jaromir Vitek, "In attachment are another fixes for using packed depth+stencil (PDS).
* When used PDS RenderStage::runCameraSetUp sets flag that FBO has already stencil,depth buffer attached. Prevents adding next depth buffer.
* Sets correct traits for p-buffer if used PDS and something goes wrong with FBO setup or p-buffer is used directly.
* Adds warning to camera if user add depth/stencil already attached through PDS.
* Sets blitMask when use blit to resolve buffer.

There is also new example with using multisampled FBO."
2008-11-25 10:57:14 +00:00
Robert Osfield
410b90334a From Wojciech Lewandowski, "I have restored MSVC disabled warnings in osg/Export. Difference is they are now disabled only when OSG_DISABLE_MSVC_WARNINGS macro is defined. This macro is set through CMake options and autogenerated in osg/Config. Simon suggested that it would be cool if we had more control over selected warnings. I tried to learn how to make selection of individual warning numbers possible, but had to gave up as my cmake skills were not sufficient. The only way I saw this possible would be adding one define for each MSVC warning number. But many definitions seemed too be to much clutter for osg/Config file so I rejected thar idea. For this it would be cool if autogenerated Config entries could more powerful than simple #define/#undef flags. Maybe Cmake gurus know how to do it.
I have not reverted added Compiler options. I assume that one may want to have warnings enabled for the application but may not want to see them while OSG libraries and examples compile.

Modified files:

osg/Export   - now explicitly includes osg/Config to make sure OSG_DISABLE_MSVC_WARNINGS is read
osg/Config.in  - declares OSG_DISABLE_MSVC_WARNINGS flag to be added to autogenerated osg/Config
CMakeLists.txt - declares OSG_DISABLE_MSVC_WARNINGS as option with default ON setting
"
2008-11-24 16:32:52 +00:00
Robert Osfield
8527492638 From Alberto Luaces, removed #include <cmath> as it was cause a build problem under Cygwin. 2008-11-24 16:09:43 +00:00
Robert Osfield
5b15436935 Added mechanism for tracking when interactive images are being rendered to
enable their backends to only rendered them when they are actively being rendered
in the OpenGL window.
2008-11-23 15:51:43 +00:00
Robert Osfield
8264b31fa1 Introduce osg::asciiToDouble/asciiToFloat function. 2008-11-23 11:35:43 +00:00
Robert Osfield
d0994c4ad3 From Paul Martz, added missing export 2008-11-23 09:57:41 +00:00
Robert Osfield
56a2cc65d0 From Cedric Pinson, Pulled in osgAnimation from OpenSceneGraph-osgWidget-dev into svn/trunk. 2008-11-22 12:14:19 +00:00
Robert Osfield
59df690e3e Added exports 2008-11-21 16:09:28 +00:00
Robert Osfield
344908faad Made the ParticleSystemUpdate::addParticleSystem, removeParticleSystem, replaceParticleSystem and setParticleSystem methods all virtual to allow them to be overriden. 2008-11-21 12:30:12 +00:00
Robert Osfield
05cd6878a5 From Jason Beverage, "The _pluginData member variable is not properly copied when using the copy constructor for ReaderWriter::Options." 2008-11-21 12:10:27 +00:00
Robert Osfield
341abcb315 From Serge Lages, "Here you can find some modifications to osgManipulator to work with double values instead of floats. Indeed I faced problems with the osgManipulator library when working with Earth based scenes, it was impossible to drag objects in a precise way if they were too far from the center of the scene." 2008-11-21 11:23:21 +00:00
Robert Osfield
672a5d14fe Replaced tabs 2008-11-21 11:09:11 +00:00
Robert Osfield
98df67c918 Added DisplaySettings::s/getApplication() to help with gecko plugin initialization when it requires the application name 2008-11-20 12:03:21 +00:00
Robert Osfield
beae8ab67f Clean up osgbrowser after moving browser implementation into gecko plugin 2008-11-20 11:28:20 +00:00
Robert Osfield
eaba09027e Reverted Kyle Centers mistaken patch that removed a _currentContext->valid() that was actually required. 2008-11-19 20:34:53 +00:00
Robert Osfield
5288263528 Moved Browser.h and Browser.cpp from osgbrowser into osgWidget. 2008-11-19 17:16:29 +00:00
Robert Osfield
cac16cb590 Added optional bool keep to BarrierOperation to make it more resuable 2008-11-18 15:18:34 +00:00
Robert Osfield
f6ad4628f4 Added definition of std::wstring as a work around to a lack of wstring under Cygwin. 2008-11-14 20:31:28 +00:00
Robert Osfield
453bbc8608 From Simon Hammett, moved VS #prgama warning disabling from include/osg/Export to CMakeList.txt. 2008-11-14 18:22:01 +00:00
Robert Osfield
10b5f0d041 From Wojciech Lewandowski, "Attached are modifications to GraphicsWindowWin32. By default workaround is
set to off. But could be activated/decativated via CMake as well as system
environment variable. I also modified src\osgViewer\CMakeLists.txt to turn
off this workaround by default as suggested."
2008-11-14 17:03:59 +00:00
Robert Osfield
11388f3519 Updated version number in prep for 2.5.6 dev release 2008-11-13 10:49:33 +00:00
Robert Osfield
2090fb1450 From Jaromir Vitek, "patch contains extension to fbo and camera. Camera can attach new render buffer for depth and stencil logical buffer in packed form." 2008-11-09 11:55:11 +00:00
Robert Osfield
60af3fd6fc Fixed typo 2008-11-07 17:23:55 +00:00
Robert Osfield
18dbdc2e86 Fixed build under gcc 4.3.2 2008-11-07 17:07:43 +00:00
Robert Osfield
720551d549 From Michael Platings, Converted std::fstream/ifstream/ofstream to osgDB::fstream/ifstream/ofstream and
fopen to osgDB::fopen to facilitate support for wide character filenames using UT8 encoding.
2008-11-07 15:08:08 +00:00
Robert Osfield
3455431129 From Tim Moore, removed redundent forward declartion of BoundingBox and BoundingSphere 2008-11-07 13:18:40 +00:00
Robert Osfield
4f5379389d From Martins Innus, "Here is a fix to add requestWarpPointer for OS X. It seems to work for me, I just took what osgProducer had. These are updated files to 2.7.3" 2008-11-07 10:23:57 +00:00
Robert Osfield
7b9474e33e Fixed constness of getTexture/getRenderBuffer() const and added non cost version. 2008-11-06 14:46:11 +00:00
Robert Osfield
b5aa966d12 From Michael Platings, "I've added functions to get the
texture, renderbuffer and other properties from a FrameBufferAttachment."
2008-11-06 14:29:35 +00:00
Robert Osfield
3f9e5dbfaa From Kyle Centers, removed redundent check to _currentContext.valid(). 2008-11-06 14:17:12 +00:00
Robert Osfield
ad2cb03a68 From Csaba Halasz, adding missing export directives 2008-11-06 14:04:26 +00:00
Robert Osfield
70e1c60819 Added sendPointerEvent and sendKeyEvent virtual methods to osg::Image to
facilitate the subclassing of Image providing interactive behaviours so as
used in the vnc interactive VncImage class.

osgViewer::InteractiveImageHandler provides an event handler that convertes osgGA 
mouse and keyboard events into the coordinate frame of an image based on ray intersection with geometry in
the associated subgraph.

Changed the ordering of events processing in Viewer and CompositeViewer to allow
scene graph event handlers to take precidence over viewer event handlers and camera manipulators
2008-11-03 15:08:04 +00:00
Robert Osfield
545a5d02c7 Changed version number to 2.7.5 in prep for dev release 2008-11-03 15:03:49 +00:00
Robert Osfield
ae61033a32 Removed renduent osgDB::Registry DatabasePager methods 2008-10-30 13:05:08 +00:00
Robert Osfield
b28612bce2 Various warning fixes 2008-10-27 13:09:43 +00:00
Robert Osfield
d703c58936 From Blasius Czink, "Among other things I added support for atomic operations on BSD-like systems and additional methods (for "and", "or", "xor").
"

and a later post the same osg-submissions thread:

"it's been a while since I have made the changes but I think it was due to problems with static builds of OpenThreads on windows. I was using
OpenThreads in a communication/synchronisation library (without
OpenSceneGraph). It seems I forgot to post a small change in the CMakeLists file of OpenThreads. If a user turns DYNAMIC_OPENTHREADS to OFF (static build) OT_LIBRARY_STATIC will be defined in the Config.
Without these changes a windows user will always end up with a "__declspec(dllexport)" or "__declspec(dllimport)" which is a problem for static builds."

And another post from Blasius on this topic:

"I tested with VS2005 and VS2008. For 32 bit everything works as expected. For x64 and VS2008 I could successfully do the cmake-configure and then the compilation but I had occasional crashes of cmTryCompileExec.exe (during the cmake-configure phase) which seems to be a cmake bug. With VS2005 and 64bit cmake does not set _OPENTHREADS_ATOMIC_USE_WIN32_INTERLOCKED although the interlocked functionality should be there. If I place the source snippet from the CHECK_CXX_SOURCE_RUNS macro to a separate sourcefile I can compile and run the resulting executable successfully. Forcing OPENTHREADS_ATOMIC_USE_WIN32_INTERLOCKED (on VS2005/x64) reveals a bug in "intrin.h" which seems to be fixed in VS2008 but not in VS2005.

In case anyone is interested the lines:
__MACHINEI(unsigned char _interlockedbittestandset(long *a, long b))
__MACHINEI(unsigned char _interlockedbittestandreset(long *a, long b))
__MACHINEX64(unsigned char _interlockedbittestandset64(__int64 *a, __int64 b))
__MACHINEX64(unsigned char _interlockedbittestandreset64(__int64 *a, __int64 b))

should be changed to:
__MACHINEI(unsigned char _interlockedbittestandset(long volatile *a, long b))
__MACHINEI(unsigned char _interlockedbittestandreset(long volatile *a, long b))
__MACHINEX64(unsigned char _interlockedbittestandset64(__int64 volatile *a, __int64 b))
__MACHINEX64(unsigned char _interlockedbittestandreset64(__int64 volatile *a, __int64 b))

The worst thing that can happen is that interlocked funtionality is not detected during cmake-configure and the mutex fallback is used.
Which reminds me another small glitch in the Atomic header so I attached a corrected version.



    Why is the OT_LIBRARY_STATIC added to the config file? It is not needed anywhere.

OT_LIBRARY_STATIC is needed if you are doing static-builds on Windows. See my previous post on that.
"
2008-10-27 10:42:58 +00:00
Robert Osfield
0ff3f48693 Improved the support for no pre compile, and configuring the number of threads in the DatabasePager. 2008-10-26 22:22:38 +00:00
Robert Osfield
c1fd14fb2c Introduced new method of management the number of PagedLOD active, by using
a capping the number of PagedLOD to a sepcified maximum, with pruning of inactive
PagedLOD when the total number of inactive and active PagedLOD goes above the maximum.

To enable the mode set the env var OSG_MAX_PAGEDLOD to a value something like 1000.
2008-10-23 16:33:14 +00:00
Robert Osfield
24eb2f6c43 Introduce osgDB::FileCache, and updated osgfilecache and DatabasePager to use it. 2008-10-20 16:24:57 +00:00
Robert Osfield
10186190f6 Introduced support for controlling mipmapping of osgTerrain::ImageLayer and compression of osgTerrain::HeightFieldLayer. 2008-10-20 08:43:25 +00:00
Robert Osfield
351ac1614c From Paul Melis, fixed typo 2008-10-17 09:16:02 +00:00
Robert Osfield
ac975bf79a Added a Refrenced::getGlobalReferencedMutex, and OpenThreads::ScopedPointerLock() and use of this in add/removeParent() codes
to avoid threading problems when using atomic ref counting.
2008-10-14 14:27:41 +00:00
Robert Osfield
af13e84093 UPdated version numbers 2008-10-14 14:25:54 +00:00
Robert Osfield
c47d63ba1c Added friend struct ViewData to try and avoid compile issues under HP-UX 2008-10-08 12:29:43 +00:00
Robert Osfield
5e95d6e3b5 Added Texture1D(Image*) and Texture3D(Image*) constructors 2008-10-08 11:30:18 +00:00
Robert Osfield
29c0e913d7 From Mathias Froehlich, fixes for HP-UX, SGI and Solaris build 2008-10-08 10:10:34 +00:00
Robert Osfield
b7fa3f6f3c Replaced IntersectVisitor usage with IntersectionVisitor 2008-10-07 14:19:28 +00:00
Robert Osfield
ff8c6aa32b From Mathias Froehlich, build fixes 2008-10-07 12:31:42 +00:00
Robert Osfield
8c98220878 Added the ability to release OpenGL objects in PagedLOD subgrphs that are no longer being rendered. 2008-10-07 11:35:41 +00:00
Robert Osfield
400e6eb09a Updated to reflect changes in NodeVistor::ImageRequestHandler. 2008-10-06 17:02:56 +00:00
Robert Osfield
8147bd4df8 Refactored ImageSequence to provided a cleaner and more robust implementation 2008-10-06 17:02:20 +00:00
Robert Osfield
7e43decf4c From Wojciech Lewandowski, build fixes for handling Matrix::value_type == float 2008-10-06 14:18:27 +00:00
Robert Osfield
df12c7bc68 Ran dos2unix 2008-10-06 14:15:27 +00:00
Robert Osfield
236832f669 Ran dos2unix on headers 2008-10-06 08:53:54 +00:00
Robert Osfield
eb01f3365f Added include <osg/Config> to take advantage of OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION 2008-10-03 16:57:01 +00:00
Robert Osfield
e7bfc59f5a From Neil Groves, addition on a T* implicit output conversion method and removal of comparison methods that are replaced by the single conversion method.
From Robert Osfield, optional compilation of above.
2008-10-03 15:13:11 +00:00
Robert Osfield
eb5a656f4e From Neil Groves, added intrusive_ptr_add_ref and intrusive_ptr_release methods to enable
usage of boost::intrusive_ptr<> with osg::Referenced objects.
2008-10-03 13:34:32 +00:00
Robert Osfield
99fd6ed93a From Neil Groves, "Frequently I would like code that has a signature like: void foo(osg::ref_ptr<osg::Node> node) to work for osg::ref_ptr<osg::Group>, osg::ref_ptr<osg::Geode> etc. The behaviour of osg::ref_ptr does not mimic the behaviour of a raw pointer in this regard.
To facilitate this possibility I have added a template copy constructor and a template assignment operator. These work for safe conversions like those in my previous example, but fail as desired for non-safe conversions since the template instantiation fails during the raw pointer copy/assignment.

The lack of this facility has appreciably handicapped development of generic algorithms applied to the scene graph, and I believe that this alteration will be welcomed by most of the community. If there are issues with antiquated compilers not supporting template member functions then perhaps a small piece of conditional compilation is in order.

I have made the change using the latest release version (2.6) as the base. The full file is attached.

I have not tested building the osg wrappers and the script binding code. I have tested the legal and illegal conversions of both copying and assignment to ensure that behave as expected on MSVC7.1, MSVC8, MSVC9, GCC 4.3."
2008-10-03 09:55:20 +00:00
Robert Osfield
4bde492d8c From Stephan Huber, removed now redundent setEventQueue method 2008-10-03 09:19:53 +00:00
Robert Osfield
fb9181ff17 From Roland Smeenk, A year ago Stephan Maximilian Huber sent in a submission with enhanced statistics. Because I was interested in the scene statistics of his submission I tried to merge his changes with the current CVS head. I made a few changes to the way the statistics are displayed. Attached you will find the new StatsHandler and a screenshot of the statistics in the compositeviewer example.
This code will add two extra statistics options:
-Camera scene statistics, stats for the scene after culling (updated at 10 Hz)
-View scene statistics, stats for the complete scene (updated at 5 Hz)
 
Each camera and each view will expand the statistics to the right.
 
I also added the requests and objects to compile of the databasepager to the databasepager statistics.""
2008-10-03 09:02:23 +00:00
Robert Osfield
82318cfd04 Added missing dirtyBound() calls 2008-10-03 08:33:17 +00:00
Robert Osfield
3b4184295e Various improvements to the dicom loader to be able to handle a broader range of dicom files 2008-10-02 15:45:08 +00:00
Robert Osfield
0fdb54d8bb Changed loadLibrary so that it retusn a LoadStatus variable to enable calling
codes to differentiate between whether a library is already loaded, or is newly loaded
2008-09-26 13:51:18 +00:00
Robert Osfield
3bbd4bbfd6 Removed unused methods 2008-09-25 15:19:42 +00:00
Robert Osfield
a3314e35a7 Added convinience methods for parse shader source files 2008-09-25 14:41:06 +00:00
Robert Osfield
5c264c7c74 Added mutex usage to protect access to plugin and readerwriter containers 2008-09-23 17:29:28 +00:00
Robert Osfield
48fe06fec3 Added getExtensionIncludingDot to provide more efficient handling of extensions 2008-09-22 14:46:54 +00:00
Robert Osfield
922b85b386 Changed the macro usage so that the quotes are now added inside the .cpp 2008-09-22 13:16:29 +00:00
Robert Osfield
00f6622ac8 Create initial class placeholders for main volume rendering classes 2008-09-21 11:05:03 +00:00
Robert Osfield
ae08a5b261 Change TileID::layer to TileID::level 2008-09-20 15:43:38 +00:00
Robert Osfield
bf15614df6 From Wojciech Lewandowski, a range of new ShadowMap implementations include View Dependent Shadow Maps - LispSM
From Robert Osfield, refactored Wojciech's submission to integrated with osgShadow and use coding sytle more consistent with rest of OSG.
2008-09-19 19:51:27 +00:00
Robert Osfield
90d5c9d0c6 Moved Serializer header from VPB into osgDB. 2008-09-18 15:50:22 +00:00
Robert Osfield
91f7895735 refactored the getWindows(..) and getContexts(..) methods so that they produce
consistent ordering based on the order Camera/slave camera ordering.
2008-09-18 15:18:59 +00:00
Robert Osfield
1d328ba0d4 From Christopher Blaesius,
"Soft shadow mapping is basically the same as hard shadow mapping beside that
it uses a different fragment shader.
So for me it makes sense that osgShadow::SoftShadowMap is derived from
osgShadow::ShadowMap, this makes it easier to maintain the two classes.
Additional SoftShadowMap also provides the same Debug methods as ShadowMap."
2008-09-18 14:48:28 +00:00
Robert Osfield
9510df9c2e From Alan Dickinson, change methods to virtual. 2008-09-18 13:54:13 +00:00
Robert Osfield
0969a5384b Improved the constness of parameters the Node::getWorldMatrices(..) method.
Added Drawable::getWorldMatrices(const Node*) method.
2008-09-18 10:38:18 +00:00
Robert Osfield
22eae68e48 From Mathias Froehlich, "This is a generic optimization that does not depend on any cpu or instruction
set.

The optimization is based on the observation that matrix matrix multiplication
with a dense matrix 4x4 is 4^3 Operations whereas multiplication with a
transform, or scale matrix is only 4^2 operations. Which is a gain of a
*FACTOR*4* for these special cases.
The change implements these special cases, provides a unit test for these
implementation and converts uses of the expensiver dense matrix matrix
routine with the specialized versions.

Depending on the transform nodes in the scenegraph this change gives a
noticable improovement.
For example the osgforest code using the MatrixTransform is about 20% slower
than the same codepath using the PositionAttitudeTransform instead of the
MatrixTransform with this patch applied.

If I remember right, the sse type optimizations did *not* provide a factor 4
improovement. Also these changes are totally independent of any cpu or
instruction set architecture. So I would prefer to have this current kind of
change instead of some hand coded and cpu dependent assembly stuff. If we
need that hand tuned stuff, these can go on top of this changes which must
provide than hand optimized additional variants for the specialized versions
to give a even better result in the end.

An other change included here is a change to rotation matrix from quaterion
code. There is a sqrt call which couold be optimized away. Since we divide in
effect by sqrt(length)*sqrt(length) which is just length ...
"
2008-09-17 16:14:28 +00:00
Robert Osfield
5c5ab84420 Tweaks to facilitate osgWrapper build 2008-09-17 14:21:47 +00:00
Robert Osfield
7ec5632bcc Introduce new templated clone(..) methods that return the correct type of object cloned. 2008-09-17 14:21:19 +00:00
Robert Osfield
6ea2adf1f5 Introduced beginings of osgVolume NodeKit. 2008-09-16 15:32:23 +00:00
Robert Osfield
c7b66322be From Ralf Habacker, removed redundent SwitchLayer::clear() 2008-09-15 11:27:30 +00:00
Robert Osfield
d71a6f6cab Introduced Geometry::containsSharedArrays() and Geometry::duplicateSharedArrays() to
support a fix to the osgUtil::Simplifier that couldn't handle shared arrays
2008-09-14 10:31:27 +00:00
Robert Osfield
995ead176a Introduced TransferFunction1D::assign(ValueMap&). 2008-09-13 09:09:51 +00:00
Robert Osfield
dc1b52aa7c Updated version numbers in prep for up comming dev release 2008-09-11 16:11:51 +00:00
Robert Osfield
e1930d127e Refinements to SwitchLayer and WhiteListTileLoadedCallback 2008-09-11 14:28:42 +00:00
Robert Osfield
ff299eb104 Introduced osgTerrain::WhiteListTileLoadedCallback for the management of options terrain layers 2008-09-11 13:21:58 +00:00
Robert Osfield
b4b5b5ea41 Introduced TerrainTile::TileLoadedCallback 2008-09-10 18:11:54 +00:00
Robert Osfield
45ccf11161 Added osg::Image::set/getWriteHint() that allows images themselves to control how
they are written to disk, either inline or as an external file.  Added support for
this in the .ive plugin.  Default of WriteHint is NO_PREFERNCE, in which case it's
up to the reader/writer to decide.
2008-09-10 11:26:30 +00:00
Robert Osfield
08883dbf6c Added setSetName/getSetName() methods 2008-09-02 12:55:26 +00:00
Robert Osfield
13878d9a2e Changed curr and min to current and minimum respectively, to avoid compile problems under Windows 2008-09-01 14:03:41 +00:00
Robert Osfield
4a18b9cee1 Updated version for 2.7.2 dev release 2008-09-01 11:09:03 +00:00
Robert Osfield
6d9206224d Added call to free in setValue methods to prevent potential memory leak 2008-09-01 10:48:28 +00:00
Robert Osfield
2582e0342a From Mathias Froehilch,"Current include/osgSim/ShapeAttribute also misses string.h include because of
strdup.
Attached is the changed file."
2008-09-01 10:46:50 +00:00
Robert Osfield
2ce8fbdcf9 From Wojciech Lewandowski, "Most recent changes to CameraPathEventHandler change path writing method. Now control points are written on the fly. But default stream precision is not adjusted as it used to and remains set to 6 digits (at least with VS 2008) so larger coordinates like positions on Earth Ellipsoid loose lots of fidelity. This patch fixes this issue.
"
2008-09-01 10:06:19 +00:00
Robert Osfield
8fec858b49 Build fixes for Windows 2008-09-01 09:57:35 +00:00
Robert Osfield
bc747b0935 Added CompositeLayer::addLayer(setname,filename) convinience function 2008-08-29 09:28:28 +00:00
Robert Osfield
ed617f87df Introduce the concept of layer set name, using the osg::Object::s/getName() to store
the setname, and using a compound string (set:setname:filename) in place of standard filename when reading and writing
files.
2008-08-28 16:15:57 +00:00
Robert Osfield
c8ef144532 Converted AutoTransform to use doubles. 2008-08-28 09:43:00 +00:00
Robert Osfield
95a359bdab Introduced SwitchLayer which will form the basis of provided support for varients 2008-08-27 10:13:30 +00:00
Robert Osfield
908f49f6e3 Updated version number for 2.7.1 release, and added OSG_FORCE_QUERY_RESULT_AVAILABLE_BEFORE_RETRIEVAL Cmake option
that enables the occlusion query workaround for an OpenGL driver crash
2008-08-25 16:44:48 +00:00
Robert Osfield
8ecf508fda From Sergey Leontyev, "1. In StyleManager
when applying styles to a Label element the code below runs in a infinite loop.

The reason for this is that nothing increments the Reader "r" in the case when applying a style to label,

so I advance the reader when no match was found. 

( To replicate the error apply style to any label)

 

replaced this:

                while(!r.eof()) if(_styles[style]->applyStyle(t, r)) inc = true;

 

with this:

                while(!r.eof())

                 {

                                if(_styles[style]->applyStyle(t, r))

                                    inc = true;

                                else

                                    r.advanceOverCurrentFieldOrBlock();

                 }            

 

 

I tested it and it works well for me, I did not find any problems with it.

 

 

2.  Added style support for Canvas element, event though there is no styles to apply yet.

It is usefull for someone who inherits from Canvas class to develop another element.

 If applyStyle(Canvas) does not exist

there is no way to apply style to the  element that inherited from Canvas element.

 

Added virtual

     bool applyStyle(Canvas).

 

and in added call to apply style if the Object is of type Canvas:

StyleManager::_applyStyleToObject(osg::Object* obj, const std::string& style) {

...

 

else if(!std::string("Canvas").compare(c))

return _coerceAndApply<Canvas>(obj,style,c);

 "
2008-08-18 11:21:41 +00:00
Robert Osfield
9c8e44659f From Erik van Dekker,
"I made several modifications:

 

    * The cause of my errors was that my OSG source directory path contains spaces. To fix this issue I wrapped all paths with quotes, as stated in doxygen documentation.

 

    * I also received some warning messages about deprecated doxygen settings, which I fixed by updating the doxygen file, i.e. running \u2018doxygen \u2013u doxygen.cmake\u2018. By running this command deprecated doxygen options are removed, some option comments have changed and quite some options have been added (I kept their default settings unless mentioned).

 

    * I was surprised to find that the doxygen OUTPUT_DIRECTORY was set to \u201c${OpenSceneGraph_SOURCE_DIR}/doc\u201d, which does not seem appropriate for out of source builds; I changed this to \u201c${OpenSceneGraph_BINARY_DIR}/doc\u201d. (On the other hand, maybe a cmake selectable option should be given to the user?)

 

    * Fixed two warnings I received about unexpected end-of-list-markers in \u2018osg\AnimationPath and \u2018osgUtil\CullVisitor due to excess trailing points in comments.

 

    * Fixed a warning in osgWidget\StyleInterface due to an #include directive (strangely) placed inside a namespace.

 

    * Fixed a warning in osg\Camera due to the META_Object macro that confused doxygen. Adding a semi-colon fixed this.

 

    * Removed auto_Mainpage from the INCLUDE option, because I am positive that this file does not belong there; It never generated useful documentation anyway.

 

    * I added the OSG version number environment variable to the PROJECT_NUMBER option so that the version number is now shown on the main page of generated documentation (e.g. index.html).

 

    * Changed option FULL_PATH_NAMES to YES, but made sure STRIP_FROM_PATH stripped the absolute path until the include dir. This fixed an issue that created mangled names for identical filenames in different directories. E.g. osg/Export and osgDB/Export are now correctly named.

 

    * Changed option SHOW_DIRECTORIES to yes, which is a case of preference I guess.

 "
2008-08-18 11:00:40 +00:00
Robert Osfield
87b79bd221 Removed todo entry 2008-08-18 10:47:43 +00:00
Robert Osfield
3de3b2dccc From Maceij Krol, "I have implement frame based expiration of PagedLOD children.
New attribute DatabasePager::_expiryFrames sets number of frames a PagedLOD child is kept in memory. The attribute is set with DatabasePager::setExpiryFrames method or OSG_EXPIRY_FRAMES environmental variable.

New attribute PagedLOD::PerRangeData::_
frameNumber contains frame number of last cull traversal.

Children of PagedLOD are expired when time _AND_ number of frames since last cull traversal exceed OSG_EXPIRY_DELAY _AND_ OSG_EXPIRY_FRAMES respectively. By default OSG_EXPIRY_FRAMES = 1 which means that nodes from last cull/rendering
traversal will not be expired even if last cull time exceeds OSG_EXPIRY_DELAY. Setting OSG_EXPIRY_FRAMES = 0 revokes previous behaviour of PagedLOD.

Setting OSG_EXPIRY_FRAMES > 0 fixes problems of children reloading in lazy rendering applications. Required behaviour is achieved by manipulating OSG_EXPIRY_DELAY and OSG_EXPIRY_FRAMES together.

Two interface changes are made:

DatabasePager::updateSceneGraph(double currentFrameTime) is replaced by DatabasePager::updateSceneGraph(const osg::FrameStamp &frameStamp). The previous method is in #if 0 clause in the header file. Robert, decide if You want to include it.

PagedLOD::removeExpiredChildren(double expiryTime, NodeList &removedChildren) is deprecated (warning is printed), when subclassing use PagedLOD::removeExpiredChildren(double expiryTime, int expiryFrame, NodeList &removedChildren) instead. "
2008-08-17 16:52:35 +00:00
Robert Osfield
dceb3cbe88 From Jutta Sauer, "We added a raise window method to GraphicsWindow. And added two
implementations for Win32 and X11.

"
2008-08-15 17:32:26 +00:00
Robert Osfield
b6886cdbb2 Updated version numbers in prep for next dev release 2008-08-15 17:26:06 +00:00
Robert Osfield
38f6cddc2c Changed osg::ImageSequence::set/getDuration to set/getLength() to be in keeping with the
osg::ImageStream's getLength().
2008-08-15 16:21:44 +00:00
Robert Osfield
927942a0f8 Further work on osg::ImageSequence, improving pause functionality, and introducing new seek(double time) method 2008-08-15 12:45:20 +00:00
Robert Osfield
49e7358bf6 Added initial looping and pause play support 2008-08-14 16:29:12 +00:00
Robert Osfield
bcbd50af39 Implemented a reference eye point and associated methods in support of intersecting billboards 2008-08-14 14:22:39 +00:00
Robert Osfield
6f6f56c795 Improved the doxygen docs over the various namespaces 2008-08-05 19:17:09 +00:00
Robert Osfield
7f8183f64c Merged changes to OpenSceneGraph-2.6 into trunk using :
svn merge -r 8729:8734 http://www.openscenegraph.org/svn/osg/OpenSceneGraph/branches/OpenSceneGraph-2.6 .
2008-08-05 11:17:48 +00:00
Robert Osfield
fe207a09c1 From Sherman Wilcox, "Minor change to bool setGLExtensionFuncPtr(T& t, const char* str1) and
setGLExtensionFuncPtr(T& t, const char* str1, const char* str2) -
functions returned false even on success."
2008-08-04 17:08:28 +00:00
Robert Osfield
02f131c7fe From Philip Lowman, workaround of Centos 5's missing definition of GL_MAX_SAMPLES_EXT. 2008-08-04 14:01:42 +00:00
Robert Osfield
f81ff952a2 merged 2.6 branch changes back into trunk using : svn merge -r 8699:8706 http://www.openscenegraph.org/svn/osg/OpenSceneGraph/branches/OpenSceneGraph-2.6 . 2008-08-03 16:57:09 +00:00
Robert Osfield
5b5e3e5f78 Updated version numbers to 2.6.0 2008-07-25 21:01:57 +00:00
Robert Osfield
5cac386fa6 Renamed enums in osgWidget from ALLCAPITALS to normal OSG conventional of AllCapital 2008-07-25 20:50:42 +00:00
Robert Osfield
f4d74b66cf Added OSGPL Copyright notices 2008-07-25 20:04:41 +00:00
Robert Osfield
ff5da51dcb Restructured classes to better fit with style of the rest of the OSG. 2008-07-25 19:57:17 +00:00
Robert Osfield
727925a1c2 Added include to help wrapper building 2008-07-25 19:53:18 +00:00
Robert Osfield
65d5ef608d Reverted back to using std::list<std::String> 2008-07-25 17:42:37 +00:00
Robert Osfield
d0890ab250 Updated wrappers, and further refined the ImageSequence API 2008-07-25 16:11:51 +00:00
Robert Osfield
ec4d189b64 Added ImageSequence to .ive plugin, added support for multiple ImageThreads in osgDB::ImagePager 2008-07-25 13:45:07 +00:00
Robert Osfield
0d1656055c Moved PluginQuery from osgconv into osgDB 2008-07-25 10:18:36 +00:00
Robert Osfield
2cf44741d7 Added getCurrentCamera/getCurrentRenderStage methods 2008-07-24 12:47:55 +00:00
Robert Osfield
ec9218ad1f Refactored OverlayData so that its possible to subclass OverlayNode/OverlayData. 2008-07-23 22:19:29 +00:00
Robert Osfield
dc05f2ef95 Moved helper classes into Protected section 2008-07-23 21:49:07 +00:00
Robert Osfield
daa3d2381a Implemented ImagePager internals 2008-07-23 19:04:46 +00:00
Robert Osfield
6488ff23a5 Fixed unitialized variable 2008-07-23 15:42:02 +00:00
Robert Osfield
cc2af85c96 Further work on ImageSequence 2008-07-22 20:20:16 +00:00
Robert Osfield
c9dc578186 Added support for pruning old images, recording the Duration in the .osg file, and -o filename output support in osgimagesequence. 2008-07-22 16:44:49 +00:00
Robert Osfield
5ab73e9f80 Added support for ImageSequence to all Texture classes 2008-07-22 12:28:46 +00:00
Robert Osfield
19e3b1624d Moved osgViewer::ScreenCaptureHandler's WindowCaptureCallback from head into .cpp
to clean up headers and avoid wrapper build issues.

Updated wrappers
2008-07-21 23:42:59 +00:00
Robert Osfield
e8344a614d Removed the reducent non const get methods 2008-07-21 22:38:11 +00:00
Robert Osfield
cad2f6d4fc From Jean-Sebastien Guay, "Changes attached so that the CaptureOperation is passed in the constructor of the ScreenCaptureHandler (default 0 = default CaptureOperation). This way, you can do:
viewer.addEventHandler(new osgViewer::ScreenCaptureHandler(
   new osgViewer::WriteToFileCaptureOperation("filename", "jpg")));

and the filename will be what you want. The WriteToFileCaptureOperation will add the context ID and the file number (if in SEQUENTIAL_NUMBER mode) to the file name.

(The attached also clarifies some notify messages, and corrects the comment when adding the handler in osgviewer.cpp)

I also remembered, the current architecture could allow a different CaptureOperation for each context, but currently the API only allows setting one CaptureOperation for all contexts. This could be improved if need be.

"
2008-07-21 21:28:48 +00:00
Robert Osfield
5e80c3856f From Ruth Lang, "using osg version 2.5.5 and compiling my program under OpenSUSE 11.0
with  gcc (version 4.3.1) I got the following error message in
include/osgUtil/TriStripVisitor and Tessellator

error: type qualifiers ignored on function return type

The errors belong all to a INLINE function definition. Find attached my
modified version."
2008-07-21 21:20:21 +00:00
Robert Osfield
041a06b89d Further work on osg::ImageSequence/osgDB::ImagePager 2008-07-21 21:00:57 +00:00
Robert Osfield
73bcc2613c Upated version number for dev release 2008-07-21 20:44:37 +00:00
Robert Osfield
acd7e65687 Added basic image sequencing 2008-07-21 17:28:22 +00:00
Robert Osfield
f088d113f6 Added non const getAuthenticationMap(). 2008-07-21 17:27:59 +00:00
Robert Osfield
ac61676368 Initial cut of osgimagesequence example 2008-07-21 10:57:06 +00:00
Robert Osfield
09e7bcdf4e Added ImagePager first cut, and updated wrappers 2008-07-21 10:10:01 +00:00
Robert Osfield
d12708e6f6 First cut of osgDB::ImagePager for updating osg::ImageSequence 2008-07-21 09:47:39 +00:00
Robert Osfield
d17a255d8e First cut of osg::ImageSequence class 2008-07-21 09:46:53 +00:00
Robert Osfield
46796978fd From Jean-Sebastien Guay and Robert Osfiled, osgViewer::ScreenCaptureHandler for
taking screenshots
2008-07-17 16:12:39 +00:00
Robert Osfield
4aed0a7eac From Ulrich Hertlein, "attached are some minor tweaks:
- fixed typos in osgViewer/ViewerBase
- const-ness in include/osg/View findSlaveIndexForCamera
- supported options for STL reader, fixed return values to reflect proper errors
- supported options for DirectX reader, fixed return values
- normals pseudo-loader: scaling normals to a const (but variable) fraction of the bounding sphere radius
"
2008-07-17 13:51:14 +00:00
Robert Osfield
969884e6c2 Moved AuthenticalMap/AuthenticationDetails out in their own files 2008-07-17 12:13:04 +00:00
Robert Osfield
adaf71fa19 Added osgDB::AuthenticationMap/Details to osgDB and curl plugin to add the ability
to authenticate http transfers
2008-07-17 11:55:55 +00:00
Robert Osfield
5f0f80cab2 Changed int's to unsigned int's to avoid warnings 2008-07-16 13:26:06 +00:00
Robert Osfield
e9368c6fa3 Moved the private sections int protected to allow subclasses acces to all methods/members.
Moved public section to top of the class definition to make it more consistent with the rest of the OSG.
2008-07-15 20:30:56 +00:00
Robert Osfield
f4cb039a3c Updated version number to 2.5.5 in prep for dev release 2008-07-15 19:24:48 +00:00
Robert Osfield
abe16fa571 Changed the version setup code to be consistent with the rest of the OSG 2008-07-15 19:24:22 +00:00
Robert Osfield
c2b77aa08e From Jeremy Moles, import of the osgWidget NodeKit, sourced from the original http://osgwidget.googlecode.com/svn/trunk
Notes from Robert Osfield, I've merged osgWidget trunk, and added/changed CMakeLists.txt file to make it suitable for inclusion in the core OSG, and moved imagery/scripts/shaders out into OpenSceneGraph-Data
2008-07-15 17:21:25 +00:00
Robert Osfield
35bc9c7dd2 From Art Trevs, Removed GLeunm version setAttachment() to avoid ambigiuity with
whether to enable MRT.
2008-07-15 14:24:21 +00:00
Robert Osfield
c88d34ee97 Renamed Archive::ArchiveStatus to ReaderWriter::ArchiveStatus 2008-07-15 14:15:42 +00:00
Robert Osfield
3e96a9d448 Missing check-ins 2008-07-15 09:55:33 +00:00
Robert Osfield
cb98cddc31 Added new ReaderWriter methods for recording what protocols, extensions and options are
support by ReaderWriters
2008-07-13 15:24:45 +00:00
Robert Osfield
a3e28a795f Added an OSG_EXPORT 2008-07-12 17:30:17 +00:00
Robert Osfield
de33a031d4 Updated version numbers for dev release 2008-07-11 20:01:12 +00:00
Robert Osfield
a856459a86 Moved the building and intersecting of the KdTree into the .cpp, and cleaned up
the header to ready it for wider usage
2008-07-11 16:48:39 +00:00
Robert Osfield
d3fd43cc6f Streamlined KdTree implementation 2008-07-10 15:50:10 +00:00
Robert Osfield
7be3d1ae02 Reordered KdLeaf/KdNode so that the first element to be accessed is first in the data structure 2008-07-09 19:41:36 +00:00
Robert Osfield
c41ca3d6a0 Introduced code for doing dummy test traversals - used for benchmarking KdTree code. 2008-07-09 19:40:10 +00:00
Robert Osfield
ee9b23f670 Fixed set method 2008-07-08 18:02:09 +00:00
Robert Osfield
2851429333 Added optional control of whether to use KdTrees for intersections 2008-07-08 17:35:10 +00:00
Robert Osfield
134c86c2d5 Implement hierachy culling in KdTree::intersect(..) 2008-07-07 20:27:56 +00:00
Robert Osfield
d05236bfb4 Implemented intial KdTree triangle intersection code, but without culling implemented 2008-07-07 13:21:37 +00:00
Robert Osfield
682be50e2a Changed types to avoid warnings under Windows 2008-07-07 09:40:30 +00:00
Robert Osfield
c4e8d6ee42 Changed the DatabasePager so that it bypasses the Registry::readNode() method and calls
readNodeImplementation() directly to avoid calling the KdTreeBuilder.   

Updated wrappers.
2008-07-06 18:27:10 +00:00
Robert Osfield
3965fe357b Moved KdTree build code into osg::KdTree 2008-07-06 12:14:19 +00:00
Robert Osfield
9a9c543ffa Ported intersection code to use new osgUtil::LineSegmentIntersector/IntersectionVisitor. 2008-07-05 16:39:28 +00:00
Robert Osfield
e70e3a6d5d Converted TerrainManipulator to use osgUtil::InterectionVisitor rather than the
old IntersectVisitor
2008-07-04 19:16:19 +00:00
Robert Osfield
44d144997e Added prelimnary KdTree data structure and automatic kdtree build support
into osgDB::Registry/osgTerrain so that newly created subgraphs can have 
KdTree built on all osg::Geometry automatically on load/creation.
2008-07-04 15:57:48 +00:00
Robert Osfield
bc1032653c Moved vertex indicies method into a single block with deprecated doc lines 2008-07-04 11:51:55 +00:00
Robert Osfield
201522feb3 Introduced support for UNSCPECIFIED and STATIC DataVariance of StateSet/Textures 2008-07-02 09:25:08 +00:00
Robert Osfield
5e0169f664 Changed the Optimizer::StateVisitor so that it can individually decide whether
to optimize away duplicate state with dynamic, static and unspecified DataVarience.  By default
the code now optimizes away duplicate state with either static and unspecied state, previously 
it was just handling static state.
2008-06-29 12:22:50 +00:00
Robert Osfield
fec2a8fabe Changed back to use an std::vector<> rather than a std::list for RequestQueue to
avoid member template problems under Solaris.
2008-06-27 19:40:52 +00:00
Robert Osfield
a9b05e0815 Refactored the sort of the requestQueue so that there is single code path for doing the sort. 2008-06-27 18:59:27 +00:00
Robert Osfield
1057d74a11 Simplified the MixinVector class so that it no longer supports custom allocators,
instead just uses std::vector<>'s default allocators.
2008-06-27 12:44:41 +00:00
Robert Osfield
34f58482e6 Moved the apply(&) default implementations from the header into the NodeVisitor.cpp,
and changed the casts to use static_cast<>.
2008-06-27 12:35:56 +00:00